UFO: Alien Invasion
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Files | |
file | chr_shared.cpp [code] |
file | chr_shared.h [code] |
file | g_actor.cpp [code] |
file | g_actor.h [code] |
file | g_ai.cpp [code] |
Artificial Intelligence for opponents or human controlled actors that are panicked. | |
file | g_ai.h [code] |
Artificial Intelligence functions. | |
file | g_ai_lua.cpp [code] |
Artificial Intelligence. | |
file | g_camera.cpp [code] |
file | g_client.cpp [code] |
Main part of the game logic. | |
file | g_client.h [code] |
Interface for g_client.cpp. | |
file | g_cmds.cpp [code] |
Player commands. | |
file | g_combat.cpp [code] |
All parts of the main game logic that are combat related. | |
file | g_combat.h [code] |
All parts of the main game logic that are combat related. | |
file | g_edict.h [code] |
Local definitions for game module. | |
file | g_edicts.cpp [code] |
functions to handle the storage of all edicts in the game module. | |
file | g_edicts.h [code] |
functions to handle the storage and lifecycle of all edicts in the game module. | |
file | g_events.cpp [code] |
file | g_events.h [code] |
Event related headers. | |
file | g_func.cpp [code] |
func_* edicts | |
file | g_func.h [code] |
func_* edicts | |
file | g_health.cpp [code] |
file | g_health.h [code] |
file | g_inventory.cpp [code] |
file | g_inventory.h [code] |
file | g_local.h [code] |
Local definitions for game module. | |
file | g_main.cpp [code] |
Main game functions. | |
file | g_match.cpp [code] |
Match related functions. | |
file | g_match.h [code] |
Match related functions. | |
file | g_mission.cpp [code] |
Mission related code - king of the hill and so on. | |
file | g_mission.h [code] |
Mission related code - king of the hill and so on. | |
file | g_morale.cpp [code] |
file | g_move.cpp [code] |
file | g_move.h [code] |
file | g_reaction.cpp [code] |
Reaction fire code. | |
file | g_reaction.h [code] |
Reaction fire system. | |
file | g_round.cpp [code] |
file | g_spawn.cpp [code] |
Brings new objects into the world. | |
file | g_spawn.h [code] |
Brings new objects into the world. | |
file | g_stats.cpp [code] |
file | g_svcmds.cpp [code] |
Server commands. | |
file | g_trigger.cpp [code] |
Trigger functions. | |
file | g_trigger.h [code] |
Trigger functions. | |
file | g_utils.cpp [code] |
Misc utility functions for game module. | |
file | g_utils.h [code] |
Misc utility functions for game module. | |
file | g_vis.cpp [code] |
file | g_vis.h [code] |
file | game.h [code] |
Interface to game library. | |
file | inv_shared.cpp [code] |
Common object-, inventory-, container- and firemode-related functions. | |
file | inv_shared.h [code] |
common object-, inventory-, container- and firemode-related functions headers. | |
file | inventory.cpp [code] |
file | inventory.h [code] |
file | q_shared.cpp [code] |
Common functions. | |
file | q_shared.h [code] |
Common header file. | |
file | q_sizes.h [code] |
file | srvedict.h [code] |
Interface to game library. | |