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uiModel_s Struct Reference

Model that have more than one part (top and down part of an aircraft) More...

#include <ui_node_model.h>

Data Fields

char * id
 
char * anim
 
char * parent
 
char * tag
 
int skin
 
char * model
 
animState_t animState
 
vec3_t origin
 
vec3_t scale
 
vec3_t angles
 
vec3_t center
 
vec4_t color
 
struct uiModel_snext
 

Detailed Description

Model that have more than one part (top and down part of an aircraft)

Definition at line 47 of file ui_node_model.h.

Field Documentation

vec3_t uiModel_s::angles

Definition at line 55 of file ui_node_model.h.

Referenced by UI_DrawModelNodeWithUIModel().

char* uiModel_s::anim

animation to run for this model

Definition at line 49 of file ui_node_model.h.

Referenced by UI_DrawModelNodeWithUIModel().

animState_t uiModel_s::animState

Definition at line 54 of file ui_node_model.h.

Referenced by UI_DrawModelNodeWithUIModel().

vec3_t uiModel_s::center

to cache the calculated values

Definition at line 55 of file ui_node_model.h.

Referenced by UI_DrawModelNodeWithUIModel().

vec4_t uiModel_s::color

rgba

Definition at line 56 of file ui_node_model.h.

Referenced by UI_DrawModelNodeWithUIModel(), and UI_ParseUIModel().

char* uiModel_s::id

Definition at line 48 of file ui_node_model.h.

Referenced by UI_GetUIModel(), UI_ListUIModels_f(), and UI_ParseUIModel().

char* uiModel_s::model

Definition at line 53 of file ui_node_model.h.

Referenced by UI_DrawModelNodeWithUIModel(), and UI_ListUIModels_f().

struct uiModel_s* uiModel_s::next

Definition at line 57 of file ui_node_model.h.

Referenced by UI_DrawModelNodeWithUIModel(), UI_ListUIModels_f(), and UI_ParseUIModel().

vec3_t uiModel_s::origin

Definition at line 55 of file ui_node_model.h.

Referenced by UI_DrawModelNodeWithUIModel().

char* uiModel_s::parent

parent model id

Definition at line 50 of file ui_node_model.h.

Referenced by UI_DrawModelNodeWithUIModel().

vec3_t uiModel_s::scale

Definition at line 55 of file ui_node_model.h.

Referenced by UI_DrawModelNodeWithUIModel().

int uiModel_s::skin

skin number to use - default 0 (first skin)

Definition at line 52 of file ui_node_model.h.

Referenced by UI_DrawModelNodeWithUIModel().

char* uiModel_s::tag

the tag the model should placed onto

Definition at line 51 of file ui_node_model.h.

Referenced by UI_DrawModelNodeWithUIModel().


The documentation for this struct was generated from the following file: