UFO: Alien Invasion
|
#include <r_entity.h>
Data Fields | |
int | frame |
int | oldframe |
float | backlerp |
int | time |
int | dt |
int | mesh |
byte | list [MAX_ANIMLIST] |
byte | lcur |
byte | ladd |
byte | change |
Definition at line 54 of file r_entity.h.
float animState_s::backlerp |
linear interpolation from previous frame
Definition at line 57 of file r_entity.h.
Referenced by R_AnimAppend(), R_AnimChange(), R_AnimRun(), R_CalcTransform(), UI_DrawModelNode(), and UI_DrawModelNodeWithUIModel().
byte animState_s::change |
Definition at line 65 of file r_entity.h.
Referenced by LET_StartPathMove(), LM_Register(), R_AnimAppend(), R_AnimChange(), and R_AnimRun().
int animState_s::dt |
Definition at line 59 of file r_entity.h.
Referenced by R_AnimAppend(), R_AnimChange(), and R_AnimRun().
int animState_s::frame |
Definition at line 55 of file r_entity.h.
Referenced by CL_ActorGetMuzzle(), R_AnimAppend(), R_AnimChange(), R_AnimRun(), R_CalcTransform(), UI_DrawModelNode(), and UI_DrawModelNodeWithUIModel().
byte animState_s::ladd |
Definition at line 64 of file r_entity.h.
Referenced by R_AnimAdd(), R_AnimAppend(), R_AnimChange(), R_AnimGetName(), and R_AnimRun().
byte animState_s::lcur |
the current position in the animation list
Definition at line 63 of file r_entity.h.
Referenced by R_AnimAppend(), R_AnimChange(), R_AnimGetName(), and R_AnimRun().
byte animState_s::list[MAX_ANIMLIST] |
the list of mAliasAnim_t
array indices that should be played
Definition at line 62 of file r_entity.h.
Referenced by R_AnimAdd().
int animState_s::mesh |
the mesh index of the model to animate
Definition at line 60 of file r_entity.h.
int animState_s::oldframe |
Definition at line 56 of file r_entity.h.
Referenced by R_AnimAppend(), R_AnimChange(), R_AnimRun(), R_CalcTransform(), UI_DrawModelNode(), and UI_DrawModelNodeWithUIModel().
int animState_s::time |
Definition at line 58 of file r_entity.h.
Referenced by R_AnimAppend(), R_AnimChange(), and R_AnimRun().