28 #include "../common/common.h"
31 #define bindtextdomain(IGNORE1, IGNORE2)
32 #define bind_textdomain_codeset(IGNORE1, IGNORE2)
33 #define textdomain(IGNORE1)
34 #define gettext(String) gettext_noop(String)
42 #define TEXT_DOMAIN "ufoai"
43 #define _(String) gettext(String)
44 #define gettext_noop(String) String
45 #define N_(String) gettext_noop (String)
47 #define INVDEF(containerID) (&csi.ids[(containerID)])
50 #define XVI_HEIGHT 256
51 #define RADAR_WIDTH 512
52 #define RADAR_HEIGHT 256
82 #define MapDef_ForeachSingleplayer(var) MapDef_ForeachCondition(var, (var)->singleplayer)
83 #define MapDef_ForeachSingleplayerCampaign(var) MapDef_ForeachCondition(var, (var)->singleplayer && (var)->campaign)
memPool_t * cl_genericPool
byte r_xviAlpha[XVI_WIDTH *XVI_HEIGHT]
Engine-side time information in the game.
mapDef_t * Com_GetMapDefinitionByID(const char *mapDefID)
byte r_radarSourcePic[RADAR_WIDTH *RADAR_HEIGHT]
struct geoscapeData_s geoscapeData_t
byte r_radarPic[RADAR_WIDTH *RADAR_HEIGHT]