Here is a list of all struct and union fields with links to the structures/unions they belong to:
- d -
- D
: mdfour
- d
: uiAction_s
- d1
: uiAction_s
- d2
: uiAction_s
- damage
: aircraft_s
, fireDef_s
, shot_mock_s
- damBlast
: csi_s
- damFire
: csi_s
- damIncendiary
: csi_s
- damLaser
: csi_s
- damNormal
: csi_s
- damp
: stretch_s
- damParticle
: csi_s
- damPlasma
: csi_s
- damShock
: csi_s
- damSmoke
: csi_s
- damStunElectro
: csi_s
- damStunGas
: csi_s
- data
: AiAreaSearch::LQueue::qnode_s
, AilSortTable< T >
, cgame_import_s
, cvarChangeListener_s
, linkedList_t
, mission_s
, music_s
, net_stream
, production_s
, productionData_t
, roqCinematic_t
, scheduleEvent_t
, seqCmd_s
, sizebuf_s
, swig_lua_rawdata
, timer
, uiSharedData_s
, uiTerminalActionData_s
- dataId
: abstractOptionExtraData_t
- dataID
: textExtraData_t
- date
: campaign_s
, ccs_s
, eventMail_s
, geoscapeData_s
, techMail_s
, uiMessageListNodeMessage_s
- day
: battleParam_s
, cgame_import_s
, date_s
, dateLong_s
, game_export_s
, level_locals_s
, mapcycle_s
- dayLight
: localEntityParse_s
- daySunAngles
: localEntityParse_s
- daySunColor
: localEntityParse_s
- dbmBox
: dBspModel_t
- dbrushes
: dMapTile_t
- dbuffer()
: dbuffer
- dcast
: swig_type_info
- ddist
: seqCamera_s
- deactiveEffect
: fireDef_s
- dead
: alienCargo_s
- deadCapacity
: AlienContainment
- deallocate()
: AutoPtr< T >
- deathTextureName
: teamDef_s
- debtInterest
: salary_s
- debugLevel
: debugLevel_s
- decRef()
: SharedPtr< T >
- decValue()
: uiAbstractValueNode
- def()
: Container
, implant_s
, Item
- defaultCampaign
: campaign_s
- defaultName
: aircraft_s
- defaultString
: cvar_s
- defaultval
: cgame_import_s
- defaultVal
: entityKeyDef_s
- defendStrength
: autoUnit_s
- defInputProc
: sysConsole_t
- defOutputProc
: sysConsole_t
- deg
: rotate_s
- delay
: fireDef_s
, scheduleEvent_t
, technology_s
, uiTimer_s
- delayBetweenShots
: fireDef_s
- delayFollowing
: scheduleEvent_t
- delayNextShot
: aircraftSlot_s
- deleteNode()
: uiAbstractValueNode
, uiConFuncNode
, uiCvarNode
, uiLineChartNode
, uiModelNode
, uiNode
, uiWindowNode
- deleteTime
: uiNode_t
- delta
: abstractValueExtraData_s
- deluxemap_count
: lightmaps_s
- deluxemap_texnum
: mBspSurface_s
- deluxemap_texnums
: lightmaps_s
- dependsBuilding
: building_s
- deplete
: objDef_s
- depth
: r_framebuffer_t
- depthCache
: uiOptionIterator_t
- depthPos
: uiOptionIterator_t
- dequeue()
: AiAreaSearch::LQueue
- desc
: cgame_import_s
, entityKeyDef_s
, usagePair_s
- description
: cmd_function_s
, cmdList_s
, cvar_s
, Edict
, installationTemplate_s
, mapDef_s
, serverCommand_t
, technology_s
, uiKeyBinding_s
- desktopHeight
: r_sdl_config_s
- desktopWidth
: r_sdl_config_s
- dest
: blendmode_s
- destBase
: transfer_s
- destroy
: Edict
, ReactionFireTargets
- destroyInventory()
: InventoryInterface
- destroyInventoryInterface()
: InventoryInterface
- destructor
: swig_lua_class
- detected
: aircraft_s
- detectionIdx
: aircraft_s
- dframe
: anim_s
- dhz
: pulse_s
, stretch_s
- difficulty
: campaign_s
- dir
: Edict
, le_s
, Step
- direction
: aircraft_s
, cgame_import_s
- direction_buffer
: lightmaps_s
- directions
: facelight_s
- dirt
: materialStage_s
- disabled
: uiNode_t
- disabledColor
: uiNode_t
- disableScreen
: client_static_s
- disassembly
: storedUFO_s
- disk_num_start
: unz_file_info_s
- displayAmmo
: baseInventoryExtraData_s
- displayAmmoOfWeapon
: baseInventoryExtraData_s
- displayAvailableOnTop
: baseInventoryExtraData_s
- displayAxes
: lineChartExtraData_s
- displayImplant
: baseInventoryExtraData_s
- displayLine
: console_t
- displayUnavailableAmmoOfWeapon
: baseInventoryExtraData_s
- displayUnavailableItem
: baseInventoryExtraData_s
- displayWeapon
: baseInventoryExtraData_s
- dist
: cBspPlane_s
, dBspPlane_t
, plane_s
, seqCamera_s
, tnode_s
, worldSector_s
- distance
: game_import_s
, mapline_s
- distanceFromViewOrigin
: entity_s
- dmg
: Edict
- dmgtype
: Edict
, objDef_s
- dmgweight
: fireDef_s
- do_demangle
: _libtrace_data
- doesIntersect()
: AABB
- doLayout()
: uiAbstractOptionNode
, uiLocatedNode
, uiModelNode
, uiOptionNode
, uiOptionTreeNode
, uiPanelNode
, uiTextNode
, uiWindowNode
- done
: transform_t
- doNotify
: messageSettings_s
- doorState
: Edict
- doPause
: messageSettings_s
- dosDate
: unz_file_info_s
- doSound
: messageSettings_s
- dots
: line_s
- double()
: cgame_import_s
- down
: kbutton_t
- downloadMaps
: client_static_s
- downloadName
: client_static_s
- downloadPercent
: client_static_s
- downloadPosition
: client_static_s
- downloadQueue
: client_static_s
- downloadReferer
: client_static_s
- downloadServer
: client_static_s
- downtime
: kbutton_t
- dragButton
: windowExtraData_t
- dragdrop
: uiNode_t
- draw()
: uiBarNode
, uiBaseInventoryNode
, uiBaseLayoutNode
, uiBattleScapeNode
, uiButtonNode
, uiCheckBoxNode
, uiContainerNode
, uiEditorNode
, uiGeoscapeNode
, uiImageNode
, uiItemNode
, uiLineChartNode
, uiLocatedNode
, uiMaterialEditorNode
, uiMessageListNode
, uiModelNode
, uiOptionListNode
, uiOptionTreeNode
, uiPanelNode
, uiRadarNode
, uiRadioButtonNode
, uiRowsNode
, uiSelectBoxNode
, uiSequenceNode
, uiSpinnerNode
, uiStringNode
, uiTabNode
, uiTBarNode
, uiText2Node
, uiTextEntryNode
, uiTextListNode
, uiTextNode
, uiTextureNode
, uiTimerNode
, uiVideoNode
, uiVScrollbarNode
, uiWindowNode
- draw_glow_enabled
: rstate_s
- drawBuffers
: rconfig_t
- drawItselfChild
: uiBehaviour_t
- drawOverWindow()
: uiEditorNode
, uiLocatedNode
, uiSelectBoxNode
, uiVideoNode
- drawText()
: uiText2Node
, uiTextListNode
, uiTextNode
- drawTooltip()
: uiBaseInventoryNode
, uiBaseLayoutNode
, uiContainerNode
, uiLocatedNode
, uiStringNode
, uiTabNode
- dropdown
: windowExtraData_t
- ds
: scroll_s
- dt
: animState_s
, ptl_s
, scroll_s
, timedParticle_s
- dtime
: anim_s
- dts
: csi_s
- dummy
: saveFileHeader_s
- duplicateOverwrite
: hashTable_s
- duration
: itemEffect_s
- dutycycle
: pulse_s
- dvalue
: swig_lua_const_info
- dvtab
: le_s
- dx
: Assembly
- dy
: Assembly
- dynamic
: uiNode_t
- dynamic_lighting_enabled
: rstate_s
- dynamicLights
: rendererData_t
- dzoom
: seqCamera_s