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uiSelectBoxNode Class Reference

#include <ui_node_selectbox.h>

Inherits uiAbstractOptionNode.

Private Member Functions

void draw (uiNode_t *node) override
 
void drawOverWindow (uiNode_t *node) override
 
void onLeftClick (uiNode_t *node, int x, int y) override
 Handles selectboxes clicks. More...
 
void onCapturedMouseMove (uiNode_t *node, int x, int y) override
 call when the mouse move is the node is captured More...
 
void onLoading (uiNode_t *node) override
 Called before loading. Used to set default attribute values. More...
 
void onLoaded (uiNode_t *node) override
 

Additional Inherited Members

- Public Member Functions inherited from uiAbstractOptionNode
void initNode (uiNode_t *node) override
 
void doLayout (uiNode_t *node) override
 Call to update the node layout. This common code revalidates the node tree. More...
 
int getCellWidth (uiNode_t *node) override
 Return size of the cell, which is the size (in virtual "pixel") which represents 1 in the scroll values. Here expect the widget can scroll pixel per pixel. More...
 
int getCellHeight (uiNode_t *node) override
 Return size of the cell, which is the size (in virtual "pixel") which represents 1 in the scroll values. Here we guess the widget can scroll pixel per pixel. More...
 
- Public Member Functions inherited from uiLocatedNode
virtual void drawTooltip (const uiNode_t *node, int x, int y) const
 
virtual void onSizeChanged (uiNode_t *node)
 Callback stub. More...
 
virtual void onRightClick (uiNode_t *node, int x, int y)
 
virtual void onMiddleClick (uiNode_t *node, int x, int y)
 
virtual bool onScroll (uiNode_t *node, int deltaX, int deltaY)
 
virtual void onMouseMove (uiNode_t *node, int x, int y)
 
virtual void onMouseDown (uiNode_t *node, int x, int y, int button)
 
virtual void onMouseUp (uiNode_t *node, int x, int y, int button)
 
virtual bool onMouseLongPress (uiNode_t *node, int x, int y, int button)
 Send mouse event when a pressed mouse button is dragged. More...
 
virtual void onMouseEnter (uiNode_t *node)
 
virtual void onMouseLeave (uiNode_t *node)
 
virtual void onCapturedMouseLost (uiNode_t *node)
 
virtual bool onStartDragging (uiNode_t *node, int startX, int startY, int currentX, int currentY, int button)
 Send mouse event when a pressed mouse button is dragged. More...
 
virtual bool onDndEnter (uiNode_t *node)
 
virtual bool onDndMove (uiNode_t *node, int x, int y)
 
virtual void onDndLeave (uiNode_t *node)
 
virtual bool onDndDrop (uiNode_t *node, int x, int y)
 
virtual bool onDndFinished (uiNode_t *node, bool isDropped)
 
virtual void onFocusGained (uiNode_t *node)
 
virtual void onFocusLost (uiNode_t *node)
 
virtual bool onKeyPressed (uiNode_t *node, unsigned int key, unsigned short unicode)
 
virtual bool onKeyReleased (uiNode_t *node, unsigned int key, unsigned short unicode)
 
virtual void getClientPosition (uiNode_t const *node, vec2_t position)
 
- Public Member Functions inherited from uiNode
virtual void clone (uiNode_t const *source, uiNode_t *clone)
 
virtual void initNodeDynamic (uiNode_t *node)
 
virtual void deleteNode (uiNode_t *node)
 
virtual void onWindowOpened (uiNode_t *node, linkedList_t *params)
 
virtual void onWindowClosed (uiNode_t *node)
 
virtual void onWindowActivate (uiNode_t *node)
 
virtual void onActivate (uiNode_t *node)
 Activate the node. Can be used without the mouse (ie. a button will execute onClick) More...
 
virtual void onPropertyChanged (uiNode_t *node, const value_t *property)
 
virtual ~uiNode ()
 

Detailed Description

Definition at line 29 of file ui_node_selectbox.h.

Member Function Documentation

void uiSelectBoxNode::onCapturedMouseMove ( uiNode_t node,
int  x,
int  y 
)
overrideprivatevirtual

call when the mouse move is the node is captured

Todo:
we can remove the loop if we save the current element in the node

Reimplemented from uiLocatedNode.

Definition at line 76 of file ui_node_selectbox.cpp.

References uiNode_t::box, count, EXTRADATA, uiNode_t::next, OPTIONEXTRADATA, uiBox_t::size, UI_AbstractOption_GetFirstOption(), and UI_NodeAbsoluteToRelativePos().

void uiSelectBoxNode::onLoaded ( uiNode_t node)
overrideprivatevirtual

only called one time, when node parsing was finished

Reimplemented from uiNode.

Definition at line 283 of file ui_node_selectbox.cpp.

References uiNode_t::box, SELECTBOX_DEFAULT_HEIGHT, and uiBox_t::size.

void uiSelectBoxNode::onLoading ( uiNode_t node)
overrideprivatevirtual

Called before loading. Used to set default attribute values.

Reimplemented from uiNode.

Definition at line 278 of file ui_node_selectbox.cpp.

References uiNode_t::color, and Vector4Set.


The documentation for this class was generated from the following files: