UFO: Alien Invasion
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#include <cp_campaign.h>
Data Fields | |
struct mission_s * | mission |
alienTeamGroup_t * | alienTeamGroup |
char * | param |
char | alienEquipment [MAX_VAR] |
char | civTeam [MAX_VAR] |
bool | day |
const char * | zoneType |
int | aliens |
int | civilians |
struct nation_s * | nation |
bool | retriable |
battlescape parameters that were used
Definition at line 138 of file cp_campaign.h.
char battleParam_s::alienEquipment[MAX_VAR] |
Equipment of alien team
Definition at line 143 of file cp_campaign.h.
Referenced by AM_FillTeamFromBattleParams(), BATTLE_SetVars(), and CP_SetAlienEquipmentByInterest().
int battleParam_s::aliens |
Definition at line 147 of file cp_campaign.h.
Referenced by AM_FillTeamFromBattleParams(), BATTLE_SetVars(), and MIS_CreateAlienTeam().
alienTeamGroup_t* battleParam_s::alienTeamGroup |
Races of aliens present in battle
Definition at line 140 of file cp_campaign.h.
Referenced by AM_FillTeamFromBattleParams(), BATTLE_SetVars(), CP_SetAlienTeamByInterest(), and MIS_CreateAlienTeam().
int battleParam_s::civilians |
number of aliens and civilians in that particular mission
Definition at line 147 of file cp_campaign.h.
Referenced by AM_FillTeamFromBattleParams(), BATTLE_SetVars(), and CP_CreateCivilianTeam().
char battleParam_s::civTeam[MAX_VAR] |
Type of civilian (European, ...)
Definition at line 144 of file cp_campaign.h.
Referenced by AM_FillTeamFromBattleParams(), BATTLE_SetVars(), and CP_CreateCivilianTeam().
bool battleParam_s::day |
Mission is played during day
Definition at line 145 of file cp_campaign.h.
struct mission_s* battleParam_s::mission |
Definition at line 139 of file cp_campaign.h.
Referenced by CP_CreateBattleParameters(), CP_MissionRemove(), GAME_CP_InitMissionBriefing(), and GAME_CP_Results().
struct nation_s* battleParam_s::nation |
nation where the mission takes place
Definition at line 148 of file cp_campaign.h.
Referenced by CP_CreateCivilianTeam(), and CP_MissionEnd().
char* battleParam_s::param |
in case of a random map assembly we can't use the param from mapDef - because this is global for the mapDef - but we need a local mission param
Definition at line 141 of file cp_campaign.h.
Referenced by BATTLE_Start(), and CP_CreateBattleParameters().
bool battleParam_s::retriable |
if the battle can be retried
Definition at line 149 of file cp_campaign.h.
Referenced by AM_Go_f(), CP_CreateBattleParameters(), GAME_CP_Results(), and GAME_CP_Results_f().
const char* battleParam_s::zoneType |
Terrain type (used for texture replacement in some missions (base, ufocrash))
Definition at line 146 of file cp_campaign.h.
Referenced by BATTLE_Start(), and CP_CreateBattleParameters().