UFO: Alien Invasion
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Go to the source code of this file.
Functions | |
bool | CHRSH_IsTeamDefAlien (const teamDef_t *const td) |
Check if a team definition is alien. More... | |
bool | CHRSH_IsArmourUseableForTeam (const objDef_t *od, const teamDef_t *teamDef) |
bool | CHRSH_IsTeamDefRobot (const teamDef_t *const td) |
Check if a team definition is a robot. More... | |
const chrTemplate_t * | CHRSH_GetTemplateByID (const teamDef_t *teamDef, const char *templateId) |
static void | CHRSH_UpdateCharacterWithEffect (character_t &chr, const itemEffect_t &e) |
Assign the effect values to the character. More... | |
void | CHRSH_UpdateImplants (character_t &chr) |
Updates the characters permanent implants. Called every day. More... | |
const implant_t * | CHRSH_ApplyImplant (character_t &chr, const implantDef_t &def) |
Add a new implant to a character. More... | |
void | CHRSH_CharGenAbilitySkills (character_t *chr, bool multiplayer, const char *templateId) |
Generates a skill and ability set for any character. More... | |
const char * | CHRSH_CharGetBody (const character_t *const chr) |
Returns the body model for the soldiers for armoured and non armoured soldiers. More... | |
const char * | CHRSH_CharGetHead (const character_t *const chr) |
Returns the head model for the soldiers for armoured and non armoured soldiers. More... | |
Definition in file chr_shared.cpp.
const implant_t* CHRSH_ApplyImplant | ( | character_t & | chr, |
const implantDef_t & | def | ||
) |
Add a new implant to a character.
Definition at line 179 of file chr_shared.cpp.
References Com_Printf(), implant_s::def, i, objDef_s::id, objDef_s::implant, character_s::implants, implantDef_s::installationTime, implant_s::installedTime, itemEffect_s::isPermanent, implantDef_s::item, lengthof, OBJZERO, itemEffect_s::period, objDef_s::strengthenEffect, and implant_s::trigger.
Referenced by RunImplant().
void CHRSH_CharGenAbilitySkills | ( | character_t * | chr, |
bool | multiplayer, | ||
const char * | templateId | ||
) |
Generates a skill and ability set for any character.
[in] | chr | Pointer to the character, for which we generate stats. |
[in] | multiplayer | If this is true we use the skill values from soldier_mp |
[in] | templateId | Specifies the template to be used for non-MP |
Definition at line 220 of file chr_shared.cpp.
References ABILITY_MIND, teamDef_s::characterTemplates, CHRSH_GetTemplateByID(), chrScoreGlobal_s::experience, f, frand(), GET_MORALE, character_s::HP, i, chrTemplate_s::id, teamDef_s::id, chrScoreGlobal_s::initialSkills, int(), MAX_SKILL, character_s::maxHP, character_s::morale, teamDef_s::numTemplates, Q_strnull(), chrTemplate_s::rate, character_s::score, SKILL_NUM_TYPES, chrTemplate_s::skills, chrScoreGlobal_s::skills, Sys_Error(), teamDef_s::team, TEAM_PHALANX, and character_s::teamDef.
Referenced by AI_SetStats(), and CL_GenerateCharacter().
const char* CHRSH_CharGetBody | ( | const character_t *const | chr | ) |
Returns the body model for the soldiers for armoured and non armoured soldiers.
[in] | chr | Pointer to character struct |
Definition at line 296 of file chr_shared.cpp.
References objDef_s::armourPath, character_s::body, CHRSH_IsTeamDefRobot(), Com_sprintf(), Item::def(), Inventory::getArmour(), character_s::inv, objDef_s::isArmour(), MAX_VAR, character_s::path, Sys_Error(), and character_s::teamDef.
Referenced by AI_InitPlayer(), CL_CharacterSkillAndScoreCvars(), CP_UpdateActorAircraftVar(), G_ClientAssignDefaultActorValues(), and GAME_LoadCharacter().
const char* CHRSH_CharGetHead | ( | const character_t *const | chr | ) |
Returns the head model for the soldiers for armoured and non armoured soldiers.
[in] | chr | Pointer to character struct |
Definition at line 318 of file chr_shared.cpp.
References objDef_s::armourPath, Com_sprintf(), Item::def(), Inventory::getArmour(), character_s::head, character_s::inv, objDef_s::isArmour(), MAX_VAR, character_s::path, teamDef_s::robot, Sys_Error(), and character_s::teamDef.
Referenced by AI_InitPlayer(), CL_CharacterSkillAndScoreCvars(), CP_UpdateActorAircraftVar(), G_ClientAssignDefaultActorValues(), and GAME_LoadCharacter().
const chrTemplate_t* CHRSH_GetTemplateByID | ( | const teamDef_t * | teamDef, |
const char * | templateId | ||
) |
Definition at line 107 of file chr_shared.cpp.
References teamDef_s::characterTemplates, i, chrTemplate_s::id, teamDef_s::numTemplates, Q_streq, and Q_strnull().
Referenced by CHRSH_CharGenAbilitySkills(), and CP_ParseAlienTeam().
Definition at line 87 of file chr_shared.cpp.
References teamDef_s::armour, objDef_s::isArmour(), teamDef_s::team, and objDef_s::useable.
Referenced by GAME_ItemIsUseable(), and TEST_F().
bool CHRSH_IsTeamDefAlien | ( | const teamDef_t *const | td | ) |
Check if a team definition is alien.
[in] | td | Pointer to the team definition to check. |
Definition at line 82 of file chr_shared.cpp.
References teamDef_s::team, and TEAM_ALIEN.
Referenced by AI_SetStats(), CP_ParseCampaignData(), G_TreatActor(), GAME_CP_TeamIsKnown(), GAME_SK_SetMissionParameters(), and AlienContainment::isLifeSupported().
bool CHRSH_IsTeamDefRobot | ( | const teamDef_t *const | td | ) |
Check if a team definition is a robot.
[in] | td | Pointer to the team definition to check. |
Definition at line 102 of file chr_shared.cpp.
References teamDef_s::robot.
Referenced by AI_FindBestFiredef(), AI_SetStats(), CHRSH_CharGetBody(), G_ActorSetMaxs(), G_BleedWounds(), G_Damage(), G_MoraleBehaviour(), HOS_EntryWoundData(), HUD_ActorWoundData_f(), and AlienContainment::isLifeSupported().
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static |
Assign the effect values to the character.
Definition at line 120 of file chr_shared.cpp.
References ABILITY_ACCURACY, ABILITY_MIND, ABILITY_POWER, ABILITY_SPEED, itemEffect_s::accuracy, EQUAL_EPSILON, itemEffect_s::mind, itemEffect_s::morale, character_s::morale, itemEffect_s::power, character_s::score, chrScoreGlobal_s::skills, and itemEffect_s::TUs.
Referenced by CHRSH_UpdateImplants().
void CHRSH_UpdateImplants | ( | character_t & | chr | ) |
Updates the characters permanent implants. Called every day.
Definition at line 139 of file chr_shared.cpp.
References CHRSH_UpdateCharacterWithEffect(), implant_s::def, i, character_s::implants, implant_s::installedTime, itemEffect_s::isPermanent, implantDef_s::item, lengthof, itemEffect_s::period, implant_s::removedTime, objDef_s::strengthenEffect, and implant_s::trigger.
Referenced by HOS_HospitalRun(), and RunImplant().