UFO: Alien Invasion
 All Data Structures Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Modules Pages
uiButtonNode Class Reference

#include <ui_node_button.h>

Inherits uiLocatedNode.

Public Member Functions

void draw (uiNode_t *node) override
 Handles Button draw. More...
 
void onLoading (uiNode_t *node) override
 Handles Button before loading. Used to set default attribute values. More...
 
void onLoaded (uiNode_t *node) override
 Handled after the end of the load of the node from script (all data and/or child are set) More...
 
- Public Member Functions inherited from uiLocatedNode
virtual void drawTooltip (const uiNode_t *node, int x, int y) const
 
virtual void drawOverWindow (uiNode_t *node)
 
virtual void doLayout (uiNode_t *node)
 Call to update the node layout. This common code revalidates the node tree. More...
 
virtual void onSizeChanged (uiNode_t *node)
 Callback stub. More...
 
virtual void onLeftClick (uiNode_t *node, int x, int y)
 
virtual void onRightClick (uiNode_t *node, int x, int y)
 
virtual void onMiddleClick (uiNode_t *node, int x, int y)
 
virtual bool onScroll (uiNode_t *node, int deltaX, int deltaY)
 
virtual void onMouseMove (uiNode_t *node, int x, int y)
 
virtual void onMouseDown (uiNode_t *node, int x, int y, int button)
 
virtual void onMouseUp (uiNode_t *node, int x, int y, int button)
 
virtual bool onMouseLongPress (uiNode_t *node, int x, int y, int button)
 Send mouse event when a pressed mouse button is dragged. More...
 
virtual void onMouseEnter (uiNode_t *node)
 
virtual void onMouseLeave (uiNode_t *node)
 
virtual void onCapturedMouseMove (uiNode_t *node, int x, int y)
 
virtual void onCapturedMouseLost (uiNode_t *node)
 
virtual bool onStartDragging (uiNode_t *node, int startX, int startY, int currentX, int currentY, int button)
 Send mouse event when a pressed mouse button is dragged. More...
 
virtual bool onDndEnter (uiNode_t *node)
 
virtual bool onDndMove (uiNode_t *node, int x, int y)
 
virtual void onDndLeave (uiNode_t *node)
 
virtual bool onDndDrop (uiNode_t *node, int x, int y)
 
virtual bool onDndFinished (uiNode_t *node, bool isDropped)
 
virtual void onFocusGained (uiNode_t *node)
 
virtual void onFocusLost (uiNode_t *node)
 
virtual bool onKeyPressed (uiNode_t *node, unsigned int key, unsigned short unicode)
 
virtual bool onKeyReleased (uiNode_t *node, unsigned int key, unsigned short unicode)
 
virtual void getClientPosition (uiNode_t const *node, vec2_t position)
 
virtual int getCellWidth (uiNode_t *node)
 
virtual int getCellHeight (uiNode_t *node)
 
- Public Member Functions inherited from uiNode
virtual void clone (uiNode_t const *source, uiNode_t *clone)
 
virtual void initNode (uiNode_t *node)
 
virtual void initNodeDynamic (uiNode_t *node)
 
virtual void deleteNode (uiNode_t *node)
 
virtual void onWindowOpened (uiNode_t *node, linkedList_t *params)
 
virtual void onWindowClosed (uiNode_t *node)
 
virtual void onWindowActivate (uiNode_t *node)
 
virtual void onActivate (uiNode_t *node)
 Activate the node. Can be used without the mouse (ie. a button will execute onClick) More...
 
virtual void onPropertyChanged (uiNode_t *node, const value_t *property)
 
virtual ~uiNode ()
 

Detailed Description

Definition at line 29 of file ui_node_button.h.

Member Function Documentation

void uiButtonNode::onLoaded ( uiNode_t node)
overridevirtual

Handled after the end of the load of the node from script (all data and/or child are set)

Reimplemented from uiNode.

Definition at line 159 of file ui_node_button.cpp.

References uiNode_t::box, uiNode_t::padding, uiBox_t::size, UI_FontGetHeight(), and UI_GetFontFromNode().

void uiButtonNode::onLoading ( uiNode_t node)
overridevirtual

Handles Button before loading. Used to set default attribute values.

Reimplemented from uiNode.

Definition at line 145 of file ui_node_button.cpp.

References ALIGN_CC, uiNode_t::color, uiNode_t::contentAlign, uiNode_t::disabledColor, uiNode_t::flashColor, uiNode_t::flashSpeed, uiNode_t::padding, uiNode_t::selectedColor, and Vector4Set.


The documentation for this class was generated from the following files: