Here is a list of all struct and union fields with links to the structures/unions they belong to:
- s -
- s
: aseTVertex_t
, aseVertex_t
, dMD2Coord_t
, ptl_s
, scale_s
, scroll_s
, timedParticle_s
- salaries
: campaign_s
- salary()
: Employee
- sample
: s_channel_s
- sample_buffer
: lightmaps_s
- sampleBuf
: musicStream_s
- sampleIdx
: le_s
- samplePos
: musicStream_s
- sampleRepeatRate
: s_env_s
- samples
: facelight_s
, mBspSurface_s
, r_framebuffer_t
- saturation
: mapConfig_s
- save()
: AlienCargo
, ItemCargo
, saveSubsystems_s
- scale
: brush_texture_s
, dAliasFrame_s
, entity_s
, gameLapse_s
, localEntityParse_s
, localModel_s
, mAliasFrame_s
, materialStage_s
, modelExtraData_s
, modelInfo_t
, objDef_s
, ptl_s
, slicerConfig_s
, uiModel_s
- scientists
: campaign_s
, technology_s
- ScopedCommand()
: ScopedCommand
- ScopedFile()
: ScopedFile
- ScopedMutex()
: ScopedMutex
- score
: character_s
- scoreMission
: character_s
- scoreTeamDifficulty
: autoMissionBattle_s
- scoreTeamEquipment
: autoMissionBattle_s
- scoreTeamSkill
: autoMissionBattle_s
- screenTo3DMap()
: uiGeoscapeNode
- screenToMap()
: uiGeoscapeNode
- script_p
: script_t
- scroll
: invDef_s
, materialStage_s
- scrollS
: ptl_s
- scrollT
: ptl_s
- scrollX
: abstractScrollableExtraData_t
- scrollY
: abstractOptionExtraData_t
, abstractScrollableExtraData_t
, baseInventoryExtraData_s
, uiAbstractScrollableNode
- season
: sphere_s
- sec
: cgame_import_s
, date_s
, dateLong_s
- section
: _libtrace_data
- seed
: game_import_s
- seeds
: Assembly
- selected
: base_s
, installation_s
- selectedAircraft
: ccs_s
- selectedColor
: uiNode_t
- selectedMission
: ccs_s
- selectedUFO
: ccs_s
- self
: shot_mock_s
- sent
: eventMail_s
- sentinel
: memBlockFoot_t
- sequence
: tutorial_s
- serverListPos
: serverList_s
- serverMutex
: serverInstanceStatic_s
- servername
: client_static_s
- serverport
: cgame_import_s
, client_static_s
- service
: cgame_import_s
, serverList_s
- servicelen
: cgame_import_s
- set()
: AABB
, FiremodeSettings
, GridBox
, KeyValuePair
, Line
, swig_lua_var_info
, uiBox_t
, uiScroll_t
- setActive()
: Edict
- setAmmoDef()
: Item
- setAmmoLeft()
: Item
- setAmount()
: Item
- setAssigned()
: Employee
- setBody()
: Actor
- setCeiling()
: Routing
, routing_s
- setChild()
: Edict
- setConn()
: Routing
, routing_s
- setContainer()
: Inventory
- setCrouched()
: Actor
- setDazed()
: Actor
- setDef()
: Item
- setDefaults()
: Weather
- setDelta()
: uiAbstractValueNode
- setFill()
: uiWindowNode
- setFilled()
: Routing
- setFloor()
: Edict
, le_s
, Routing
, routing_s
- setFloorContainer()
: Inventory
, le_s
- setFromLittleFloat()
: AABB
- setFromMapBounds()
: GridBox
- setHand()
: FiremodeSettings
- setHead()
: Actor
- setId()
: BodyData
- setInRescueZone()
: Actor
- setInsane()
: Actor
- setInUse()
: SrvPlayer
- setLineAndBox()
: boxtrace_s
- setMax()
: uiAbstractValueNode
- setMaxs()
: AABB
- setMaxZ()
: AABB
- setmethod
: swig_lua_attribute
- setMin()
: uiAbstractValueNode
- setMins()
: AABB
- setMorale()
: Edict
- setName()
: MapInfo
- setNegativeVolume()
: AABB
- setNext()
: Item
- setNum()
: SrvPlayer
- setOrigin()
: Edict
- setPanicked()
: Actor
- setPlayerNum()
: Edict
- setRaged()
: Actor
- setRange()
: uiAbstractValueNode
- setReaction()
: Actor
- setReady()
: SrvPlayer
- setScale()
: entity_s
, localModel_s
- setScrollY()
: uiAbstractScrollableNode
- setShaken()
: Actor
- setState()
: Actor
- setStepup()
: Routing
, routing_s
- setStun()
: Edict
- setStunned()
: Actor
- setTeam()
: Edict
- settings
: msgCategoryEntry_s
- setTouch()
: Edict
- setTus()
: Edict
- setUfoType()
: aircraft_s
- SetUp()
: CampaignTest
, GameTest
, InventoryTest
, LocalEnv
- SetUpTestCase()
: CampaignTest
, CharacterTest
, DBufferTest
, EventsTest
, FootStepTest
, GameTest
, GenericTest
, InventoryTest
, MapDefMassRMATest
, MapDefStatsTest
, MapDefTest
, ParserTest
, ParticleTest
, RandomMapAssemblyTest
, RendererTest
, RoutingTest
, ScriptTest
, UILevel2Test
, UITest
, WebApiTest
- setValue()
: uiAbstractValueNode
- setX()
: Item
- setY()
: Item
- sh
: cgame_import_s
- shader
: mAliasSkin_s
- shaders
: rstate_s
- shaderToFFPCount
: rendererData_t
- shaderToShaderCount
: rendererData_t
- shadowOrigin
: lighting_s
- shape
: BodyPartData
, invDef_s
, objDef_s
- sharedData
: uiGlobal_s
- SharedPtr
: SharedPtr< T >
- SharedPtrDeletionDeleterImpl()
: SharedPtrDeletionDeleterImpl< T, D >
- SharedPtrDeletionImpl()
: SharedPtrDeletionImpl< T >
- shell
: entity_s
- shell_enabled
: rstate_s
- shield
: aircraft_s
- shift()
: AABB
, brush_texture_s
, cBspModel_s
- shiftIncreaseFactor
: abstractValueExtraData_s
- shoot()
: ReactionFire
- shootTime
: eventTiming_s
- shootType
: AiAction
- short()
: cgame_import_s
- shortname
: rank_s
- shot
: chrReservations_s
- shot_mock_s()
: shot_mock_s
- shotOrg
: fireDef_s
- shots
: AiAction
, fireDef_s
- shotSettings
: chrReservations_s
- showInMenu
: damageType_s
- side
: bspbrush_s
, dBspSurface_t
, node_s
, portal_s
- sidefound
: portal_s
- sides
: bspbrush_s
- simple_glow_program
: rstate_s
- single
: invDef_s
, uiSprite_t
- singleFile
: slicerConfig_s
- singleplayer
: actorSkin_s
, mapDef_s
- size()
: AiAreaSearch::LQueue
, aircraftSlot_s
, Assembly
, building_s
, cgame_import_s
, Edict
, game_import_s
, ItemCargo
, le_s
, lightmaps_s
, mapDef_s
, objDef_s
, opening_s
, ptl_s
, qFILE_s
, roqChunk_t
, roqCinematic_t
, seq2D_s
, sequenceContext_s
, SrvEdict
, stringHunk_s
, swig_module_info
, teamDef_s
, uiBox_t
, uiExcludeRect_s
, uiFont_s
, uiSprite_t
, value_s
- size_central_dir
: unz_s
- size_comment
: unz_global_info_s
- size_file_comment
: unz_file_info_s
- size_file_extra
: unz_file_info_s
- size_filename
: unz_file_info_s
- size_local_extrafield
: file_in_zip_read_info_s
- size_t()
: cgame_import_s
- skillKills
: chrScoreMission_s
- skills
: chrScoreGlobal_s
, chrTemplate_s
- skin
: cgame_import_s
, localEntityParse_s
, localModel_s
, mAliasSkin_s
, modelExtraData_s
, modelInfo_t
, ptl_s
, ptlArt_s
, seqEnt_s
, uiModel_s
- skinheight
: dMD2Model_t
- skinHeight
: mAliasMesh_s
- skinnum
: entity_s
- skins
: mAliasMesh_s
- skinwidth
: dMD2Model_t
- skinWidth
: mAliasMesh_s
- skip
: entity_t
- skipCollapsed
: uiOptionIterator_t
- skipInvisible
: uiOptionIterator_t
- skipMessage
: eventMail_s
- SkipWhiteSpaces()
: BinaryExpressionParser
- skipWriteBack
: mapbrush_s
- sl
: cgame_import_s
- slidingSpeed
: le_s
- slot
: baseWeapon_s
- smearLength
: Weather
- smoothDeltaLength
: mapExtraData_s
- smoothDeltaZoom
: mapExtraData_s
- smoothFinal2DGeoscapeCenter
: mapExtraData_s
- smoothFinalGlobeAngle
: mapExtraData_s
- smoothFinalZoom
: mapExtraData_s
- smoothness
: modelConfig_s
- smoothRotate()
: uiGeoscapeNode
- smoothRotation
: mapExtraData_s
- smoothTranslate()
: uiGeoscapeNode
- snowChance
: TerrainDef
- socket
: datagram_socket
, net_stream
- soft
: mapConfig_s
- soldiercount
: teamSaveFileHeader_s
- soldierEquipment
: campaign_s
- soldiers
: campaign_s
- soldiersLost
: stats_s
- soldiersNew
: stats_s
- solid
: Edict
, SrvEdict
- sorted_surfaces
: mBspModel_s
- sorter
: cgame_import_s
- sortLookup
: AilSortTable< T >
- soundOnce
: fireDef_s
- sounds
: Edict
, teamDef_s
- source
: sequenceExtraData_t
, uiCallContext_s
, videoExtraData_t
- spawn
: spawn_s
, spawn_t
- spawned
: clientBattleScape_s
, serverInstanceGame_s
- spawnflags
: Edict
, localEntityParse_s
- spec
: Tile
- specular
: material_s
- specularmap
: image_s
- specularmap_enabled
: rstate_s
- speed
: camera_s
, dlhandle_s
, Edict
, fireDef_s
, game_import_s
, le_s
, seq2D_s
, seqCamera_s
, seqEnt_s
- splashSize
: Weather
- splashTime
: Weather
- spldmg
: fireDef_s
- split
: face_s
- splrad
: fireDef_s
- spread
: fireDef_s
- sprites
: uiGlobal_s
- src
: blendmode_s
- srcBase
: transfer_s
- st
: dmd3coord_t
- stage
: mission_s
- stageFlag
: materialDescription_s
- stages
: material_s
- starLayout
: windowExtraData_t
- start
: boxtrace_s
, Line
, ptlTraceCache_s
, sequence_s
- startDate
: mission_s
- started
: clientBattleScape_s
, serverInstanceGame_s
- startMouseShifting()
: uiGeoscapeNode
- startsolid
: trace_s
- startTime
: le_s
, ogmCinematic_t
, ptl_s
, roqCinematic_t
- startXVI
: ccs_s
- state
: character_s
, client_s
, client_static_s
, dlqueue_s
, Edict
, kbutton_t
, le_s
, missionResults_s
, renderer_threadstate_s
, serverInstanceGame_s
, sha2_context
, uiNode_t
- staticLights
: rendererData_t
- stats
: aircraft_s
, craftitem_s
, mapConfig_s
, nation_s
- status
: aircraft_s
, cinematic_s
, storedUFO_s
- statusCollected
: technology_s
- statusResearch
: technology_s
- statusResearchable
: technology_s
- stayalive
: ptl_s
- stcenter
: mBspSurface_s
- stcoords
: mAliasMesh_s
- stealth
: alienBase_s
- stencil_test_enabled
: rstate_s
- step
: lightinfo_t
- Step()
: Step
- step()
: uiSpinnerNode
- stepIndex
: le_s
- stepList
: le_s
- steps
: leStep_s
, moveinfo_s
- stepTimes
: leStep_s
- stepup
: opening_s
- stextents
: mBspSurface_s
- stick
: ptl_s
- stmaxs
: extents_s
, mBspSurface_s
- stmins
: extents_s
, mBspSurface_s
- stop
: AiAction
, game_import_s
, Line
- stopdot
: light_s
- storage
: base_s
- stored
: game_import_s
- storedUFOs
: ccs_s
- storyRelated
: mapDef_s
- str
: debugLevel_s
, entityKeyRange_s
, swig_type_info
- stream
: client_s
, file_in_zip_read_info_s
- stream_initialised
: file_in_zip_read_info_s
- strengthenEffect
: objDef_s
- stretch
: materialStage_s
, viddef_t
- string
: cgame_import_s
, cvar_s
, irc_command_s
, irc_server_msg_s
, radioButtonExtraData_s
, uiValue_s
, value_s
- stringList
: cgame_import_s
- STUN
: character_s
, le_s
, updateCharacter_t
- stuns
: chrScoreGlobal_s
, chrScoreMission_s
- style
: font_s
, ptl_s
, uiFont_s
- subdivideSize
: mapConfig_s
- subject
: eventMail_s
, techMail_s
- submodels
: mBspModel_s
- subsystems
: saveFileHeader_s
- subtype
: AI_s
- subType
: uiAction_s
- sumAlive
: AlienCargo
- sumDead
: AlienCargo
- sun_ambient_color
: mapConfig_s
- sun_angles
: mapConfig_s
- sun_color
: mapConfig_s
- sun_intensity
: mapConfig_s
- sun_normal
: mapConfig_s
- sunDiffuseColor
: rendererData_t
- sunSpecularColor
: rendererData_t
- sunVector
: rendererData_t
- super
: barExtraData_t
, baseInventoryExtraData_s
, checkboxExtraData_t
, panelExtraData_t
, spinnerExtraData_t
, tbarExtraData_s
, text2ExtraData_t
, textExtraData_t
, uiBehaviour_t
, uiNode_t
- supply
: alienBase_s
- surface
: cBspBrushSide_s
, trace_s
- surface_scale
: mapConfig_s
- surfaceFlags
: brush_texture_s
, cBspSurface_s
, side_s
, texinfo_s
- surfaces
: MapTile
, mBspModel_s
, mBspSurfaces_s
- surfedges
: dMapTile_t
, mBspModel_s
- surfpt
: lightinfo_t
- survivalChance
: TerrainDef
- sustain
: sustain_s
- sv_dedicated
: serverList_s
- sv_hostname
: serverList_s
- sv_maxclients
: serverList_s
- sv_maxentities
: game_locals_s
- sv_maxplayersperteam
: game_locals_s
- svModels
: serverInstanceGame_s
- swapinterval
: viddefContext_t
- sx
: objDef_s
- sy
: objDef_s
- syms
: _libtrace_data
- Sys_Fopen()
: game_import_s