Changelog/2.0
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Changes since last released version
Not yet released.
Note: These changes also went into the next version 2.1. Since development went a bit too fast :) we decided to skip a final 2.0 release and skip directly to UFO:AI 2.1. Sorry for the confusion. -- The UFOAI Development Team
Features
- Weapon balance tweaks
- Auto-equip tweaks
- More tooltips and improved HUD button behavior
Bugfixes
- Lots of bug fixes including:
- Crash on startup under Windows 2000 professional
- Windows directX Sound driver is working again
- #1550219 Display corrupted by white textures
- #1599253 Reproducable crash in alien round
- #1598658 Cannot change snd engine back to sdl from alsa
- #1598550 Base-layout mixup during base-defense
- #1560368 Body blocks line of fire
- #1542759 Aliens drop their inventory before death animation
- #1526986 Aliens shoot at dead soldiers
- #1537104 Alien spotted from wrong soldier
- #1537122 Update of movement between crouch/standing up
- #1597268 Error decompressing data in 'slotX'
- #1599131 Gamecalendar vs. storyline
- Fixed display of targetting cursor when aiming at a person or alien
- Synchronise death messages with death animations
- Corrected tilt for rocket after firing the rocket launcher at a vertical angle
- Numerous map fixes: #1567986, #1598703, #1601865, #1541957, #1601968, #1597871, #1562192, #1567659
- checked and balanced the new weapons
- TODO - finish this list
Released
- Version 2.0-RC6 (2006-11-15)
- Version 2.0-RC5 (2006-09-27)
- Version 2.0-RC4 (2006-08-29)
- Version 2.0-RC3 (2006-07-19)
- Version 2.0-RC2 (2006-06-16)
- Version 2.0-RC1 (2006-06-15)