UFO: Alien Invasion
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game Directory Reference

Files

file  chr_shared.cpp [code]
 
file  chr_shared.h [code]
 
file  g_actor.cpp [code]
 
file  g_actor.h [code]
 
file  g_ai.cpp [code]
 Artificial Intelligence for opponents or human controlled actors that are panicked.
 
file  g_ai.h [code]
 Artificial Intelligence functions.
 
file  g_ai_lua.cpp [code]
 Artificial Intelligence.
 
file  g_camera.cpp [code]
 
file  g_client.cpp [code]
 Main part of the game logic.
 
file  g_client.h [code]
 Interface for g_client.cpp.
 
file  g_cmds.cpp [code]
 Player commands.
 
file  g_combat.cpp [code]
 All parts of the main game logic that are combat related.
 
file  g_combat.h [code]
 All parts of the main game logic that are combat related.
 
file  g_edict.h [code]
 Local definitions for game module.
 
file  g_edicts.cpp [code]
 functions to handle the storage of all edicts in the game module.
 
file  g_edicts.h [code]
 functions to handle the storage and lifecycle of all edicts in the game module.
 
file  g_events.cpp [code]
 
file  g_events.h [code]
 Event related headers.
 
file  g_func.cpp [code]
 func_* edicts
 
file  g_func.h [code]
 func_* edicts
 
file  g_health.cpp [code]
 
file  g_health.h [code]
 
file  g_inventory.cpp [code]
 
file  g_inventory.h [code]
 
file  g_local.h [code]
 Local definitions for game module.
 
file  g_main.cpp [code]
 Main game functions.
 
file  g_match.cpp [code]
 Match related functions.
 
file  g_match.h [code]
 Match related functions.
 
file  g_mission.cpp [code]
 Mission related code - king of the hill and so on.
 
file  g_mission.h [code]
 Mission related code - king of the hill and so on.
 
file  g_morale.cpp [code]
 
file  g_move.cpp [code]
 
file  g_move.h [code]
 
file  g_reaction.cpp [code]
 Reaction fire code.
 
file  g_reaction.h [code]
 Reaction fire system.
 
file  g_round.cpp [code]
 
file  g_spawn.cpp [code]
 Brings new objects into the world.
 
file  g_spawn.h [code]
 Brings new objects into the world.
 
file  g_stats.cpp [code]
 
file  g_svcmds.cpp [code]
 Server commands.
 
file  g_trigger.cpp [code]
 Trigger functions.
 
file  g_trigger.h [code]
 Trigger functions.
 
file  g_utils.cpp [code]
 Misc utility functions for game module.
 
file  g_utils.h [code]
 Misc utility functions for game module.
 
file  g_vis.cpp [code]
 
file  g_vis.h [code]
 
file  game.h [code]
 Interface to game library.
 
file  inv_shared.cpp [code]
 Common object-, inventory-, container- and firemode-related functions.
 
file  inv_shared.h [code]
 common object-, inventory-, container- and firemode-related functions headers.
 
file  inventory.cpp [code]
 
file  inventory.h [code]
 
file  q_shared.cpp [code]
 Common functions.
 
file  q_shared.h [code]
 Common header file.
 
file  q_sizes.h [code]
 
file  srvedict.h [code]
 Interface to game library.