UFO: Alien Invasion
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#include "../../../../client.h"
#include "../../../../ui/ui_main.h"
#include "../../../../cgame/cl_game.h"
#include "../../../cl_localentity.h"
#include "../../../cl_actor.h"
#include "e_event_reset.h"
Go to the source code of this file.
Functions | |
void | CL_Reset (const eventRegister_t *self, dbuffer *msg) |
void CL_Reset | ( | const eventRegister_t * | self, |
dbuffer * | msg | ||
) |
Definition at line 36 of file e_event_reset.cpp.
References clientBattleScape_s::actTeam, cl, CL_ActorSelect(), CL_CompleteRecalcRouting(), cls, Com_Printf(), client_static_s::isOurRound(), NET_ReadFormat(), clientBattleScape_s::numTeamList, clientBattleScape_s::pnum, client_static_s::team, and UI_ExecuteConfunc().