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- #redirect [[Equipment/Human Weapons/Rocket Launcher (RPG)]]59 bytes (7 words) - 16:05, 6 June 2006
- 55 bytes (6 words) - 01:52, 1 July 2006
- #redirect [[Equipment/Primary Weapons/Rocket Launcher (RPG)]]61 bytes (7 words) - 03:02, 29 June 2006
Page text matches
- #REDIRECT [[Translation:Rpg txt/ru]]36 bytes (5 words) - 13:33, 2 October 2010
- #REDIRECT [[Translation:Rpg txt/uk]]36 bytes (5 words) - 13:46, 2 October 2010
- #REDIRECT [[Translation:Rpg txt/de]]36 bytes (5 words) - 12:46, 2 October 2010
- #REDIRECT [[Translation:Rpg txt/es]]36 bytes (5 words) - 13:29, 2 October 2010
- #REDIRECT [[Translation:Rpg txt/fr]]36 bytes (5 words) - 13:26, 2 October 2010
- #REDIRECT [[Translation:Rpg txt/sv]]36 bytes (5 words) - 13:36, 2 October 2010
- #REDIRECT [[Translation:Rpg txt/cs]]36 bytes (5 words) - 13:35, 2 October 2010
- #REDIRECT [[Translation:Rpg txt/en]]36 bytes (5 words) - 12:41, 2 October 2010
- #REDIRECT [[Translation:Rpg txt/pl]]36 bytes (5 words) - 13:31, 2 October 2010
- #REDIRECT [[Translation:Rpg ammo txt/ru]]41 bytes (6 words) - 13:33, 2 October 2010
- #REDIRECT [[Translation:Rpg ammo txt/uk]]41 bytes (6 words) - 13:46, 2 October 2010
- #REDIRECT [[Translation:Rpg ammo txt/de]]41 bytes (6 words) - 12:46, 2 October 2010
- #REDIRECT [[Translation:Rpg txt/zh CN]]39 bytes (6 words) - 13:47, 2 October 2010
- #REDIRECT [[Translation:Rpg ammo txt/es]]41 bytes (6 words) - 13:29, 2 October 2010
- #REDIRECT [[Translation:Rpg ammo txt/fr]]41 bytes (6 words) - 13:26, 2 October 2010
- #REDIRECT [[Translation:Rpg ammo txt/cs]]41 bytes (6 words) - 13:35, 2 October 2010
- #REDIRECT [[Translation:Rpg ammo txt/en]]41 bytes (6 words) - 12:41, 2 October 2010
- #REDIRECT [[Translation:Rpg ammo txt/pl]]41 bytes (6 words) - 13:31, 2 October 2010
- #REDIRECT [[Translation:Rpg incendiary ammo txt/pl]]52 bytes (7 words) - 13:31, 2 October 2010
- #REDIRECT [[Translation:Rpg incendiary ammo txt/ru]]52 bytes (7 words) - 13:33, 2 October 2010
- #REDIRECT [[Translation:Rpg incendiary ammo txt/uk]]52 bytes (7 words) - 13:46, 2 October 2010
- #REDIRECT [[Translation:Rpg incendiary ammo txt/de]]52 bytes (7 words) - 12:46, 2 October 2010
- #REDIRECT [[Translation:Rpg ammo txt/zh CN]]44 bytes (7 words) - 13:47, 2 October 2010
- #REDIRECT [[Translation:Rpg incendiary ammo txt/es]]52 bytes (7 words) - 13:29, 2 October 2010
- #redirect [[Equipment/Primary Weapons/Rocket Launcher (RPG)]]61 bytes (7 words) - 03:02, 29 June 2006
- #REDIRECT [[Translation:Rpg incendiary ammo txt/fr]]52 bytes (7 words) - 13:26, 2 October 2010
- #redirect [[Equipment/Human Weapons/Rocket Launcher (RPG)]]59 bytes (7 words) - 16:05, 6 June 2006
- #REDIRECT [[Translation:Rpg incendiary ammo txt/en]]52 bytes (7 words) - 12:41, 2 October 2010
- #REDIRECT [[Translation:Rpg incendiary ammo txt/cs]]52 bytes (7 words) - 13:35, 2 October 2010
- #REDIRECT [[Translation:Rpg incendiary ammo txt/zh CN]]55 bytes (8 words) - 13:47, 2 October 2010
- #REDIRECT [[Translation:Rpg incendiary ammo txt/es ES]]55 bytes (8 words) - 13:30, 2 October 2010
- #REDIRECT [[Translation:Rpg ammo txt/es ES]]44 bytes (7 words) - 13:30, 2 October 2010
- #REDIRECT [[Translation:Rpg txt/es ES]]39 bytes (6 words) - 13:30, 2 October 2010
- ...ely small initial impulse are more prone to deviate from target than heavy RPG rocket or high-velocity sniper rifle bullet. Small warheads of explosive pr2 KB (268 words) - 19:46, 4 October 2012
- The tachyon ammo for RPG-37 is a definite human advantage over aliens in this devastating war. We ar1 KB (153 words) - 14:51, 16 January 2007
- * New soldier weapons: Encased Plasma Ammo, Hybrid RPG Ammo, Antimatter Bolter Ammo2 KB (196 words) - 19:45, 1 June 2014
- ** <code>rpg</code> * '''<code>3</code>''' - rpg (shoulder mounted weapons)4 KB (652 words) - 19:49, 4 October 2012
- * wiki: [[Translation:rpg txt/en|Rocket Launcher]] * wiki: [[Translation:rpg txt/de|Raketenwerfer]]79 KB (9,485 words) - 18:07, 24 July 2012
- * [[Equipment/Primary Weapons/Tachyon Missile Launcher]] (duplicate --- RPG)4 KB (448 words) - 10:03, 24 July 2015
- # <code>rpg</code> ...r animation]]). This is useful because a pistol will not be carried like a rpg. This affects walking and standing with a weapon.12 KB (1,824 words) - 05:16, 29 March 2013
- * {{done}} RPG12 KB (1,501 words) - 12:23, 1 October 2013
- ** increase RPG damage and splash radius to compensate for high TU and weight costs ** Add emails to Hybrid RPG ammo definition (still doesn't appear, see {{bug|4902}})34 KB (5,004 words) - 20:29, 24 January 2014
- * updated rpg model27 KB (4,108 words) - 12:15, 14 January 2011
- ** Added Human-Alien Hybrid RPG Rocket30 KB (4,616 words) - 18:39, 6 February 2013