Here is a list of all struct and union fields with links to the structures/unions they belong to:
- a -
- a
: hudRadar_s
- A
: mdfour
- a
: ptl_s
, timedParticle_s
- a1
: ipos3_struct_s
, pos3_struct_s
, pos4_struct_s
, vec2_struct_s
, vec3_struct_s
, vec4_struct_s
, vec5_struct_s
- a2
: ipos3_struct_s
, pos3_struct_s
, pos4_struct_s
, vec2_struct_s
, vec3_struct_s
, vec4_struct_s
, vec5_struct_s
- a3
: ipos3_struct_s
, pos3_struct_s
, pos4_struct_s
, vec3_struct_s
, vec4_struct_s
, vec5_struct_s
- a4
: pos4_struct_s
, vec4_struct_s
, vec5_struct_s
- a5
: vec5_struct_s
- AABB()
: AABB
- aabb
: game_import_s
, le_s
, sv_model_s
, tree_s
- abandon
: serverInstanceStatic_s
- abfd
: _libtrace_data
- aborted
: wrapCache_s
- absBox
: Edict
, SrvEdict
- absmaxs
: boxtrace_s
- absmins
: boxtrace_s
- accuracy
: itemEffect_s
- acTeam
: aircraft_s
- action
: modelConfig_s
- actions
: uiGlobal_s
- active
: campaignTriggerEvent_t
, Edict
, geoscapeData_s
, mission_s
- active_material
: rstate_s
- active_normalmap
: rstate_s
- active_program
: rstate_s
- active_texunit
: rstate_s
- activeEffect
: fireDef_s
- activeFramebuffer
: rstate_s
- activeTeam
: level_locals_s
- actor
: aiActor_s
- actorCrouchedHeight
: Step
- actorHeight
: Step
- actorMode
: le_s
- actorMoveLength
: le_s
- actorNames
: csi_s
- actors
: ugv_s
- actorSize
: RoutingData
, Step
- actorSkins
: client_static_s
- actTeam
: clientBattleScape_s
- actualRound
: level_locals_s
- actUnits
: autoMissionBattle_s
- adata
: uiGlobal_s
- adataize
: uiGlobal_s
- add()
: AABB
, AlienCargo
, AlienContainment
, dbuffer
, forbiddenList_s
, ItemCargo
, ReactionFireTargets
, TerrainDefs
- addAmount()
: Item
- addBodyPart()
: BodyData
- addClip()
: equipDef_s
- addFunc
: le_s
- addInvList()
: InventoryInterface
- addOneZ()
: GridBox
- addr
: cgame_import_s
, datagram
- addrlen
: datagram_socket
, net_stream
- addStun()
: Edict
- addToInventory()
: InventoryInterface
- advance()
: ReactionFireTargets
- AI
: Edict
- ai_waypointList
: level_locals_s
- AiAreaSearch()
: AiAreaSearch
- aimedAircraft
: aircraftProjectile_s
- aircraft
: aircraftSlot_s
, ccs_s
, mapDef_s
, mission_s::missionData_t
, popup_intercept_s
, productionData_t::productionItem_t
, requirement_s::typelink_t
, transfer_s
- aircraftCurrent
: base_s
- aircraftDivisor
: salary_s
- aircraftFactor
: salary_s
- aircraftHad
: stats_s
- aircraftItem
: aircraftProjectile_s
- aircraftTarget
: aircraft_s
- aircraftTemplates
: ccs_s
- alias
: model_s
- aliasCount
: rendererData_t
- alienBase
: mission_s::missionData_t
- alienBaseInterest
: campaign_s
- alienBases
: ccs_s
- alienBasesBuilt
: stats_s
- alienCargo
: aircraft_s
- AlienCargo()
: AlienCargo
- alienCargo
: transfer_s
- alienCategories
: ccs_s
- alienChrTemplates
: alienTeamGroup_s
, csi_s
- AlienContainment()
: AlienContainment
- alienContainment
: base_s
- alienEquipment
: battleParam_s
- alienInterest
: base_s
, installation_s
- aliens
: battleParam_s
- aliensKilled
: ccs_s
, missionResults_s
- aliensStunned
: missionResults_s
- aliensSurvived
: missionResults_s
- alienTeamGroup
: battleParam_s
- alienTeamGroups
: alienTeamCategory_s
- alienTeams
: alienTeamGroup_s
, csi_s
- align
: cgame_import_s
, seq2D_s
, uiNode_t
- alignBox()
: uiBox_t
- alive
: alienCargo_s
- aliveCapacity
: AlienContainment
- all
: invDef_s
- Alloc()
: cgame_import_s
, inventoryImport_s
- alloc()
: InventoryInterface
- allocated
: lightmaps_s
- allocFile
: memBlock_t
- allocLine
: memBlock_t
- allow_self
: shot_mock_s
- allsolid
: trace_s
- alpha
: entity_s
, le_s
, mBspFlare_s
, seqEnt_s
- alpha_test_enabled
: rstate_s
- alphaData
: cgame_import_s
- ambientColor
: rendererData_t
- ambientDayColor
: localEntityParse_s
- ambientLightFactor
: mapExtraData_s
- ambientNightColor
: localEntityParse_s
- ammo
: aircraftSlot_s
, cgame_import_s
, fireDef_s
, objDef_s
- ammoDef()
: Item
- ammoLeft
: aircraftSlot_s
- ammos
: objDef_s
- amount
: component_type_data_t
, itemCargo_s
, production_s
, requirement_s
- amp
: stretch_s
- angle
: aircraftProjectile_s
, Edict
, le_s
, localEntityParse_s
- angles
: bspRenderRef_s
, camera_s
, cBspModel_s
, Edict
, entity_s
, game_import_s
, le_s
, localEntityParse_s
, localModel_s
, mapExtraData_s
, modelExtraData_s
, modelInfo_t
, ptl_s
, seqCamera_s
, seqEnt_s
, SrvEdict
, uiModel_s
- anim
: aseGeomObject_t
, localEntityParse_s
, materialStage_s
, uiModel_s
- animation
: modelExtraData_s
- animation_enabled
: rstate_s
- animationIndex
: objDef_s
- animationState
: modelExtraData_s
- animdata
: mAliasModel_s
- animname
: localModel_s
- animspeed
: sequenceContext_s
- animState
: uiModel_s
- anisotropic
: rconfig_t
- announce
: technology_s
- antimatter
: transfer_s
- ap
: game_import_s
- apiversion
: game_export_s
- archive
: cmd_alias_s
- area
: dBspLeaf_t
, node_s
, patch_s
, pathing_s
, Tile
- areaBox
: areaParms_t
- areaEdictList
: areaParms_t
- areaEdictListCount
: areaParms_t
- areaEdictListMaxCount
: areaParms_t
- areaFrom
: pathing_s
- areaStored
: pathing_s
- armour
: invDef_s
, teamDef_s
, ugv_s
- armourPath
: objDef_s
- array_size
: gltexunit_s
, rstate_s
- arrays
: r_array_state_s
- arrive
: storedUFO_s
- art
: ptlArt_s
- as
: entity_s
, le_s
, localModel_s
, seqEnt_s
- asBool()
: KeyValuePair
- asFloat()
: KeyValuePair
- asInt()
: KeyValuePair
- asIntString()
: AABB
- askAircraft
: market_s
- askItems
: market_s
- asmIdx
: MapInfo
- assemblies
: MapInfo
- assembly
: serverInstanceGame_s
- assemblyId
: components_s
- assemblyItem
: components_s
- assignedMissions
: chrScoreGlobal_s
- asString()
: KeyValuePair
- asVec3()
: KeyValuePair
- asymptoticMarket
: campaign_s
- asymptoticMarketDef
: campaign_s
- at
: game_import_s
- atmosphere_program
: rstate_s
- attackerPos
: aircraftProjectile_s
- attackingAircraft
: aircraftProjectile_s
- attackStrength
: autoUnit_s
- atten
: s_channel_s
- attenuation
: le_s
, localEntityParse_s
- attributes
: swig_lua_class
- autofire
: baseWeapon_s
- autohide
: ptl_s
- AutoPtr()
: AutoPtr< T >
- autoscale
: modelExtraData_s
- autosell
: market_s
- axesColor
: lineChartExtraData_s
- axis
: camera_s
, dorientation_t
, mAliasTagOrientation_s
, worldSector_s