UFO: Alien Invasion
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#include <ui_node_messagelist.h>
Inherits uiAbstractScrollableNode.
Private Member Functions | |
void | draw (uiNode_t *node) override |
Draws the messagesystem node. More... | |
void | onLoading (uiNode_t *node) override |
bool | onScroll (uiNode_t *node, int deltaX, int deltaY) override |
void | onMouseDown (uiNode_t *node, int x, int y, int button) override |
Track mouse down/up events to implement drag&drop-like scrolling, for touchscreen devices. More... | |
void | onMouseUp (uiNode_t *node, int x, int y, int button) override |
void | onCapturedMouseMove (uiNode_t *node, int x, int y) override |
int | getCellHeight (uiNode_t *node) override |
Return size of the cell, which is the size (in virtual "pixel") which represent 1 in the scroll values. Here we guess the widget can scroll pixel per pixel. More... | |
Additional Inherited Members | |
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void | initNode (uiNode_t *node) override |
bool | isSizeChange (uiNode_t *node) |
return true if the node size change and update the cache More... | |
bool | scrollY (uiNode_t *node, int offset) |
Scroll the Y scroll with a relative position, and call event if need. More... | |
bool | setScrollY (uiNode_t *node, int viewPos, int viewSize, int fullSize) |
Set the Y scroll to a position, and call event if need. More... | |
void | pageUp (uiNode_t *node) |
void | pageDown (uiNode_t *node) |
void | moveUp (uiNode_t *node) |
void | moveDown (uiNode_t *node) |
void | moveHome (uiNode_t *node) |
void | moveEnd (uiNode_t *node) |
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virtual void | drawTooltip (const uiNode_t *node, int x, int y) const |
virtual void | drawOverWindow (uiNode_t *node) |
virtual void | doLayout (uiNode_t *node) |
Call to update the node layout. This common code revalidates the node tree. More... | |
virtual void | onSizeChanged (uiNode_t *node) |
Callback stub. More... | |
virtual void | onLeftClick (uiNode_t *node, int x, int y) |
virtual void | onRightClick (uiNode_t *node, int x, int y) |
virtual void | onMiddleClick (uiNode_t *node, int x, int y) |
virtual void | onMouseMove (uiNode_t *node, int x, int y) |
virtual bool | onMouseLongPress (uiNode_t *node, int x, int y, int button) |
Send mouse event when a pressed mouse button is dragged. More... | |
virtual void | onMouseEnter (uiNode_t *node) |
virtual void | onMouseLeave (uiNode_t *node) |
virtual void | onCapturedMouseLost (uiNode_t *node) |
virtual bool | onStartDragging (uiNode_t *node, int startX, int startY, int currentX, int currentY, int button) |
Send mouse event when a pressed mouse button is dragged. More... | |
virtual bool | onDndEnter (uiNode_t *node) |
virtual bool | onDndMove (uiNode_t *node, int x, int y) |
virtual void | onDndLeave (uiNode_t *node) |
virtual bool | onDndDrop (uiNode_t *node, int x, int y) |
virtual bool | onDndFinished (uiNode_t *node, bool isDropped) |
virtual void | onFocusGained (uiNode_t *node) |
virtual void | onFocusLost (uiNode_t *node) |
virtual bool | onKeyPressed (uiNode_t *node, unsigned int key, unsigned short unicode) |
virtual bool | onKeyReleased (uiNode_t *node, unsigned int key, unsigned short unicode) |
virtual void | getClientPosition (uiNode_t const *node, vec2_t position) |
virtual int | getCellWidth (uiNode_t *node) |
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virtual void | onLoaded (uiNode_t *node) |
virtual void | clone (uiNode_t const *source, uiNode_t *clone) |
virtual void | initNodeDynamic (uiNode_t *node) |
virtual void | deleteNode (uiNode_t *node) |
virtual void | onWindowOpened (uiNode_t *node, linkedList_t *params) |
virtual void | onWindowClosed (uiNode_t *node) |
virtual void | onWindowActivate (uiNode_t *node) |
virtual void | onActivate (uiNode_t *node) |
Activate the node. Can be used without the mouse (ie. a button will execute onClick) More... | |
virtual void | onPropertyChanged (uiNode_t *node, const value_t *property) |
virtual | ~uiNode () |
Definition at line 29 of file ui_node_messagelist.h.
Draws the messagesystem node.
[in] | node | The context node |
< if newer messages are on top, autoscroll is not need
Reimplemented from uiLocatedNode.
Definition at line 153 of file ui_node_messagelist.cpp.
References uiNode_t::box, EXTRADATA, uiAbstractScrollableNode::isSizeChange(), lastDate, LINEHEIGHT, uiMessageListNodeMessage_s::lineUsed, messageStack, uiMessageListNodeMessage_s::next, uiNode_t::padding, uiAbstractScrollableNode::scrollY(), uiAbstractScrollableNode::setScrollY(), uiBox_t::size, UI_GetFontFromNode(), UI_GetNodeAbsPos(), UI_MessageDraw(), and UI_MessageGetLines().
Return size of the cell, which is the size (in virtual "pixel") which represent 1 in the scroll values. Here we guess the widget can scroll pixel per pixel.
Reimplemented from uiLocatedNode.
Definition at line 301 of file ui_node_messagelist.cpp.
References LINEHEIGHT.
Referenced by onCapturedMouseMove().
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overrideprivatevirtual |
Mouse move event in the node when captured
Reimplemented from uiLocatedNode.
Definition at line 282 of file ui_node_messagelist.cpp.
References getCellHeight(), mouseScrollX, mouseScrollY, uiLocatedNode::onMouseMove(), and uiAbstractScrollableNode::scrollY().
Called before script initialization, initialized default values
Reimplemented from uiNode.
Definition at line 257 of file ui_node_messagelist.cpp.
References uiNode_t::color, and Vector4Set.
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overrideprivatevirtual |
Track mouse down/up events to implement drag&drop-like scrolling, for touchscreen devices.
Reimplemented from uiLocatedNode.
Definition at line 266 of file ui_node_messagelist.cpp.
References EXTRADATA, K_MOUSE1, mouseScrollX, mouseScrollY, uiAbstractScrollableNode::scrollY(), UI_GetMouseCapture(), and UI_SetMouseCapture().
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overrideprivatevirtual |
Mouse button up event in the node
Reimplemented from uiLocatedNode.
Definition at line 276 of file ui_node_messagelist.cpp.
References UI_GetMouseCapture(), and UI_MouseRelease().
Mouse wheel event in the node
Reimplemented from uiLocatedNode.
Definition at line 234 of file ui_node_messagelist.cpp.
References down, uiNode_t::onWheel, uiNode_t::onWheelDown, uiNode_t::onWheelUp, uiAbstractScrollableNode::scrollY(), and UI_ExecuteEventActions().