UFO: Alien Invasion
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campaign Directory Reference

Directories

directory  missions
 
directory  save
 

Files

file  aliencargo.cpp [code]
 Alien cargo class.
 
file  aliencargo.h [code]
 Alien cargo class header.
 
file  aliencontainment.cpp [code]
 Alien containment class.
 
file  aliencontainment.h [code]
 Alien containment class header.
 
file  cl_game_campaign.cpp [code]
 Singleplayer campaign game type code.
 
file  cl_game_campaign.h [code]
 Singleplayer campaign game type headers.
 
file  cp_aircraft.cpp [code]
 Most of the aircraft related stuff.
 
file  cp_aircraft.h [code]
 Header file for aircraft stuff.
 
file  cp_aircraft_callbacks.cpp [code]
 Menu related console command callbacks.
 
file  cp_aircraft_callbacks.h [code]
 Header file for menu related console command callbacks.
 
file  cp_airfight.cpp [code]
 Airfight related stuff.
 
file  cp_airfight.h [code]
 Header file for airfights.
 
file  cp_alien_interest.cpp [code]
 Alien interest values influence the campaign actions.
 
file  cp_alien_interest.h [code]
 Alien interest header.
 
file  cp_alienbase.cpp [code]
 Alien base related functions.
 
file  cp_alienbase.h [code]
 
file  cp_aliencont.cpp [code]
 Deals with the Alien Containment stuff.
 
file  cp_aliencont.h [code]
 Header file for Alien Containment stuff.
 
file  cp_aliencont_callbacks.cpp [code]
 Menu related callback functions used alien containment.
 
file  cp_aliencont_callbacks.h [code]
 Header file for menu callback functions used for alien containment menu.
 
file  cp_auto_mission.cpp [code]
 single player automatic (quick, simulated) missions, without going to the battlescape.
 
file  cp_auto_mission.h [code]
 Header file for single player automatic (quick, simulated) missions, without going to the battlescape.
 
file  cp_base.cpp [code]
 Handles everything that is located in or accessed trough a base.
 
file  cp_base.h [code]
 Header for base management related stuff.
 
file  cp_base_callbacks.cpp [code]
 Menu related console command callbacks.
 
file  cp_base_callbacks.h [code]
 Header file for menu related console command callbacks.
 
file  cp_basedefence_callbacks.cpp [code]
 Header file for menu callback functions used for basedefence menu.
 
file  cp_basedefence_callbacks.h [code]
 Header file for menu callback functions used for basedefence menu.
 
file  cp_building.cpp [code]
 Base building related stuff.
 
file  cp_building.h [code]
 Header for base building related stuff.
 
file  cp_campaign.cpp [code]
 Single player campaign control.
 
file  cp_campaign.h [code]
 Header file for single player campaign control.
 
file  cp_capacity.cpp [code]
 
file  cp_capacity.h [code]
 
file  cp_cgame_callbacks.cpp [code]
 
file  cp_cgame_callbacks.h [code]
 
file  cp_character.cpp [code]
 Character (soldier, alien) related campaign functions.
 
file  cp_character.h [code]
 Header file for character (soldier, alien) related campaign functions.
 
file  cp_component.cpp [code]
 Aircraft and item components.
 
file  cp_component.h [code]
 Header file for Aircraft and item components.
 
file  cp_employee.cpp [code]
 Single player employee stuff.
 
file  cp_employee.h [code]
 Header for employee related stuff.
 
file  cp_employee_callbacks.cpp [code]
 Header file for menu callback functions used for hire/employee menu.
 
file  cp_employee_callbacks.h [code]
 Header file for menu callback functions used for hire/fire employee menu.
 
file  cp_event.cpp [code]
 Geoscape event implementation.
 
file  cp_event.h [code]
 Header for geoscape event related stuff.
 
file  cp_event_callbacks.cpp [code]
 
file  cp_event_callbacks.h [code]
 
file  cp_fightequip_callbacks.cpp [code]
 Header file for menu callback functions used for base and aircraft equip menu.
 
file  cp_fightequip_callbacks.h [code]
 Header file for menu callback functions used for base and aircraft equip menu.
 
file  cp_geoscape.cpp [code]
 Geoscape/Map management.
 
file  cp_geoscape.h [code]
 Header for Geoscape management.
 
file  cp_hospital.cpp [code]
 Most of the hospital related stuff.
 
file  cp_hospital.h [code]
 Header file for hospital related stuff.
 
file  cp_hospital_callbacks.cpp [code]
 
file  cp_hospital_callbacks.h [code]
 Header file for menu related console command callbacks.
 
file  cp_installation.cpp [code]
 Handles everything that is located in or accessed through an installation.
 
file  cp_installation.h [code]
 Header for installation management related stuff.
 
file  cp_installation_callbacks.cpp [code]
 Menu related console command callbacks.
 
file  cp_installation_callbacks.h [code]
 Header file for menu related console command callbacks.
 
file  cp_mapfightequip.cpp [code]
 contains everything related to equiping slots of aircraft or base
 
file  cp_mapfightequip.h [code]
 Header for slot management related stuff.
 
file  cp_market.cpp [code]
 Single player market stuff.
 
file  cp_market.h [code]
 Header for single player market stuff.
 
file  cp_market_callbacks.cpp [code]
 
file  cp_market_callbacks.h [code]
 Header file for menu related console command callbacks.
 
file  cp_messageoptions.cpp [code]
 In-game message settings.
 
file  cp_messageoptions.h [code]
 Header file for messageoptions related stuff.
 
file  cp_messageoptions_callbacks.cpp [code]
 
file  cp_messageoptions_callbacks.h [code]
 Header file for menu related console command callbacks.
 
file  cp_messages.cpp [code]
 
file  cp_messages.h [code]
 
file  cp_mission_callbacks.cpp [code]
 UI callbacks for missions.
 
file  cp_mission_callbacks.h [code]
 header file UI callbacks for missions.
 
file  cp_mission_triggers.cpp [code]
 Campaign mission triggers.
 
file  cp_mission_triggers.h [code]
 Campaign mission triggers.
 
file  cp_missions.cpp [code]
 Campaign missions code.
 
file  cp_missions.h [code]
 Campaign missions headers.
 
file  cp_nation.cpp [code]
 Nation code.
 
file  cp_nation.h [code]
 Nation code.
 
file  cp_overlay.cpp [code]
 Functions to generate and render overlay for geoscape.
 
file  cp_overlay.h [code]
 Functions to generate and render overlay for geoscape.
 
file  cp_parse.cpp [code]
 Campaign parsing code.
 
file  cp_parse.h [code]
 Campaign parsing header.
 
file  cp_popup.cpp [code]
 Manage popups.
 
file  cp_popup.h [code]
 
file  cp_produce.cpp [code]
 Single player production stuff.
 
file  cp_produce.h [code]
 Header for production related stuff.
 
file  cp_produce_callbacks.cpp [code]
 Menu related callback functions used for production.
 
file  cp_produce_callbacks.h [code]
 Header file for menu related console command callbacks for production menu.
 
file  cp_radar.cpp [code]
 Radars / sensor stuff, to detect and track ufos.
 
file  cp_radar.h [code]
 
file  cp_rank.cpp [code]
 
file  cp_rank.h [code]
 
file  cp_research.cpp [code]
 Technology research.
 
file  cp_research.h [code]
 Header for research related stuff.
 
file  cp_research_callbacks.cpp [code]
 Menu related functions for research.
 
file  cp_research_callbacks.h [code]
 Header for menu related research stuff.
 
file  cp_save.cpp [code]
 Implements savegames.
 
file  cp_save.h [code]
 Defines some savefile structures.
 
file  cp_save_callbacks.cpp [code]
 UI Callbacks for savegame management.
 
file  cp_save_callbacks.h [code]
 Header file for Savegame UI callbacks.
 
file  cp_statistics.cpp [code]
 Campaign statistics.
 
file  cp_statistics.h [code]
 Campaign statistic headers.
 
file  cp_team.cpp [code]
 Team management for the campaign gametype.
 
file  cp_team.h [code]
 Team management for the campaign gametype headers.
 
file  cp_team_callbacks.cpp [code]
 Menu related callback functions for the team menu.
 
file  cp_team_callbacks.h [code]
 Menu related callback functions for the team menu.
 
file  cp_time.cpp [code]
 Campaign geoscape time code.
 
file  cp_time.h [code]
 Campaign geoscape time header.
 
file  cp_transfer.cpp [code]
 Deals with the Transfer stuff.
 
file  cp_transfer.h [code]
 Header file for Transfer stuff.
 
file  cp_transfer_callbacks.cpp [code]
 
file  cp_transfer_callbacks.h [code]
 Header file for menu related console command callbacks.
 
file  cp_ufo.cpp [code]
 UFOs on geoscape.
 
file  cp_ufo.h [code]
 
file  cp_ufo_callbacks.cpp [code]
 Menu related console command callbacks.
 
file  cp_ufo_callbacks.h [code]
 Header file for menu related console command callbacks.
 
file  cp_ufopedia.cpp [code]
 UFOpaedia script interpreter.
 
file  cp_ufopedia.h [code]
 Header file for UFOpaedia script interpreter.
 
file  cp_uforecovery.cpp [code]
 UFO recovery and storing.
 
file  cp_uforecovery.h [code]
 UFO recovery and storing.
 
file  cp_uforecovery_callbacks.cpp [code]
 UFO recovery and storing callback functions.
 
file  cp_uforecovery_callbacks.h [code]
 UFO recovery and storing callback header file.
 
file  cp_xvi.cpp [code]
 Campaign XVI code.
 
file  cp_xvi.h [code]
 Campaign XVI header.
 
file  itemcargo.cpp [code]
 Item cargo class.
 
file  itemcargo.h [code]
 Item cargo class header.