UFO: Alien Invasion
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#include "../../e_main.h"
Go to the source code of this file.
Functions | |
int | CL_InvDelTime (const struct eventRegister_s *self, dbuffer *msg, eventTiming_t *eventTiming) |
Decides if following events should be delayed. More... | |
void | CL_InvDel (const eventRegister_t *self, dbuffer *msg) |
void CL_InvDel | ( | const eventRegister_t * | self, |
dbuffer * | msg | ||
) |
Definition at line 48 of file e_event_invdel.cpp.
References CID_HEADGEAR, CID_LEFT, CID_RIGHT, cls, Cmd_ExecuteString(), Com_Error(), ERR_DROP, ET_ACTOR, ET_ACTOR2x2, Inventory::getItemAtPos(), le_s::headgear, client_static_s::i, le_s::inv, INVDEF, LE_Get(), LE_IsItem, LE_PlaceItem(), LE_SetThink(), le_s::left, LET_StartIdle(), NET_ReadFormat(), NONE, InventoryInterface::removeFromInventory(), le_s::right, selActor, and le_s::type.
int CL_InvDelTime | ( | const struct eventRegister_s * | self, |
dbuffer * | msg, | ||
eventTiming_t * | eventTiming | ||
) |
Decides if following events should be delayed.
Definition at line 33 of file e_event_invdel.cpp.
References cl, eventTiming_s::impactTime, eventTiming_s::nextTime, eventTiming_s::parsedDeath, eventTiming_s::parsedShot, eventTiming_s::shootTime, and clientBattleScape_s::time.