Here is a list of all struct and union fields with links to the structures/unions they belong to:
- r -
- r_dayandnightAlpha
: mapExtraData_s
- r_radarPic
: cgame_import_s
, geoscapeData_s
- r_radarSourcePic
: cgame_import_s
, geoscapeData_s
- r_xviAlpha
: cgame_import_s
, geoscapeData_s
- radar
: aircraft_s
, base_s
, installation_s
- radarInitialized
: clientBattleScape_s
- radarOverlay
: geoscapeData_s
, mapExtraData_s
- radarRange
: installationTemplate_s
- radius
: corona_s
, dmd3frame_t
, Edict
, light_s
, mAliasFrame_s
, mBspFlare_s
, mBspHeader_s
, model_s
- rainChance
: TerrainDef
- range
: fireDef_s
, radar_s
- ranges
: entityKeyDef_s
- rank
: chrScoreGlobal_s
- rankBonus
: salary_s
- ranks
: ccs_s
- rate
: chrTemplate_s
, s_env_s
- rating
: priorityQueueElement_s
- ratings
: objDef_s
- raw
: file_in_zip_read_info_s
- reaction
: chrReservations_s
, fireDef_s
- ReactionFireTargetList()
: ReactionFireTargetList
- reactivate
: campaignTriggerEvent_t
- read
: eventMail_s
, techMail_s
- read_buffer
: file_in_zip_read_info_s
- readcount
: sizebuf_s
- readOnly
: barExtraData_t
- ready
: net_stream
, rendererData_t
, SrvPlayer
- realDate
: saveFileHeader_s
- realtime
: client_static_s
, serverInstanceStatic_s
- recent_lateness
: timer
- reconnect
: cgame_import_s
- reconnectTime
: client_static_s
- recovery
: missionResults_s
- redirect
: technology_s
- ref
: ptlCmd_s
- ref1
: le_s
- ref2
: le_s
- ref3
: le_s
- refCount()
: SharedPtr< T >
- ReferenceType
: SharedPtr< T >
- RefValue
: SharedPtr< T >
- registration
: uiBehaviour_t
- rejects
: boxtrace_s
- relativePos
: seq2D_s
- release()
: AutoPtr< T >
- reloadAttenuation
: objDef_s
- reloadSound
: objDef_s
- remove()
: dbuffer
, ReactionFireTargets
- removeCrouched()
: Actor
- removeDazed()
: Actor
- removedTime
: implant_s
- removeFromInventory()
: InventoryInterface
- removeInsane()
: Actor
- removeInvList()
: InventoryInterface
- removePanicked()
: Actor
- removeRaged()
: Actor
- removeReaction()
: Actor
- removeShaken()
: Actor
- removeStunned()
: Actor
- removeTime
: implantDef_s
- render()
: Weather
- renderBuffer
: rstate_s
- renderbuffer_enabled
: rstate_s
- renderEntityNum
: localModel_s
- rendererFlags
: rendererData_t
- rendererString
: rconfig_t
- renderFlags
: localModel_s
- renderStyle
: fontRenderStyle_t
- repeat()
: uiSpinnerNode
, zoneExtraData_t
- replay
: cinematic_s
- require
: campaignTriggerEvent_t
- requireAND
: technology_s
- requireForProduction
: technology_s
- requireOR
: technology_s
- reroute
: mapData_s
- rescuedCivilians
: stats_s
- researched
: campaign_s
- researchedDate
: technology_s
- researchedTechnologies
: stats_s
- researchRate
: campaign_s
- reservedTus
: character_s
- reset()
: AABB
, AiAction
, Edict
, forbiddenList_s
, ReactionFireTargetList
, ReactionFireTargets
, SharedPtr< T >
- resetContainer()
: Edict
, Inventory
- resetCurrentCapacities()
: AlienContainment
- resetFloor()
: Edict
, le_s
- resetTargetList()
: ReactionFireTargets
- resetTargets()
: ReactionFire
- resetTempContainers()
: Inventory
- resistance
: teamDef_s
- rest_read_compressed
: file_in_zip_read_info_s
- rest_read_uncompressed
: file_in_zip_read_info_s
- result
: BinaryExpressionParser
- results
: autoMissionBattle_s
- retriable
: battleParam_s
- retryCnt
: MapInfo
- revIndexes
: mAliasMesh_s
- rfData
: ReactionFireTargets
- RFmode
: character_s
- rgbBlue
: TerrainDef
- rgbGreen
: TerrainDef
- rgbRed
: TerrainDef
- right
: le_s
, rlocals_s
, s_env_s
, uiAction_s
- robot
: teamDef_s
- rocket
: aircraftProjectile_s
- rolled
: fireDef_s
, game_import_s
- root
: hashBucket_s
, hashItem_s
, uiNode_t
- rotate
: brush_texture_s
, camera_edict_data_s
, cgame_import_s
, materialStage_s
- rotateAround()
: AABB
- rotated
: Item
- rotateWithMouse
: modelExtraData_s
- rotation
: Clump
- rotationSpeed
: le_s
- roughnessmap
: image_s
- roughnessmap_enabled
: rstate_s
- round
: ptlDef_s
- rounds
: fireDef_s
, ptl_s
- roundsCnt
: ptl_s
- roundstartTime
: level_locals_s
- route
: aircraft_s
- routed
: level_locals_s
- routedata
: dMapTile_t
- routedatasize
: dMapTile_t
- routes
: Routing
- routing
: mapData_s
- Routing()
: Routing
- routing
: RoutingData
, Step
- RoutingData()
: RoutingData
- run
: ptlDef_s
- rw
: font_s
- rx
: viddef_t
- ry
: viddef_t