UFO: Alien Invasion
|
#include <cgame.h>
Data Fields | |
csi_t * | csi |
Inventory ** | ui_inventory |
const cgameType_t * | cgameType |
const char * | mainMenu |
const char * | format |
uiNode_t * | option |
const char * | text |
linkedList_t * | text |
int | num |
const linkedList_t * | stringList |
align_t | align |
align_t int | x |
align_t int int | y |
align_t int int const char * | c |
float | x |
float float | y |
float float float | w |
float float float float | h |
float float float float float | sh |
float float float float float float | th |
float float float float float float float | sl |
float float float float float float float float | tl |
float float float float float float float float const char * | name |
int | y |
int int | w |
int int int | h |
int int int const vec4_t | color |
int int int const vec4_t float | lineWidth |
int int int const vec4_t float int | pattern |
int | x |
int int | y |
int int int | maxWidth |
vec2_t | pos |
const char const char * | clickAction1 |
const char const char const char * | clickText1 |
const char const char const char const char * | tooltip1 |
const char const char const char const char const char * | clickAction2 |
const char const char const char const char const char const char * | clickText2 |
const char const char const char const char const char const char const char * | tooltip2 |
const char const char const char const char const char const char const char const char * | clickAction3 |
const char const char const char const char const char const char const char const char const char * | clickText3 |
const char const char const char const char const char const char const char const char const char const char * | tooltip3 |
const equipDef_t * | ed |
int | time |
int const char * | windowName |
const char * | data |
void * | data |
linkedList_t * | entry |
const void * | data |
linkedListSort_t | sorter |
linkedListSort_t const void * | userData |
bool | reconnect |
http_callback_t | callback |
int | teamMembers |
const char * | serverport |
const char * | teamDefID |
const char const equipDef_t * | ed |
character_t * | chr |
const character_t * | chr |
float | volume |
int | width |
int int | height |
int int int | bpp |
byte ** | pic |
byte int * | width |
byte int int * | height |
int * | verts |
float | thickness |
float | direction |
float const char * | model |
float const char int | skin |
const vec2_t | nodeSize |
const vec2_t const vec3_t | rotate |
const vec2_t const vec3_t const vec2_t | pos |
const vec2_t const vec3_t const vec2_t float | direction |
const vec2_t const vec3_t const vec2_t float float | earthRadius |
const vec2_t const vec3_t const vec2_t float float const char * | model |
const vec2_t const vec3_t const vec2_t float float const char int | skin |
const byte * | alphaData |
int const char * | name |
char * | string |
char size_t | length |
byte | c |
int | c |
stream_callback_func * | func |
struct sockaddr * | addr |
struct sockaddr char * | node |
struct sockaddr char size_t | nodelen |
struct sockaddr char size_t char * | service |
struct sockaddr char size_t char size_t | servicelen |
const char * | buf |
const char int | len |
const char int int | port |
const char * | name |
const char const char * | value |
const char bool | value |
const char float | value |
const char double | value |
const char byte | value |
const char short | value |
const char int | value |
const char long | value |
const char const vec3_t | pos |
const char const vec2_t | pos |
const char const int | day |
const char const int const int | sec |
const char const bool | defaultval |
const char const int | defaultval |
const char const short | defaultval |
const char const long | defaultval |
const char const float | defaultval |
const char const double | defaultval |
qFILE * | file |
qFILE filemode_t | mode |
byte ** | buffer |
size_t | len |
size_t const char * | filename |
int | len |
int qFILE * | f |
cvar_t *IMPORT float | value |
xcommand_t | function |
xcommand_t const char * | desc |
int(* | function )(const char *partial, const char **match)) |
char const * | partial |
char const char const ** | match |
const char * | fmt |
const char * | msg |
int | value |
const char * | variable |
const char int * | value |
int * | value |
const char * | token |
const char valueTypes_t | type |
const char valueTypes_t int | ofs |
const char valueTypes_t int size_t | size |
linkedList_t ** | list |
const char ** | text |
const char void * | base |
const char void const value_t * | values |
const char void const value_t memPool_t * | mempool |
const char void const value_t memPool_t const char * | token |
const char * | teamDefName |
int | won |
int void(* | item )(void *, const objDef_t *, int) |
int void(*) void(* | ammo )(void *, const Item *) |
int void(*) void(*) void(* | ownitems )(const Inventory *)) |
void(* | collect )(void *, const teamDef_t *, int, bool)) |
const equipDef_t const objDef_t * | weapon |
const equipDef_t const objDef_t int | maxWeight |
const invDef_t * | container |
const invDef_t Item * | fItem |
const itemFilterTypes_t | filterType |
const char * | filename |
const char int | userId |
int | userId |
BEPEvaluteCallback_t | varFuncParam |
BEPEvaluteCallback_t const void * | userdata |
byte * | r_xviAlpha |
byte * | r_radarPic |
byte * | r_radarSourcePic |
cgame_import_s::__attribute__ | ( | (format(__printf__, 1, 2)) | ) |
cgame_import_s::__attribute__ | ( | (format(__printf__, 1, 2)) | ) |
const char cgame_import_s::__attribute__ | ( | (format(__printf__, 2, 3)) | ) |
cgame_import_s::__attribute__ | ( | (format(__printf__, 1, 2)) | ) |
cgame_import_s::__attribute__ | ( | (format(__printf__, 1, 2)) | ) |
cgame_import_s::__attribute__ | ( | (format(__printf__, 1, 2)) | ) |
cgame_import_s::__attribute__ | ( | (format(__printf__, 1, 2)) | ) |
cgame_import_s::__attribute__ | ( | (noreturn, format(__printf__, 1, 2)) | ) |
const char cgame_import_s::__attribute__ | ( | (noreturn, format(__printf__, 2, 3)) | ) |
cgame_import_s::__attribute__ | ( | (format(__printf__, 1, 2)) | ) |
const char cgame_import_s::__attribute__ | ( | (format(__printf__, 2, 3)) | ) |
void* IMPORT* cgame_import_s::Alloc | ( | size_t | size, |
bool | zeroFill, | ||
memPool_t * | pool, | ||
const int | tagNum, | ||
const char * | fileName, | ||
const int | fileLine | ||
) |
Referenced by _Mem_Alloc(), and GAME_GetImportData().
cgame_import_s::bool | ( | IMPORT * | LIST_RemoveEntry | ) |
cgame_import_s::bool | ( | IMPORT * | LIST_IsEmpty | ) | const |
cgame_import_s::bool | ( | IMPORT * | LIST_Remove | ) |
cgame_import_s::bool | ( | IMPORT * | GAME_IsTeamEmpty | ) |
cgame_import_s::bool | ( | IMPORT * | GAME_LoadDefaultTeam | ) |
cgame_import_s::bool | ( | IMPORT * | GAME_LoadCharacter | ) |
cgame_import_s::bool | ( | IMPORT * | GAME_SaveCharacter | ) |
cgame_import_s::bool | ( | IMPORT * | R_ImageExists | ) | const |
cgame_import_s::bool | ( | IMPORT * | XML_GetBool | ) |
cgame_import_s::bool | ( | IMPORT * | Cvar_Delete | ) | const |
cgame_import_s::bool | ( | IMPORT * | Cmd_GenericCompleteFunction | ) | const |
cgame_import_s::bool | ( | IMPORT * | Com_UnregisterConstVariable | ) | const |
cgame_import_s::bool | ( | IMPORT * | Com_UnregisterConstList | ) | const |
cgame_import_s::bool | ( | IMPORT * | Com_GetConstIntFromNamespace | ) | const |
cgame_import_s::bool | ( | IMPORT * | Com_GetConstInt | ) | const |
cgame_import_s::bool | ( | IMPORT * | Com_ParseBoolean | ) | const |
cgame_import_s::bool | ( | IMPORT * | Com_ParseList | ) | const |
cgame_import_s::bool | ( | IMPORT * | Com_ParseBlock | ) | const |
cgame_import_s::bool | ( | IMPORT * | Com_ParseBlockToken | ) | const |
cgame_import_s::bool | ( | IMPORT * | CL_OnBattlescape | ) |
cgame_import_s::bool | ( | IMPORT * | INV_RemoveFromInventory | ) | const |
cgame_import_s::bool | ( | IMPORT * | INV_ItemMatchesFilter | ) | const |
cgame_import_s::bool | ( | IMPORT * | BEP_Evaluate | ) | const |
Referenced by GAME_GetImportData().
Referenced by GAME_GetImportData(), and GAME_MP_EndRoundAnnounce().
const char* IMPORT* cgame_import_s::CL_Translate | ( | const char * | t | ) |
Referenced by GAME_CP_CampaignDescription_f(), GAME_GetImportData(), and UP_SetMailHeader().
concatenation of all argv >= 1
Referenced by GAME_GetImportData(), and GAME_MP_Rcon_f().
Referenced by AC_Init_f(), AC_KillAll_f(), AC_KillExceeding_f(), AC_KillOne_f(), AIM_AircraftEquipMenuClick_f(), AIM_AircraftEquipMenuUpdate_f(), AIM_AircraftEquipSlotSelect_f(), AIM_AircraftEquipZoneSelect_f(), AIM_AircraftItemtypeByName_f(), AIM_AircraftReturnToBase_f(), AIM_SelectAircraft_f(), AIR_GeoSelectAircraft_f(), AIR_SendAircraftToMission_f(), AIR_ShowAircraft_f(), AIR_ShowChangeHomebaseAircraft_f(), AIR_StopAircraft_f(), B_AssembleMap_f(), B_BaseInit_f(), B_BuildBuilding_f(), B_BuildingDestroy_f(), B_BuildingOpenAfterClick_f(), B_ChangeBaseName_f(), B_Destroy_AntimaterStorage_f(), B_FillBuildingInfo_f(), B_FillMap_f(), B_ListBuildings_f(), B_SelectBase_f(), BDEF_AddBattery_f(), BDEF_AddItem_f(), BDEF_BaseDefenceMenuUpdate_f(), BDEF_ChangeAutoFire(), BDEF_RemoveBattery_f(), BDEF_RemoveItem_f(), BDEF_SelectItem_f(), BDEF_UpdateActiveBattery_f(), BS_Buy_f(), BS_FillMarket_f(), BS_SetAutosell_f(), BS_ShowInfo_f(), CL_EventAddMail_f(), CL_PopupChangeHomebase_f(), CL_PopupInterceptBaseClick_f(), CL_PopupInterceptGetAircraft(), CP_AddItemAsCollected_f(), CP_AddTechAsResearchable_f(), CP_ChangeNationHappiness_f(), CP_SetGameTime_f(), CP_SpawnUFOCarrier_f(), CP_TEAM_AssignSoldierByUCN_f(), CP_TEAM_ChangeSkin_f(), CP_TEAM_DeEquipActor_f(), CP_TEAM_FillEmployeeList_f(), CP_TEAM_FillEquipSoldierList_f(), CP_TEAM_SelectActorByUCN_f(), E_EmployeeDelete_f(), E_EmployeeHire_f(), E_EmployeeList_f(), E_EmployeeSelect_f(), E_GetCounts_f(), GAME_CP_CampaignDescription_f(), GAME_CP_Results_f(), GAME_CP_Start_f(), GAME_GetImportData(), GAME_MP_BookmarkAdd_f(), GAME_MP_Connect_f(), GAME_MP_PingServers_f(), GAME_MP_Rcon_f(), GAME_MP_ServerInfo_f(), GAME_MP_ServerListClick_f(), GAME_MP_TeamNum_f(), GAME_SK_ChangeEquip_f(), GEO_SelectObject_f(), GEO_SetOverlay_f(), HOS_ImplantDetails_f(), HOS_Init_f(), INS_BuildInstallation_f(), INS_DestroyInstallation_f(), INS_FillUFOYardData_f(), INS_SelectInstallation_f(), INS_SelectType_f(), MIS_GeoSelectMission_f(), MSO_Init_f(), MSO_Scroll_f(), MSO_Set_f(), MSO_SetAll_f(), MSO_Toggle_f(), NAT_DrawCharts_f(), NAT_ListStats_f(), PR_ProductionChange_f(), PR_ProductionDecrease_f(), PR_ProductionIncrease_f(), PR_ProductionListClick_f(), PR_ProductionListRightClick_f(), PR_ProductionType_f(), PR_ShowActiveProduction_f(), RADAR_UpdateBaseRadarCoverage_f(), RS_Change_f(), RS_GetDetails_f(), RS_Max_f(), RS_ShowActiveResearch_f(), RS_Stop_f(), SAV_GameDelete_f(), SAV_GameLoad_f(), SAV_GameSave_f(), SAV_ListSaveGames_f(), STAT_GetExpenses_f(), TR_Add_f(), TR_DestinationCapacityList_f(), TR_Fill_f(), TR_SelectBase_f(), UFO_GeoSelectUFO_f(), UP_Click_f(), UP_FindEntry_f(), UP_MailClientClick_f(), UP_TechTreeClick_f(), UR_DialogInitSell_f(), UR_DialogStartSell_f(), UR_DialogStartStore_f(), US_DestroyStoredUFO_f(), US_FillUFOTransfer_f(), US_FillUFOTransferUFOs_f(), US_SelectStoredUfo_f(), and US_TransferUFO_f().
const char* IMPORT* cgame_import_s::Com_DropShipTypeToShortName | ( | humanAircraftType_t | type | ) |
Referenced by BS_InitMarket(), BS_SaveXML(), CP_CampaignRunMarket(), GAME_GetImportData(), and GAME_InitMenuOptions().
const char* IMPORT* cgame_import_s::Com_EParse | ( | const char ** | text, |
const char * | errhead, | ||
const char * | errinfo | ||
) |
Referenced by AIR_ParseAircraft(), B_ParseBaseTemplate(), B_ParseBuildings(), CL_ParseCampaignEvents(), CL_ParseRanks(), COMP_ParseComponents(), CP_ParseAlienTeam(), CP_ParseCampaign(), CP_ParseEventTrigger(), CP_ParseResearchableCampaignStates(), CP_ParseResearchedCampaignItems(), GAME_GetImportData(), INS_ParseInstallations(), MSO_ParseCategory(), MSO_ParseMessageSettings(), MSO_ParseOption(), RS_ParseTechnologies(), and UP_ParseChapter().
Referenced by AIR_SaveAircraftXML(), B_SaveXML(), E_SaveXML(), GAME_GetImportData(), INS_SaveXML(), INT_SaveXML(), MIS_SaveXML(), MS_MessageSaveXML(), RS_SaveXML(), and US_SaveXML().
const char* IMPORT* cgame_import_s::Com_GetRandomMapAssemblyNameForCraft | ( | const char * | craftID | ) |
const char* IMPORT* cgame_import_s::Com_GetRandomMapAssemblyNameForCrashedCraft | ( | const char * | craftID | ) |
Referenced by CP_CreateBattleParameters(), and GAME_GetImportData().
Referenced by E_InitialEmployees(), and GAME_GetImportData().
Referenced by BS_Buy_f(), BS_ShowInfo_f(), E_LoadXML(), GAME_GetImportData(), and UP_Article().
Referenced by CP_CreateBattleParameters(), CP_MapIsSelectable(), GAME_GetImportData(), and GAME_InitMenuOptions().
const char* IMPORT* cgame_import_s::Com_ValueToStr | ( | const void * | base, |
const valueTypes_t | type, | ||
const int | ofs | ||
) |
Referenced by GAME_CP_GetTeamDef(), and GAME_GetImportData().
Referenced by CP_InitStartup(), and GAME_GetImportData().
const char* IMPORT* cgame_import_s::Cvar_GetString | ( | const char * | varName | ) |
Referenced by AIM_UpdateItemDescription(), AIR_ChangeAircraftName_f(), BS_MarketInfoClick_f(), E_ChangeName_f(), GAME_GetImportData(), GAME_MP_BookmarkAdd_f(), GAME_MP_CompleteNetworkAddress(), GAME_MP_MapInfo(), GAME_MP_RunFrame(), GAME_MP_ServerInfo_f(), GAME_MP_UpdateGametype_f(), GAME_SK_ChangeEquip_f(), GAME_SK_Start_f(), INS_BuildInstallation_f(), and INS_ChangeInstallationName_f().
Referenced by AIM_AircraftEquipMenuUpdate(), AIM_DrawAircraftSlots(), AIM_UpdateItemDescription(), AIR_AircraftSelect(), AIR_DeleteAircraft(), AM_Check_f(), AM_Go_f(), B_ChangeBaseName_f(), B_InitCallbacks(), B_SetBaseTitle_f(), B_SetCurrentSelectedBase(), BATTLE_SetVars(), BATTLE_Start(), BDEF_BaseDefenceMenuUpdate_f(), BDEF_SetAutoFire(), BS_MarketAircraftDescription(), CP_CreateBattleParameters(), CP_UpdateActorAircraftVar(), CP_UpdateCredits(), CP_UpdateTime(), E_EmployeeList_f(), E_UpdateGUICount_f(), GAME_CP_CharacterCvars(), GAME_GetImportData(), GAME_MP_BookmarkAdd_f(), GAME_MP_InitStartup(), GAME_MP_ParseServerInfoMessage(), GAME_MP_SelectTeam_Init_f(), GAME_MP_StartServer_f(), GAME_SK_ChangeEquip_f(), GAME_SK_HideDropships(), GAME_SK_HideUFOs(), GAME_SK_SetMissionParameters(), GEO_DrawMapOneMission(), INS_DestroyInstallation(), INS_InitCallbacks(), INS_LoadXML(), INS_SelectInstallation(), INS_SelectType_f(), INS_SetCurrentSelectedInstallation(), INS_SetInstallationTitle(), PR_AircraftInfo(), PR_DisassemblyInfo(), PR_ItemProductionInfo(), PR_ProductionInfo(), PR_ProductionList_f(), PR_ProductionType_f(), TR_Init_f(), TR_TransferBaseSelect(), UP_AircraftDescription(), UP_AircraftItemDescription(), UP_Article(), UP_BuildingDescription(), UP_ChangeDisplay(), UP_DisplayTechTree(), UP_DrawAssociatedAmmo(), UP_GenerateSummary(), UP_GetUnreadMails(), UP_InitStartup(), UP_SetAllMailsRead_f(), UP_SetMailHeader(), and UP_UGVDescription().
const char* IMPORT* cgame_import_s::Cvar_VariableStringOld | ( | const char * | varName | ) |
Referenced by GAME_GetImportData().
cgame_import_s::double | ( | IMPORT * | XML_GetDouble | ) |
cgame_import_s::float | ( | IMPORT * | XML_GetFloat | ) |
cgame_import_s::float | ( | IMPORT * | Cvar_GetValue | ) | const |
const char* IMPORT* cgame_import_s::FS_NextFileFromFileList | ( | const char * | files | ) |
Referenced by GAME_GetImportData(), and SAV_ListSaveGames_f().
char* IMPORT* cgame_import_s::FS_NextScriptHeader | ( | const char * | files, |
const char ** | name, | ||
const char ** | text | ||
) |
Referenced by CP_ParseCampaignData(), CP_ReadCampaignData(), and GAME_GetImportData().
const equipDef_t* IMPORT* cgame_import_s::GAME_ChangeEquip | ( | const linkedList_t * | equipmentList, |
changeEquipType_t | changeType, | ||
const char * | equipID | ||
) |
Referenced by GAME_GetImportData(), and GAME_SK_ChangeEquip_f().
char* IMPORT* cgame_import_s::GAME_StrDup | ( | const char * | string | ) |
Referenced by GAME_GetImportData(), and GAME_MP_AddServerToList().
Referenced by GAME_GetImportData(), and SAV_GameDelete_f().
cgame_import_s::humanAircraftType_t | ( | IMPORT * | Com_DropShipShortNameToID | ) | const |
cgame_import_s::int | ( | IMPORT * | UI_DrawString | ) | const |
cgame_import_s::int | ( | IMPORT * | UI_DrawTooltip | ) | const |
cgame_import_s::int | ( | IMPORT * | LIST_Count | ) | const |
cgame_import_s::int | ( | IMPORT * | CL_GetPlayerNum | ) |
cgame_import_s::int | ( | IMPORT * | CL_Milliseconds | ) |
cgame_import_s::int | ( | IMPORT * | CL_GetClientState | ) |
cgame_import_s::int | ( | IMPORT * | GAME_GetCurrentTeam | ) |
cgame_import_s::int | ( | IMPORT * | GAME_GetChrMaxLoad | ) | const |
cgame_import_s::int | ( | IMPORT * | NET_ReadByte | ) |
cgame_import_s::int | ( | IMPORT * | NET_ReadShort | ) |
cgame_import_s::int | ( | IMPORT * | NET_ReadLong | ) |
cgame_import_s::int | ( | IMPORT * | NET_ReadStringLine | ) |
cgame_import_s::int | ( | IMPORT * | NET_ReadString | ) |
cgame_import_s::int | ( | IMPORT * | XML_GetInt | ) |
cgame_import_s::int | ( | IMPORT * | FS_OpenFile | ) | const |
cgame_import_s::int | ( | IMPORT * | FS_LoadFile | ) | const |
cgame_import_s::int | ( | IMPORT * | FS_CheckFile | ) | const |
cgame_import_s::int | ( | IMPORT * | FS_WriteFile | ) | const |
cgame_import_s::int | ( | IMPORT * | FS_Read | ) |
cgame_import_s::int | ( | IMPORT * | FS_BuildFileList | ) | const |
cgame_import_s::int | ( | IMPORT * | Cvar_GetInteger | ) | const |
cgame_import_s::int | ( | IMPORT * | Cmd_Argc | ) |
cgame_import_s::int | ( | IMPORT * | Com_ServerState | ) |
cgame_import_s::int | ( | IMPORT * | Com_EParseValue | ) |
cgame_import_s::int | ( | IMPORT * | GetNextUniqueCharacterNumber | ) |
const equipDef_t* IMPORT* cgame_import_s::INV_GetEquipmentDefinitionByID | ( | const char * | name | ) |
Referenced by AM_FillTeamFromBattleParams(), B_SetUpFirstBase(), CP_ParseCampaignData(), GAME_GetImportData(), and GAME_SK_Start_f().
const char* IMPORT* cgame_import_s::INV_GetFilterType | ( | itemFilterTypes_t | id | ) |
Referenced by GAME_GetImportData(), and PR_ProductionType_f().
cgame_import_s::itemFilterTypes_t | ( | IMPORT * | INV_GetFilterTypeID | ) | const |
linkedList_t* IMPORT* cgame_import_s::LIST_Add | ( | linkedList_t ** | list, |
void const * | data, | ||
size_t | length | ||
) |
const linkedList_t* IMPORT* cgame_import_s::LIST_ContainsString | ( | const linkedList_t * | list, |
const char * | string | ||
) |
linkedList_t* IMPORT* cgame_import_s::LIST_CopyStructure | ( | linkedList_t * | src | ) |
Referenced by GAME_GetImportData(), and LIST_CopyStructure().
void* IMPORT* cgame_import_s::LIST_GetByIdx | ( | linkedList_t * | list, |
int | index | ||
) |
linkedList_t* IMPORT* cgame_import_s::LIST_GetPointer | ( | linkedList_t * | list, |
const void * | data | ||
) |
void* IMPORT* cgame_import_s::LIST_GetRandom | ( | linkedList_t * | list | ) |
Referenced by BATTLE_Start(), GAME_GetImportData(), GAME_MP_StartServer_f(), and GAME_SK_Start_f().
cgame_import_s::long | ( | IMPORT * | XML_GetLong | ) |
struct net_stream* IMPORT* cgame_import_s::NET_Connect | ( | const char * | node, |
const char * | service, | ||
stream_onclose_func * | onclose | ||
) |
Referenced by GAME_GetImportData(), GAME_MP_PingServer(), GAME_MP_Rcon(), and GAME_MP_ServerInfo_f().
struct datagram_socket* IMPORT* cgame_import_s::NET_DatagramSocketNew | ( | const char * | node, |
const char * | service, | ||
datagram_callback_func * | func | ||
) |
Referenced by GAME_GetImportData(), and GAME_MP_PingServers_f().
dbuffer* IMPORT* cgame_import_s::NET_ReadMsg | ( | struct net_stream * | s | ) |
Referenced by GAME_GetImportData(), GAME_MP_PingServerCallback(), GAME_MP_RconCallback(), and GAME_MP_ServerInfoCallback().
void* IMPORT* cgame_import_s::NET_StreamGetData | ( | struct net_stream * | s | ) |
Referenced by GAME_GetImportData(), and GAME_MP_PingServerCallback().
const char* IMPORT* cgame_import_s::NET_StreamPeerToName | ( | struct net_stream * | s, |
char * | dst, | ||
int | len, | ||
bool | appendPort | ||
) |
Referenced by GAME_GetImportData(), and GAME_MP_ServerInfoCallback().
Referenced by AIR_LoadAircraftXML(), AIR_ParseAircraft(), B_ParseBaseTemplate(), B_ParseBuildings(), CITY_Parse(), CL_EventAddMail(), CL_ParseCampaignEvents(), CL_ParseEventMails(), CL_ParseNations(), CL_ParseRanks(), CP_CreateBattleParameters(), CP_ParseEventTrigger(), CP_ParseResearchedCampaignItems(), GAME_GetImportData(), INS_ParseInstallations(), MS_AddNewMessage(), MS_LoadXML(), MSO_ParseCategory(), RS_InitTree(), RS_ParseTechnologies(), and UP_ParseChapter().
cgame_import_s::short | ( | IMPORT * | XML_GetShort | ) |
cgame_import_s::short | ( | IMPORT * | Com_GetUFOIdsNum | ) |
cgame_import_s::short | ( | IMPORT * | Com_GetDropShipIdsNum | ) |
cgame_import_s::short | ( | IMPORT * | Com_GetHumanAircraftIdsNum | ) |
cgame_import_s::size_t | ( | IMPORT * | GAME_GetCharacterArraySize | ) |
cgame_import_s::ufoType_t | ( | IMPORT * | Com_UFOShortNameToID | ) | const |
Referenced by CP_OnGeoscape(), GAME_GetImportData(), and GEO_CenterOnPoint_f().
Referenced by GAME_GetImportData(), and GEO_DrawMarkers().
Referenced by GAME_GetImportData(), and NAT_DrawCharts_f().
Referenced by GAME_GetImportData(), GAME_SK_HideDropships(), GAME_SK_HideUFOs(), MSO_InitList(), MSO_Toggle_f(), and MSO_UpdateVisibleButtons().
uiSprite_t* IMPORT* cgame_import_s::UI_GetSpriteByName | ( | const char * | name | ) |
Referenced by GAME_GetImportData(), and UP_GenerateSummary().
uiNode_t* IMPORT* cgame_import_s::UI_InitOptionIteratorAtIndex | ( | int | index, |
uiNode_t * | option, | ||
uiOptionIterator_t * | iterator | ||
) |
Referenced by GAME_GetImportData(), MSO_Toggle_f(), and MSO_UpdateVisibleButtons().
struct uiMessageListNodeMessage_s* IMPORT* cgame_import_s::UI_MessageGetStack | ( | void | ) |
Referenced by GAME_GetImportData(), MS_SaveXML(), UP_GetUnreadMails(), UP_MailClientClick_f(), UP_OpenMail_f(), and UP_SetAllMailsRead_f().
uiNode_t* IMPORT* cgame_import_s::UI_OptionIteratorNextOption | ( | uiOptionIterator_t * | iterator | ) |
Referenced by GAME_GetImportData(), and MSO_UpdateVisibleButtons().
uiNode_t* IMPORT* cgame_import_s::UI_PopupList | ( | const char * | title, |
const char * | headline, | ||
linkedList_t * | entries, | ||
const char * | clickAction | ||
) |
Referenced by CL_DisplayHomebasePopup(), and GAME_GetImportData().
cgame_import_s::void | ( | IMPORT * | UI_ExecuteConfunc | ) | const |
cgame_import_s::void | ( | IMPORT * | UI_PopWindow | ) |
cgame_import_s::void | ( | IMPORT * | UI_PushWindow | ) | const |
cgame_import_s::void | ( | IMPORT * | UI_InitStack | ) | const |
cgame_import_s::void | ( | IMPORT * | UI_Popup | ) | const |
cgame_import_s::void | ( | IMPORT * | UI_RegisterOption | ) |
cgame_import_s::void | ( | IMPORT * | UI_RegisterText | ) |
cgame_import_s::void | ( | IMPORT * | UI_ResetData | ) |
cgame_import_s::void | ( | IMPORT * | UI_RegisterLinkedListText | ) |
cgame_import_s::void | ( | IMPORT * | UI_MessageAddStack | ) |
cgame_import_s::void | ( | IMPORT * | UI_MessageResetStack | ) |
cgame_import_s::void | ( | IMPORT * | UI_TextScrollEnd | ) | const |
cgame_import_s::void | ( | IMPORT * | UI_TextNodeSelectLine | ) |
cgame_import_s::void | ( | IMPORT * | UI_UpdateInvisOptions | ) |
cgame_import_s::void | ( | IMPORT * | HUD_InitUI | ) | const |
cgame_import_s::void | ( | IMPORT * | HUD_DisplayMessage | ) | const |
cgame_import_s::void | ( | IMPORT * | UI_SortOptions | ) |
cgame_import_s::void | ( | IMPORT * | UI_DrawNormImageByName | ) |
cgame_import_s::void | ( | IMPORT * | UI_DrawRect | ) |
cgame_import_s::void | ( | IMPORT * | UI_DrawFill | ) |
cgame_import_s::void | ( | IMPORT * | UI_GetNodeAbsPos | ) | const |
cgame_import_s::void | ( | IMPORT * | UI_PopupButton | ) | const |
cgame_import_s::void | ( | IMPORT * | UI_ContainerNodeUpdateEquipment | ) |
cgame_import_s::void | ( | IMPORT * | UI_DisplayNotice | ) | const |
cgame_import_s::void | ( | IMPORT * | LIST_PrependString | ) |
cgame_import_s::void | ( | IMPORT * | LIST_AddString | ) |
cgame_import_s::void | ( | IMPORT * | LIST_AddStringSorted | ) |
cgame_import_s::void | ( | IMPORT * | LIST_AddPointer | ) |
cgame_import_s::void | ( | IMPORT * | LIST_Delete | ) |
cgame_import_s::void | ( | IMPORT * | LIST_Sort | ) |
cgame_import_s::void | ( | IMPORT * | SV_ShutdownWhenEmpty | ) |
|
final |
cgame_import_s::void | ( | IMPORT * | CL_Drop | ) |
cgame_import_s::void | ( | IMPORT * | CL_QueryMasterServer | ) | const |
cgame_import_s::void | ( | IMPORT * | CL_SetClientState | ) |
cgame_import_s::void | ( | IMPORT * | CL_Disconnect | ) |
cgame_import_s::void | ( | IMPORT * | GAME_SwitchCurrentSelectedMap | ) |
cgame_import_s::void | ( | IMPORT * | GAME_AutoTeam | ) | const |
cgame_import_s::void | ( | IMPORT * | GAME_SetServerInfo | ) | const |
cgame_import_s::void | ( | IMPORT * | GAME_AppendTeamMember | ) |
cgame_import_s::void | ( | IMPORT * | GAME_ReloadMode | ) |
cgame_import_s::void | ( | IMPORT * | Free | ) |
cgame_import_s::void | ( | IMPORT * | FreePool | ) |
cgame_import_s::void | ( | IMPORT * | S_StartLocalSample | ) | const |
cgame_import_s::void | ( | IMPORT * | S_SetSampleRepeatRate | ) |
cgame_import_s::void | ( | IMPORT * | R_SoftenTexture | ) |
cgame_import_s::void | ( | IMPORT * | R_LoadImage | ) | const |
cgame_import_s::void | ( | IMPORT * | R_Color | ) | const |
cgame_import_s::void | ( | IMPORT * | R_DrawLineStrip | ) |
cgame_import_s::void | ( | IMPORT * | R_DrawLine | ) |
cgame_import_s::void | ( | IMPORT * | R_DrawRect | ) |
cgame_import_s::void | ( | IMPORT * | R_DrawFill | ) |
cgame_import_s::void | ( | IMPORT * | R_Draw2DMapMarkers | ) | const |
cgame_import_s::void | ( | IMPORT * | R_Draw3DMapMarkers | ) | const |
cgame_import_s::void | ( | IMPORT * | R_DrawBloom | ) |
cgame_import_s::void | ( | IMPORT * | R_UploadAlpha | ) | const |
cgame_import_s::void | ( | IMPORT * | R_DrawImageCentered | ) |
cgame_import_s::void | ( | IMPORT * | NET_WriteByte | ) |
cgame_import_s::void | ( | IMPORT * | NET_WriteShort | ) |
cgame_import_s::void | ( | IMPORT * | NET_StreamSetCallback | ) |
cgame_import_s::void | ( | IMPORT * | NET_OOB_Printf | ) |
cgame_import_s::void | ( | IMPORT * | NET_OOB_Printf2 | ) | const |
cgame_import_s::void | ( | IMPORT * | NET_StreamSetData | ) |
cgame_import_s::void | ( | IMPORT * | NET_StreamFree | ) |
cgame_import_s::void | ( | IMPORT * | NET_SockaddrToStrings | ) |
cgame_import_s::void | ( | IMPORT * | NET_DatagramBroadcast | ) |
cgame_import_s::void | ( | IMPORT * | NET_DatagramSocketClose | ) |
cgame_import_s::void | ( | IMPORT * | XML_AddString | ) |
cgame_import_s::void | ( | IMPORT * | XML_AddBool | ) |
cgame_import_s::void | ( | IMPORT * | XML_AddFloat | ) |
cgame_import_s::void | ( | IMPORT * | XML_AddDouble | ) |
cgame_import_s::void | ( | IMPORT * | XML_AddByte | ) |
cgame_import_s::void | ( | IMPORT * | XML_AddShort | ) |
cgame_import_s::void | ( | IMPORT * | XML_AddInt | ) |
cgame_import_s::void | ( | IMPORT * | XML_AddLong | ) |
cgame_import_s::void | ( | IMPORT * | XML_AddPos3 | ) |
cgame_import_s::void | ( | IMPORT * | XML_AddPos2 | ) |
cgame_import_s::void | ( | IMPORT * | XML_AddDate | ) |
cgame_import_s::void | ( | IMPORT * | XML_AddStringValue | ) |
cgame_import_s::void | ( | IMPORT * | XML_AddBoolValue | ) |
cgame_import_s::void | ( | IMPORT * | XML_AddFloatValue | ) |
cgame_import_s::void | ( | IMPORT * | XML_AddDoubleValue | ) |
cgame_import_s::void | ( | IMPORT * | XML_AddByteValue | ) |
cgame_import_s::void | ( | IMPORT * | XML_AddShortValue | ) |
cgame_import_s::void | ( | IMPORT * | XML_AddIntValue | ) |
cgame_import_s::void | ( | IMPORT * | XML_AddLongValue | ) |
cgame_import_s::void | ( | IMPORT * | FS_CloseFile | ) |
cgame_import_s::void | ( | IMPORT * | FS_FreeFile | ) |
cgame_import_s::void | ( | IMPORT * | FS_RemoveFile | ) | const |
cgame_import_s::void | ( | IMPORT * | Cmd_AddCommand | ) | const |
cgame_import_s::void | ( | IMPORT * | Cmd_RemoveCommand | ) | const |
cgame_import_s::void | ( | IMPORT * | Cmd_TableAddList | ) | const |
cgame_import_s::void | ( | IMPORT * | Cmd_TableRemoveList | ) | const |
cgame_import_s::void | ( | IMPORT * | Cmd_ExecuteString | ) | const |
cgame_import_s::void | ( | IMPORT * | Cmd_AddParamCompleteFunction | ) | const |
cgame_import_s::void | ( | IMPORT * | Cbuf_AddText | ) | const |
cgame_import_s::void | ( | IMPORT * | Cbuf_Execute | ) |
cgame_import_s::void | ( | IMPORT * | Sys_Error | ) | const |
cgame_import_s::void | ( | IMPORT * | Com_SetGameType | ) |
cgame_import_s::void | ( | IMPORT * | Com_Error | ) |
cgame_import_s::void | ( | IMPORT * | Com_Printf | ) | const |
cgame_import_s::void | ( | IMPORT * | Com_DPrintf | ) |
cgame_import_s::void | ( | IMPORT * | Com_RegisterConstInt | ) | const |
cgame_import_s::void | ( | IMPORT * | Com_RegisterConstList | ) | const |
cgame_import_s::void | ( | IMPORT * | Com_Drop | ) |
cgame_import_s::void | ( | IMPORT * | CL_GenerateCharacter | ) |
cgame_import_s::void | ( | IMPORT * | CL_UpdateCharacterValues | ) | const |
cgame_import_s::void | ( | IMPORT * | SetNextUniqueCharacterNumber | ) |
cgame_import_s::void | ( | IMPORT * | CollectItems | ) |
cgame_import_s::void | ( | IMPORT * | CollectAliens | ) |
cgame_import_s::void | ( | IMPORT * | INV_DestroyInventory | ) | const |
cgame_import_s::void | ( | IMPORT * | INV_EquipActor | ) | const |
cgame_import_s::void | ( | IMPORT * | INV_ItemDescription | ) | const |
cgame_import_s::void | ( | IMPORT * | WEB_Upload | ) |
cgame_import_s::void | ( | IMPORT * | WEB_Delete | ) |
cgame_import_s::void | ( | IMPORT * | WEB_DownloadFromUser | ) |
cgame_import_s::void | ( | IMPORT * | WEB_ListForUser | ) |
Referenced by AB_SaveXML(), AIR_SaveAircraftSlotsXML(), AIR_SaveAircraftXML(), AIR_SaveRouteXML(), AIR_SaveXML(), AIRFIGHT_SaveXML(), B_SaveBaseSlotsXML(), B_SaveStorageXML(), B_SaveXML(), BS_SaveXML(), CP_SaveMapDefStatXML(), CP_SaveXML(), CP_TriggerEventSaveXML(), E_SaveXML(), GAME_GetImportData(), INS_SaveXML(), INT_SaveXML(), MIS_SaveXML(), MS_MessageSaveXML(), MS_SaveXML(), MSO_SaveXML(), NAT_SaveXML(), PR_SaveXML(), RS_SaveXML(), SAV_GameSave(), AlienCargo::save(), ItemCargo::save(), STATS_SaveXML(), TR_SaveXML(), US_SaveXML(), and XVI_SaveXML().
xmlNode_t* IMPORT* cgame_import_s::XML_GetDate | ( | xmlNode_t * | parent, |
const char * | name, | ||
int * | day, | ||
int * | sec | ||
) |
Referenced by AIR_LoadAircraftXML(), B_LoadXML(), CP_LoadXML(), GAME_GetImportData(), MIS_LoadXML(), MS_LoadXML(), RS_LoadXML(), and US_LoadXML().
xmlNode_t* IMPORT* cgame_import_s::XML_GetNextNode | ( | xmlNode_t * | current, |
xmlNode_t * | parent, | ||
const char * | name | ||
) |
Referenced by AB_LoadXML(), AIR_LoadAircraftSlotsXML(), AIR_LoadAircraftXML(), AIR_LoadXML(), AIRFIGHT_LoadXML(), B_LoadBaseSlotsXML(), B_LoadStorageXML(), BS_LoadXML(), CP_LoadMapDefStatXML(), CP_TriggerEventLoadXML(), E_LoadXML(), GAME_GetImportData(), INS_LoadXML(), INT_LoadXML(), AlienCargo::load(), ItemCargo::load(), MIS_LoadXML(), MS_LoadXML(), MSO_LoadXML(), NAT_LoadXML(), PR_LoadXML(), RS_LoadXML(), TR_LoadXML(), US_LoadXML(), and XVI_LoadXML().
xmlNode_t* IMPORT* cgame_import_s::XML_GetNextPos2 | ( | xmlNode_t * | actual, |
xmlNode_t * | parent, | ||
const char * | name, | ||
vec2_t | pos | ||
) |
Referenced by AIR_LoadRouteXML(), AIRFIGHT_LoadXML(), and GAME_GetImportData().
xmlNode_t* IMPORT* cgame_import_s::XML_GetNextPos3 | ( | xmlNode_t * | actual, |
xmlNode_t * | parent, | ||
const char * | name, | ||
vec3_t | pos | ||
) |
Referenced by GAME_GetImportData().
Referenced by AB_LoadXML(), AC_LoadXML(), AIR_LoadAircraftSlotsXML(), AIR_LoadAircraftXML(), AIR_LoadRouteXML(), AIR_LoadXML(), AIRFIGHT_LoadXML(), B_LoadBaseSlotsXML(), B_LoadStorageXML(), B_LoadXML(), BS_LoadXML(), CP_LoadMapDefStatXML(), CP_LoadXML(), CP_TriggerEventLoadXML(), E_LoadXML(), GAME_GetImportData(), INS_LoadXML(), INT_LoadXML(), AlienCargo::load(), ItemCargo::load(), MIS_LoadXML(), MS_LoadXML(), MSO_LoadXML(), NAT_LoadXML(), PR_LoadXML(), RS_LoadXML(), SAV_GameLoad(), STATS_LoadXML(), TR_LoadXML(), US_LoadXML(), and XVI_LoadXML().
xmlNode_t* IMPORT* cgame_import_s::XML_GetPos2 | ( | xmlNode_t * | parent, |
const char * | name, | ||
vec2_t | pos | ||
) |
Referenced by AB_LoadXML(), AIR_LoadRouteXML(), AIRFIGHT_LoadXML(), B_LoadXML(), GAME_GetImportData(), and MIS_LoadXML().
xmlNode_t* IMPORT* cgame_import_s::XML_GetPos3 | ( | xmlNode_t * | parent, |
const char * | name, | ||
vec3_t | pos | ||
) |
Referenced by AIR_LoadAircraftXML(), AIRFIGHT_LoadXML(), B_LoadXML(), GAME_GetImportData(), and INS_LoadXML().
Referenced by AC_LoadXML(), AII_LoadOneSlotXML(), AIR_LoadAircraftXML(), AIRFIGHT_LoadXML(), B_LoadStorageXML(), B_LoadXML(), BS_LoadXML(), CP_LoadMapDefStatXML(), CP_LoadXML(), CP_TriggerEventLoadXML(), E_LoadXML(), GAME_GetImportData(), INS_LoadXML(), INT_LoadXML(), AlienCargo::load(), ItemCargo::load(), MIS_LoadXML(), MS_LoadXML(), MSO_LoadXML(), NAT_LoadXML(), PR_LoadXML(), RS_LoadXML(), TR_LoadXML(), and US_LoadXML().
Referenced by GAME_GetImportData(), and SAV_GameLoad().
http_callback_t cgame_import_s::callback |
const cgameType_t* cgame_import_s::cgameType |
Definition at line 102 of file cgame.h.
Referenced by GAME_GetImportData(), and GAME_SK_ChangeEquip_f().
character_t* cgame_import_s::chr |
Definition at line 187 of file cgame.h.
Referenced by CP_TEAM_ChangeSkin_f().
const character_t* cgame_import_s::chr |
const char const char const char const char const char* cgame_import_s::clickAction2 |
const char const char const char const char const char const char const char const char* cgame_import_s::clickAction3 |
const char const char const char* cgame_import_s::clickText1 |
const char const char const char const char const char const char* cgame_import_s::clickText2 |
const char const char const char const char const char const char const char const char const char* cgame_import_s::clickText3 |
csi_t* cgame_import_s::csi |
Definition at line 100 of file cgame.h.
Referenced by AII_GetCraftitemTechsByType(), AIR_PilotSurvivedCrash(), AIRFIGHT_ActionsAfterAirfight(), B_SaveStorageXML(), BATTLE_SetVars(), BS_FillMarket_f(), BS_InitMarket(), BS_SaveXML(), CAP_UpdateStorageCap(), Com_GetMapDefByIDX(), Com_GetMapDefNumber(), CP_AddWeaponAmmo(), CP_CampaignRunMarket(), CP_CreateBattleParameters(), CP_ItemsSanityCheck(), CP_ParseCampaignData(), CP_SetAlienEquipmentByInterest(), GAME_CP_InitStartup(), GAME_GetImportData(), GAME_MP_InitUI_f(), GAME_MP_MapInfo(), GAME_MP_UpdateGametype_f(), GAME_SK_SetMissionParameters(), GEO_GetTerrainTypeByPos(), PR_UpdateProductionList(), RS_InitTree(), TR_FillItems(), and UP_Article().
void * cgame_import_s::data |
Definition at line 145 of file cgame.h.
Referenced by MSO_ParseOption().
xcommand_t const char* cgame_import_s::desc |
const equipDef_t * cgame_import_s::ed |
Definition at line 138 of file cgame.h.
Referenced by GAME_SK_ChangeEquip_f(), and GAME_SK_Start_f().
const char const equipDef_t* cgame_import_s::ed |
linkedList_t* cgame_import_s::entry |
Definition at line 283 of file cgame.h.
Referenced by MIS_IsSpawnedFromGround().
const itemFilterTypes_t cgame_import_s::filterType |
stream_callback_func* cgame_import_s::func |
xcommand_t cgame_import_s::function |
linkedList_t** cgame_import_s::list |
const equipDef_t const objDef_t int cgame_import_s::maxWeight |
qFILE filemode_t cgame_import_s::mode |
const char valueTypes_t int cgame_import_s::ofs |
byte* cgame_import_s::r_radarPic |
Definition at line 383 of file cgame.h.
Referenced by CP_InitializeRadarOverlay(), CP_RadarGet(), CP_UploadRadarCoverage(), and GAME_GetImportData().
byte* cgame_import_s::r_radarSourcePic |
Definition at line 384 of file cgame.h.
Referenced by CP_InitializeRadarOverlay(), CP_RadarGet(), and GAME_GetImportData().
byte* cgame_import_s::r_xviAlpha |
Definition at line 382 of file cgame.h.
Referenced by CP_InitializeXVIOverlay(), CP_UploadXVI(), CP_XVIGetAlpha(), and GAME_GetImportData().
const char valueTypes_t int size_t cgame_import_s::size |
linkedListSort_t cgame_import_s::sorter |
const linkedList_t* cgame_import_s::stringList |
linkedList_t* cgame_import_s::text |
const char const char const char const char* cgame_import_s::tooltip1 |
const char const char const char const char const char const char const char* cgame_import_s::tooltip2 |
const char const char const char const char const char const char const char const char const char const char* cgame_import_s::tooltip3 |
const char valueTypes_t cgame_import_s::type |
Inventory** cgame_import_s::ui_inventory |
Definition at line 101 of file cgame.h.
Referenced by CP_SetEquipContainer(), and GAME_GetImportData().
linkedListSort_t const void* cgame_import_s::userData |
BEPEvaluteCallback_t const void* cgame_import_s::userdata |
BEPEvaluteCallback_t cgame_import_s::varFuncParam |
const equipDef_t const objDef_t* cgame_import_s::weapon |