UFO: Alien Invasion
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#include <ui_node_textentry.h>
Inherits uiLocatedNode.
Private Member Functions | |
void | onLoading (uiNode_t *node) override |
Call before the script initialization of the node. More... | |
void | onLeftClick (uiNode_t *node, int x, int y) override |
Called when the user click with the right mouse button. More... | |
void | draw (uiNode_t *node) override |
void | onFocusGained (uiNode_t *node) override |
Called when the node got the focus. More... | |
void | onFocusLost (uiNode_t *node) override |
Called when the node lost the focus. More... | |
bool | onKeyPressed (uiNode_t *node, unsigned int key, unsigned short unicode) override |
Called when we press a key when the node got the focus. More... | |
Additional Inherited Members | |
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virtual void | drawTooltip (const uiNode_t *node, int x, int y) const |
virtual void | drawOverWindow (uiNode_t *node) |
virtual void | doLayout (uiNode_t *node) |
Call to update the node layout. This common code revalidates the node tree. More... | |
virtual void | onSizeChanged (uiNode_t *node) |
Callback stub. More... | |
virtual void | onRightClick (uiNode_t *node, int x, int y) |
virtual void | onMiddleClick (uiNode_t *node, int x, int y) |
virtual bool | onScroll (uiNode_t *node, int deltaX, int deltaY) |
virtual void | onMouseMove (uiNode_t *node, int x, int y) |
virtual void | onMouseDown (uiNode_t *node, int x, int y, int button) |
virtual void | onMouseUp (uiNode_t *node, int x, int y, int button) |
virtual bool | onMouseLongPress (uiNode_t *node, int x, int y, int button) |
Send mouse event when a pressed mouse button is dragged. More... | |
virtual void | onMouseEnter (uiNode_t *node) |
virtual void | onMouseLeave (uiNode_t *node) |
virtual void | onCapturedMouseMove (uiNode_t *node, int x, int y) |
virtual void | onCapturedMouseLost (uiNode_t *node) |
virtual bool | onStartDragging (uiNode_t *node, int startX, int startY, int currentX, int currentY, int button) |
Send mouse event when a pressed mouse button is dragged. More... | |
virtual bool | onDndEnter (uiNode_t *node) |
virtual bool | onDndMove (uiNode_t *node, int x, int y) |
virtual void | onDndLeave (uiNode_t *node) |
virtual bool | onDndDrop (uiNode_t *node, int x, int y) |
virtual bool | onDndFinished (uiNode_t *node, bool isDropped) |
virtual bool | onKeyReleased (uiNode_t *node, unsigned int key, unsigned short unicode) |
virtual void | getClientPosition (uiNode_t const *node, vec2_t position) |
virtual int | getCellWidth (uiNode_t *node) |
virtual int | getCellHeight (uiNode_t *node) |
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virtual void | onLoaded (uiNode_t *node) |
virtual void | clone (uiNode_t const *source, uiNode_t *clone) |
virtual void | initNode (uiNode_t *node) |
virtual void | initNodeDynamic (uiNode_t *node) |
virtual void | deleteNode (uiNode_t *node) |
virtual void | onWindowOpened (uiNode_t *node, linkedList_t *params) |
virtual void | onWindowClosed (uiNode_t *node) |
virtual void | onWindowActivate (uiNode_t *node) |
virtual void | onActivate (uiNode_t *node) |
Activate the node. Can be used without the mouse (ie. a button will execute onClick) More... | |
virtual void | onPropertyChanged (uiNode_t *node, const value_t *property) |
virtual | ~uiNode () |
Definition at line 30 of file ui_node_textentry.h.
How to draw a node
Reimplemented from uiLocatedNode.
Definition at line 313 of file ui_node_textentry.cpp.
References uiNode_t::box, CL_Milliseconds(), uiNode_t::color, uiNode_t::contentAlign, CURSOR_OFF, CURSOR_ON, uiNode_t::disabled, uiNode_t::disabledColor, EXTRADATA, HIDECHAR, MAX_VAR, uiNode_t::padding, R_Color(), uiNode_t::selectedColor, uiBox_t::size, SPRITE_STATUS_DISABLED, SPRITE_STATUS_HOVER, SPRITE_STATUS_NORMAL, uiNode_t::state, uiNode_t::text, UI_DrawSpriteInBox(), UI_DrawStringInBox(), UI_GetFontFromNode(), UI_GetNodeAbsPos(), UI_GetReferenceString(), UI_HasFocus(), UTF8_insert_char_at(), UTF8_strlen(), and UTF8_strncpyz().
Called when the node got the focus.
Reimplemented from uiLocatedNode.
Definition at line 172 of file ui_node_textentry.cpp.
References uiNode_t::box, Cvar_ForceSet(), Cvar_Get(), cvarValueBackup, EXTRADATA, isAborted, MAX_CVAR_EDITING_LENGTH, cvar_s::name, Q_strncpyz(), uiBox_t::size, cvar_s::string, uiNode_t::text, UI_GetNodeAbsPos(), UI_RemoveFocus(), UI_TextEntryNodeValidateEdition(), and UTF8_strlen().
Called when the node lost the focus.
Reimplemented from uiLocatedNode.
Definition at line 204 of file ui_node_textentry.cpp.
References EXTRADATA, isAborted, UI_TextEntryNodeAbortEdition(), and UI_TextEntryNodeValidateEdition().
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overrideprivatevirtual |
Called when we press a key when the node got the focus.
Reimplemented from uiLocatedNode.
Definition at line 262 of file ui_node_textentry.cpp.
References EXTRADATA, isAborted, K_BACKSPACE, K_DEL, K_END, K_ENTER, K_ESCAPE, K_HOME, K_KP_DEL, K_KP_END, K_KP_ENTER, K_KP_HOME, K_KP_LEFTARROW, K_KP_RIGHTARROW, K_LEFTARROW, K_RIGHTARROW, cvar_s::string, UI_RemoveFocus(), UI_TextEntryNodeEdit(), UI_TextEntryNodeValidateEdition(), and UTF8_strlen().
Called when the user click with the right mouse button.
Reimplemented from uiLocatedNode.
Definition at line 147 of file ui_node_textentry.cpp.
References uiNode_t::disabled, uiNode_t::lua_onClick, uiNode_t::onClick, Q_strstart(), uiNode_t::text, UI_ExecuteEventActions(), UI_ExecuteLuaEventScript_XY(), UI_HasFocus(), and UI_RequestFocus().
Call before the script initialization of the node.
Reimplemented from uiNode.
Definition at line 377 of file ui_node_textentry.cpp.
References ALIGN_CL, uiNode_t::color, uiNode_t::contentAlign, uiNode_t::disabledColor, uiNode_t::padding, uiNode_t::selectedColor, and Vector4Set.