UFO: Alien Invasion
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Model that have more than one part (top and down part of an aircraft) More...
#include <ui_node_model.h>
Data Fields | |
char * | id |
char * | anim |
char * | parent |
char * | tag |
int | skin |
char * | model |
animState_t | animState |
vec3_t | origin |
vec3_t | scale |
vec3_t | angles |
vec3_t | center |
vec4_t | color |
struct uiModel_s * | next |
Model that have more than one part (top and down part of an aircraft)
Definition at line 47 of file ui_node_model.h.
vec3_t uiModel_s::angles |
Definition at line 55 of file ui_node_model.h.
Referenced by UI_DrawModelNodeWithUIModel().
char* uiModel_s::anim |
animation to run for this model
Definition at line 49 of file ui_node_model.h.
Referenced by UI_DrawModelNodeWithUIModel().
animState_t uiModel_s::animState |
Definition at line 54 of file ui_node_model.h.
Referenced by UI_DrawModelNodeWithUIModel().
vec3_t uiModel_s::center |
to cache the calculated values
Definition at line 55 of file ui_node_model.h.
Referenced by UI_DrawModelNodeWithUIModel().
vec4_t uiModel_s::color |
rgba
Definition at line 56 of file ui_node_model.h.
Referenced by UI_DrawModelNodeWithUIModel(), and UI_ParseUIModel().
char* uiModel_s::id |
Definition at line 48 of file ui_node_model.h.
Referenced by UI_GetUIModel(), UI_ListUIModels_f(), and UI_ParseUIModel().
char* uiModel_s::model |
Definition at line 53 of file ui_node_model.h.
Referenced by UI_DrawModelNodeWithUIModel(), and UI_ListUIModels_f().
struct uiModel_s* uiModel_s::next |
Definition at line 57 of file ui_node_model.h.
Referenced by UI_DrawModelNodeWithUIModel(), UI_ListUIModels_f(), and UI_ParseUIModel().
vec3_t uiModel_s::origin |
Definition at line 55 of file ui_node_model.h.
Referenced by UI_DrawModelNodeWithUIModel().
char* uiModel_s::parent |
parent model id
Definition at line 50 of file ui_node_model.h.
Referenced by UI_DrawModelNodeWithUIModel().
vec3_t uiModel_s::scale |
Definition at line 55 of file ui_node_model.h.
Referenced by UI_DrawModelNodeWithUIModel().
int uiModel_s::skin |
skin number to use - default 0 (first skin)
Definition at line 52 of file ui_node_model.h.
Referenced by UI_DrawModelNodeWithUIModel().
char* uiModel_s::tag |
the tag the model should placed onto
Definition at line 51 of file ui_node_model.h.
Referenced by UI_DrawModelNodeWithUIModel().