Here is a list of all struct and union fields with links to the structures/unions they belong to:
- f -
- f
: cgame_import_s
, floatint_t
, int_float_u
, qFILE_s
, r_program_s
- face
: lightinfo_t
, patch_s
, portal_s
- facedist
: lightinfo_t
- facenormal
: lightinfo_t
- faces
: aseMesh_t
, dMapTile_t
, node_s
- factor
: rank_s
- fade
: seq2D_s
- fallingSpeed
: Weather
- family
: datagram_socket
, net_stream
- fArr
: entityKeyRange_s
- fb_list
: game_import_s
- fbList
: forbiddenList_s
, pathing_s
- fbListLength
: forbiddenList_s
- fbo
: r_framebuffer_t
- fBox
: mAliasFrame_s
- fd
: AiAction
, le_s
, objDef_s
- fdIdx
: fireDef_s
- FFPToShaderCount
: rendererData_t
- fieldOfViewX
: rendererData_t
- fieldOfViewY
: rendererData_t
- fieldSize
: character_s
, Edict
, le_s
- file
: cgame_import_s
, dlhandle_s
, game_import_s
, roqCinematic_t
, ScopedFile
- filelen
: lump_t
, packfile_t
- filename
: _sym_info
, cgame_import_s
, dmd3_t
- fileName
: modelConfig_s
- filename
: pack_s
, script_t
, searchpath_s
, slicerConfig_s
- fileofs
: lump_t
- filePath
: dlhandle_s
- filepos
: packfile_t
, qFILE_s
- files
: listBlock_s
, pack_s
- fileSize
: dlhandle_s
- filestream
: file_in_zip_read_info_s
, unz_s
- fill
: windowExtraData_t
- filterEquipType
: baseInventoryExtraData_s
, containerItemIterator_t
- filterType
: cgame_import_s
- finalDate
: mission_s
- find()
: ReactionFireTargets
- findByColor()
: TerrainDefs
- findByName()
: TerrainDefs
- findInContainer()
: Inventory
- findSpace()
: Inventory
- finished
: campaign_s
, mapbrush_s
, net_stream
- finishedResearchEvent
: technology_s
- fireAttenuation
: fireDef_s
- fired
: chrScoreMission_s
- firedHit
: chrScoreMission_s
- firedSplash
: chrScoreMission_s
- firedSplashHit
: chrScoreMission_s
- firedSplashTUs
: chrScoreMission_s
- firedTUs
: chrScoreMission_s
- fireModeIndex
: reserveShot_s
- FiremodeSettings()
: FiremodeSettings
- fireSound
: fireDef_s
- fireTwoHanded
: objDef_s
- first
: msgCategory_s
, pediaChapter_s
- first_msg
: irc_bucket_s
- firstBaseTemplate
: campaign_s
- firstbrush
: entity_t
- firstbrushside
: cBspBrush_s
, dBspBrush_t
- firstChild
: uiNode_t
- firstedge
: dBspSurface_t
, mBspSurface_s
- firstExcludeRect
: uiNode_t
- firstface
: cBspModel_s
, dBspModel_t
, dBspNode_t
, mBspHeader_s
- firstleafbrush
: cBspLeaf_s
, dBspLeaf_t
- firstmodelsurface
: mBspModel_s
- firstnode
: mBspModel_s
- firstsurface
: mBspNode_s
- firstTriangle
: Clump
, mBspSurface_s
- fItem
: cgame_import_s
- fixCosts
: building_s
- fixMap
: mapConfig_s
- flag
: unz_file_info_s
- flags
: cvar_s
, dmd3_t
, dmd3mesh_t
, Edict
, entity_s
, entityKeyDef_s
, le_s
, mAliasBone_s
, material_s
, materialStage_s
, mBspSurface_s
, mBspTexInfo_s
, model_s
, roqChunk_t
, usagePair_s
- flare
: mBspSurface_s
- flash
: uiNode_t
- flashColor
: sysConsole_t
, uiNode_t
- flashSpeed
: uiNode_t
- flatgeoscape
: mapExtraData_s
- flier
: Step
- flipIcon
: buttonExtraData_s
, optionExtraData_s
, radioButtonExtraData_s
- float()
: cgame_import_s
, game_import_s
- floor
: place_s
, tape_s
, terrain_s
- floorZ
: place_s
- fmt
: cgame_import_s
, game_import_s
- focusEnabled
: uiBehaviour_t
- fog_enabled
: rstate_s
- fogColor
: rendererData_t
- font
: font_s
, seq2D_s
, uiNode_t
, wrapCache_s
- footstepMarked
: textureref_t
- footstepSound
: teamDef_s
, terrainType_s
- footstepVolume
: terrainType_s
- forbiddenList_s()
: forbiddenList_s
- forbiddenListPos
: Edict
- forbiddenListSize
: Edict
- format
: cgame_import_s
, s_env_s
- formatString
: eventRegister_s
- forward
: rlocals_s
- found
: _sym_info
- founded
: base_s
- fps
: anim_s
, ptl_s
- fqname
: swig_lua_class
- fraction
: trace_s
- frame
: animState_s
, Edict
, game_import_s
, localEntityParse_s
, localModel_s
, mBspSurface_s
, modelInfo_t
, production_s
, ptl_s
, ptlArt_s
, rlocals_s
, sv_model_s
- frameBuffer
: roqCinematic_t
- frameBufferObject
: rconfig_t
- frameBufferObjectsInitialized
: rstate_s
- frameFade
: ptl_s
- frameHeight
: roqCinematic_t
- framenum
: level_locals_s
- framerate
: client_static_s
- frameRate
: roqCinematic_t
- frames
: aseMeshAnimation_t
, mAliasModel_s
- framesize
: dMD2Model_t
- frametime
: ccs_s
, client_static_s
- frameWidth
: roqCinematic_t
- Free
: inventoryImport_s
- free()
: InventoryInterface
- FreeAll
: inventoryImport_s
- friendCount
: shot_mock_s
- from
: eventMail_s
, filelink_s
, game_import_s
, mAliasAnim_s
, techMail_s
- fromlength
: filelink_s
- fromPos
: Step
- frustum
: rlocals_s
- FS_Gamedir()
: game_import_s
- FS_NextFileFromFileList()
: cgame_import_s
- FS_NextScriptHeader()
: cgame_import_s
- fT
: Assembly
- fuel
: aircraft_s
- fulldetail
: mapConfig_s
- fullname
: com_constNameInt_s
- fullScreen
: cinematic_s
- fullscreen
: rstate_s
, viddefContext_t
- fullsize
: abstractScrollbarExtraData_s
- fullSize
: uiScroll_t
- func
: cgame_import_s
, datagram_socket
, net_stream
, scheduleEvent_t
, timer
, ucmd_t
- function
: cgame_import_s
, cmd_function_s
, cmdList_s
- functionname
: _sym_info
- fX
: Assembly
- fY
: Assembly