UFO: Alien Invasion
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#include <ui_node_optiontree.h>
Inherits uiAbstractOptionNode.
Private Member Functions | |
void | draw (uiNode_t *node) override |
void | onLeftClick (uiNode_t *node, int x, int y) override |
Handles selectboxes clicks. More... | |
bool | onScroll (uiNode_t *node, int deltaX, int deltaY) override |
Auto scroll the list. More... | |
void | onMouseDown (uiNode_t *node, int x, int y, int button) override |
Track mouse down/up events to implement drag&drop-like scrolling, for touchscreen devices. More... | |
void | onMouseUp (uiNode_t *node, int x, int y, int button) override |
void | onCapturedMouseMove (uiNode_t *node, int x, int y) override |
void | onLoading (uiNode_t *node) override |
Called before loading. Used to set default attribute values. More... | |
void | onLoaded (uiNode_t *node) override |
int | getCellHeight (uiNode_t *node) override |
Return size of the cell, which is the size (in virtual "pixel") which represent 1 in the scroll values. Here we guess the widget can scroll pixel per pixel. More... | |
void | doLayout (uiNode_t *node) override |
Call to update the node layout. This common code revalidates the node tree. More... | |
Additional Inherited Members | |
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void | initNode (uiNode_t *node) override |
int | getCellWidth (uiNode_t *node) override |
Return size of the cell, which is the size (in virtual "pixel") which represents 1 in the scroll values. Here expect the widget can scroll pixel per pixel. More... | |
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virtual void | drawTooltip (const uiNode_t *node, int x, int y) const |
virtual void | drawOverWindow (uiNode_t *node) |
virtual void | onSizeChanged (uiNode_t *node) |
Callback stub. More... | |
virtual void | onRightClick (uiNode_t *node, int x, int y) |
virtual void | onMiddleClick (uiNode_t *node, int x, int y) |
virtual void | onMouseMove (uiNode_t *node, int x, int y) |
virtual bool | onMouseLongPress (uiNode_t *node, int x, int y, int button) |
Send mouse event when a pressed mouse button is dragged. More... | |
virtual void | onMouseEnter (uiNode_t *node) |
virtual void | onMouseLeave (uiNode_t *node) |
virtual void | onCapturedMouseLost (uiNode_t *node) |
virtual bool | onStartDragging (uiNode_t *node, int startX, int startY, int currentX, int currentY, int button) |
Send mouse event when a pressed mouse button is dragged. More... | |
virtual bool | onDndEnter (uiNode_t *node) |
virtual bool | onDndMove (uiNode_t *node, int x, int y) |
virtual void | onDndLeave (uiNode_t *node) |
virtual bool | onDndDrop (uiNode_t *node, int x, int y) |
virtual bool | onDndFinished (uiNode_t *node, bool isDropped) |
virtual void | onFocusGained (uiNode_t *node) |
virtual void | onFocusLost (uiNode_t *node) |
virtual bool | onKeyPressed (uiNode_t *node, unsigned int key, unsigned short unicode) |
virtual bool | onKeyReleased (uiNode_t *node, unsigned int key, unsigned short unicode) |
virtual void | getClientPosition (uiNode_t const *node, vec2_t position) |
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virtual void | clone (uiNode_t const *source, uiNode_t *clone) |
virtual void | initNodeDynamic (uiNode_t *node) |
virtual void | deleteNode (uiNode_t *node) |
virtual void | onWindowOpened (uiNode_t *node, linkedList_t *params) |
virtual void | onWindowClosed (uiNode_t *node) |
virtual void | onWindowActivate (uiNode_t *node) |
virtual void | onActivate (uiNode_t *node) |
Activate the node. Can be used without the mouse (ie. a button will execute onClick) More... | |
virtual void | onPropertyChanged (uiNode_t *node, const value_t *property) |
virtual | ~uiNode () |
Definition at line 29 of file ui_node_optiontree.h.
Call to update the node layout. This common code revalidates the node tree.
Called to update node layout
Reimplemented from uiAbstractOptionNode.
Definition at line 377 of file ui_node_optiontree.cpp.
References uiNode_t::invalidated, and UI_OptionTreeNodeUpdateCache().
How to draw a node
Reimplemented from uiLocatedNode.
Definition at line 120 of file ui_node_optiontree.cpp.
References ALIGN_UL, uiNode_t::box, CL_Translate(), COLLAPSEBUTTON_WIDTH, uiNode_t::color, count, DEPTH_WIDTH, uiOptionIterator_t::depthPos, uiNode_t::disabled, uiNode_t::disabledColor, EXTRADATA, uiNode_t::firstChild, LONGLINES_PRETTYCHOP, OPTIONEXTRADATA, uiNode_t::padding, Q_streq, R_Color(), uiNode_t::selectedColor, uiSprite_t::size, uiBox_t::size, SPRITE_STATUS_DISABLED, SPRITE_STATUS_NORMAL, systemCollapse, UI_AbstractOption_GetCurrentValue(), UI_DrawFill(), UI_DrawSpriteInBox(), UI_DrawString(), UI_FontGetHeight(), UI_GetFontFromNode(), UI_GetNodeAbsPos(), UI_GetSpriteByName(), UI_InitOptionIteratorAtIndex(), UI_OptionIteratorNextOption(), UI_OptionTreeNodeGetFirstOption(), and UI_OptionTreeNodeUpdateScroll().
Return size of the cell, which is the size (in virtual "pixel") which represent 1 in the scroll values. Here we guess the widget can scroll pixel per pixel.
Reimplemented from uiAbstractOptionNode.
Definition at line 431 of file ui_node_optiontree.cpp.
References EXTRADATA, UI_FontGetHeight(), and UI_GetFontFromNode().
Referenced by onCapturedMouseMove().
Mouse move event in the node when captured
Reimplemented from uiLocatedNode.
Definition at line 403 of file ui_node_optiontree.cpp.
References EXTRADATA, getCellHeight(), mouseScrollX, mouseScrollY, uiLocatedNode::onMouseMove(), UI_ExecuteEventActions(), and UI_ExecuteLuaEventScript().
Handles selectboxes clicks.
Reimplemented from uiLocatedNode.
Definition at line 247 of file ui_node_optiontree.cpp.
References COLLAPSEBUTTON_WIDTH, DEPTH_WIDTH, uiNode_t::firstChild, OPTIONEXTRADATA, UI_AbstractOption_GetCurrentValue(), UI_AbstractOption_SetCurrentValue(), UI_NodeAbsoluteToRelativePos(), UI_OptionTreeNodeGetOptionAtPosition(), and UI_OptionTreeNodeUpdateCache().
only called one time, when node parsing was finished
Reimplemented from uiNode.
Definition at line 320 of file ui_node_optiontree.cpp.
Called before loading. Used to set default attribute values.
Reimplemented from uiNode.
Definition at line 312 of file ui_node_optiontree.cpp.
References uiNode_t::color, uiNode_t::disabledColor, EXTRADATA, uiNode_t::padding, and Vector4Set.
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overrideprivatevirtual |
Track mouse down/up events to implement drag&drop-like scrolling, for touchscreen devices.
Reimplemented from uiLocatedNode.
Definition at line 387 of file ui_node_optiontree.cpp.
References EXTRADATA, K_MOUSE1, mouseScrollX, mouseScrollY, UI_GetMouseCapture(), and UI_SetMouseCapture().
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overrideprivatevirtual |
Mouse button up event in the node
Reimplemented from uiLocatedNode.
Definition at line 397 of file ui_node_optiontree.cpp.
References UI_GetMouseCapture(), and UI_MouseRelease().
Auto scroll the list.
Reimplemented from uiLocatedNode.
Definition at line 278 of file ui_node_optiontree.cpp.
References down, EXTRADATA, uiNode_t::onWheel, uiNode_t::onWheelDown, uiNode_t::onWheelUp, UI_ExecuteEventActions(), and UI_ExecuteLuaEventScript().