UFO: Alien Invasion
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#include "../client.h"
#include "cl_view.h"
#include "cl_hud.h"
#include "../input/cl_input.h"
#include "events/e_parse.h"
Go to the source code of this file.
Macros | |
#define | MIN_CAMROT_SPEED 5 |
#define | MIN_CAMROT_ACCEL 5 |
#define | MAX_CAMROT_SPEED 1000 |
#define | MAX_CAMROT_ACCEL 1000 |
#define | MIN_CAMMOVE_SPEED 150 |
#define | MIN_CAMMOVE_ACCEL 150 |
#define | MAX_CAMMOVE_SPEED 3000 |
#define | MAX_CAMMOVE_ACCEL 3000 |
#define | LEVEL_MIN 0.05 |
#define | LEVEL_SPEED 3.0 |
#define | MIN_CAMZOOM_QUANT 0.05 |
#define | MAX_CAMZOOM_QUANT 1.0 |
Functions | |
static void | CL_ClampCamToMap (const float border) |
forces the camera to stay within the horizontal bounds of the map plus some border More... | |
void | CL_CameraMove (void) |
Update the camera position. This can be done in two different reasons. The first is the user input, the second is an active camera route. The camera route overrides the user input and is lerping the movement until the final position is reached. More... | |
void | CL_CameraRoute (const pos3_t from, const pos3_t target) |
Interpolates the camera movement from the given start point to the given end point. More... | |
void | CL_CheckCameraRoute (const pos3_t from, const pos3_t target) |
Only moves the camera to the given target location if its not yet close enough. More... | |
void | CL_CameraZoomIn (void) |
Zooms the scene of the battlefield in. More... | |
void | CL_CameraZoomOut (void) |
Zooms the scene of the battlefield out. More... | |
static void | CL_CamSetAngles_f (void) |
static void | CL_CamSetZoom_f (void) |
static void | CL_CenterCameraIntoMap_f (void) |
void | CL_CameraInit (void) |
Variables | |
static bool | cameraRoute = false |
static int | cameraRouteEnd |
static vec3_t | routeFrom |
static vec3_t | routeDelta |
static float | routeDist |
const float | MIN_ZOOM = 0.5 |
const float | MAX_ZOOM = 32.0 |
static cvar_t * | cl_camrotspeed |
static cvar_t * | cl_cammovespeed |
static cvar_t * | cl_cammoveaccel |
static cvar_t * | cl_campitchmin |
static cvar_t * | cl_campitchmax |
static cvar_t * | cl_camzoomspeed |
cvar_t * | cl_camzoommax |
cvar_t * | cl_camzoomquant |
cvar_t * | cl_camzoommin |
cvar_t * | cl_centerview |
#define LEVEL_MIN 0.05 |
Definition at line 55 of file cl_camera.cpp.
Referenced by CL_CameraMove().
#define LEVEL_SPEED 3.0 |
Definition at line 56 of file cl_camera.cpp.
Referenced by CL_CameraMove().
#define MAX_CAMMOVE_ACCEL 3000 |
Definition at line 54 of file cl_camera.cpp.
Referenced by CL_CameraMove().
#define MAX_CAMMOVE_SPEED 3000 |
Definition at line 53 of file cl_camera.cpp.
Referenced by CL_CameraMove().
#define MAX_CAMROT_ACCEL 1000 |
Definition at line 50 of file cl_camera.cpp.
#define MAX_CAMROT_SPEED 1000 |
Definition at line 49 of file cl_camera.cpp.
Referenced by CL_CameraMove().
#define MAX_CAMZOOM_QUANT 1.0 |
Definition at line 58 of file cl_camera.cpp.
Referenced by CL_CameraZoomIn(), and CL_CameraZoomOut().
#define MIN_CAMMOVE_ACCEL 150 |
Definition at line 52 of file cl_camera.cpp.
Referenced by CL_CameraMove().
#define MIN_CAMMOVE_SPEED 150 |
Definition at line 51 of file cl_camera.cpp.
Referenced by CL_CameraMove().
#define MIN_CAMROT_ACCEL 5 |
Definition at line 48 of file cl_camera.cpp.
#define MIN_CAMROT_SPEED 5 |
Definition at line 47 of file cl_camera.cpp.
Referenced by CL_CameraMove().
#define MIN_CAMZOOM_QUANT 0.05 |
Definition at line 57 of file cl_camera.cpp.
Referenced by CL_CameraZoomIn(), and CL_CameraZoomOut().
Definition at line 391 of file cl_camera.cpp.
References CL_CamSetAngles_f(), CL_CamSetZoom_f(), CL_CenterCameraIntoMap_f(), Cmd_AddCommand(), CVAR_ARCHIVE, and Cvar_Get().
Referenced by CL_InitLocal().
Update the camera position. This can be done in two different reasons. The first is the user input, the second is an active camera route. The camera route overrides the user input and is lerping the movement until the final position is reached.
Definition at line 93 of file cl_camera.cpp.
References camera_s::angles, AngleVectors(), camera_s::axis, ca_active, clientBattleScape_s::cam, CAMERA_LEVEL_HEIGHT, CAMERA_START_DIST, CAMERA_START_HEIGHT, cameraRoute, cameraRouteEnd, camera_s::camorg, cl, CL_BlockBattlescapeEvents(), CL_ClampCamToMap(), CL_GetKeyMouseState(), cl_isometric, CL_ViewCalcFieldOfViewX(), cl_worldlevel, cls, DotProduct, client_static_s::frametime, i, cvar_s::integer, camera_s::lerplevel, LEVEL_MIN, LEVEL_SPEED, MAX_CAMMOVE_ACCEL, MAX_CAMMOVE_SPEED, MAX_CAMROT_SPEED, MAX_ZOOM, MIN_CAMMOVE_ACCEL, MIN_CAMMOVE_SPEED, MIN_CAMROT_SPEED, MIN_ZOOM, camera_s::omega, camera_s::origin, PITCH, ROLL, routeDelta, routeDist, routeFrom, camera_s::speed, client_static_s::state, STATE_FORWARD, STATE_RIGHT, STATE_ROT, STATE_TILT, STATE_ZOOM, clientBattleScape_s::time, torad, UNIT_SIZE, cvar_s::value, VectorClear, VectorDist, VectorLength(), VectorMA(), VectorNormalize(), VectorNormalize2(), VectorScale, VectorSet, viddef, viddef_t::viewHeight, viddef_t::viewWidth, YAW, and camera_s::zoom.
Referenced by CL_Frame().
Interpolates the camera movement from the given start point to the given end point.
[in] | from | The grid position to start the camera movement from |
[in] | target | The grid position to move the camera to |
Definition at line 250 of file cl_camera.cpp.
References clientBattleScape_s::cam, cameraRoute, cl, CL_BlockBattlescapeEvents(), Cvar_SetValue(), cvar_s::integer, camera_s::origin, PosToVec, routeDelta, routeDist, routeFrom, camera_s::speed, UNIT_SIZE, VectorClear, VectorCompareEps(), VectorCopy, VectorLength(), VectorNormalize(), and VectorSubtract.
Referenced by CL_CheckCameraRoute().
Zooms the scene of the battlefield in.
Definition at line 302 of file cl_camera.cpp.
References clientBattleScape_s::cam, cl, CL_ViewCalcFieldOfViewX(), MAX_CAMZOOM_QUANT, MAX_ZOOM, MIN_CAMZOOM_QUANT, cvar_s::value, and camera_s::zoom.
Referenced by CL_ZoomInQuant_f(), and uiBattleScapeNode::onScroll().
Zooms the scene of the battlefield out.
Definition at line 325 of file cl_camera.cpp.
References clientBattleScape_s::cam, cl, CL_ViewCalcFieldOfViewX(), MAX_CAMZOOM_QUANT, MIN_CAMZOOM_QUANT, MIN_ZOOM, cvar_s::value, and camera_s::zoom.
Referenced by CL_ZoomOutQuant_f(), and uiBattleScapeNode::onScroll().
Definition at line 357 of file cl_camera.cpp.
References camera_s::angles, clientBattleScape_s::cam, cl, Cmd_Argc(), Cmd_Argv(), Com_Printf(), PITCH, ROLL, and YAW.
Referenced by CL_CameraInit().
Definition at line 371 of file cl_camera.cpp.
References clientBattleScape_s::cam, cl, Cmd_Argc(), Cmd_Argv(), Com_Printf(), MAX_ZOOM, MIN_ZOOM, cvar_s::value, and camera_s::zoom.
Referenced by CL_CameraInit().
Definition at line 386 of file cl_camera.cpp.
References clientBattleScape_s::cam, cl, AABB::getCenter(), mapData_s::mapBox, clientBattleScape_s::mapData, and camera_s::origin.
Referenced by CL_CameraInit().
Only moves the camera to the given target location if its not yet close enough.
Definition at line 285 of file cl_camera.cpp.
References clientBattleScape_s::cam, cl, CL_CameraRoute(), Cvar_SetValue(), camera_s::origin, VecToPos, and Vector2Dist.
Referenced by CL_ActorAppear(), CL_ActorStartShoot(), CL_MoveView(), and LE_CenterView().
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forces the camera to stay within the horizontal bounds of the map plus some border
Definition at line 75 of file cl_camera.cpp.
References clientBattleScape_s::cam, cl, AABB::getMaxX(), AABB::getMaxY(), AABB::getMinX(), AABB::getMinY(), mapData_s::mapBox, clientBattleScape_s::mapData, and camera_s::origin.
Referenced by CL_CameraMove().
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Definition at line 34 of file cl_camera.cpp.
Referenced by CL_CameraMove(), and CL_CameraRoute().
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Definition at line 35 of file cl_camera.cpp.
Referenced by CL_CameraMove().
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Definition at line 62 of file cl_camera.cpp.
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Definition at line 61 of file cl_camera.cpp.
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Definition at line 64 of file cl_camera.cpp.
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Definition at line 63 of file cl_camera.cpp.
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Definition at line 60 of file cl_camera.cpp.
cvar_t* cl_camzoommax |
Definition at line 66 of file cl_camera.cpp.
cvar_t* cl_camzoommin |
Definition at line 68 of file cl_camera.cpp.
Referenced by CL_ViewCalcFieldOfViewX().
cvar_t* cl_camzoomquant |
Definition at line 67 of file cl_camera.cpp.
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Definition at line 65 of file cl_camera.cpp.
cvar_t* cl_centerview |
Definition at line 69 of file cl_camera.cpp.
Referenced by LE_CenterView().
const float MAX_ZOOM = 32.0 |
Definition at line 44 of file cl_camera.cpp.
Referenced by CL_CameraMove(), CL_CameraZoomIn(), and CL_CamSetZoom_f().
const float MIN_ZOOM = 0.5 |
Definition at line 40 of file cl_camera.cpp.
Referenced by CL_CameraMove(), CL_CameraZoomOut(), CL_CamSetZoom_f(), and SEQ_SetCamera().
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Definition at line 36 of file cl_camera.cpp.
Referenced by CL_CameraMove(), and CL_CameraRoute().
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Definition at line 37 of file cl_camera.cpp.
Referenced by CL_CameraMove(), and CL_CameraRoute().
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Definition at line 36 of file cl_camera.cpp.
Referenced by CL_CameraMove(), and CL_CameraRoute().