UFO: Alien Invasion
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#include "../../e_main.h"
Go to the source code of this file.
Functions | |
void | CL_DoEndRound (const eventRegister_t *self, dbuffer *msg) |
Performs end-of-turn processing. More... | |
void CL_DoEndRound | ( | const eventRegister_t * | self, |
dbuffer * | msg | ||
) |
Performs end-of-turn processing.
[in] | self | Pointer to the event structure that is currently executed |
[in] | msg | The netchannel message |
Definition at line 39 of file e_event_doendround.cpp.
References _, clientBattleScape_s::actTeam, cl, CL_ActorConditionalMoveCalc(), CL_ParticleCheckRounds(), cls, Com_Printf(), HUD_DisplayMessage(), client_static_s::isOurRound(), NET_ReadByte(), RDF_IRGOGGLES, refdef, rendererData_t::rendererFlags, S_StartLocalSample(), selActor, SND_VOLUME_DEFAULT, and UI_ExecuteConfunc().