25 #include "../../../../client.h"
26 #include "../../../cl_view.h"
void CL_ViewCenterAtGridPosition(const pos3_t pos)
Centers the camera on a given grid field.
void NET_ReadFormat(dbuffer *buf, const char *format,...)
The user-friendly version of NET_ReadFormat that reads variable arguments from a buffer according to ...
void CL_CheckCameraRoute(const pos3_t from, const pos3_t target)
Only moves the camera to the given target location if its not yet close enough.
#define VecToPos(v, p)
Map boundary is +/- MAX_WORLD_WIDTH - to get into the positive area we add the possible max negative ...
void CL_CenterView(const eventRegister_t *self, dbuffer *msg)
Struct that defines one particular event with all its callbacks and data.
void CL_MoveView(const eventRegister_t *self, dbuffer *msg)