float HOS_GetInjuryLevel(const character_t &chr)
void HOS_InitStartup(void)
Initial stuff for hospitals Bind some of the functions in this file to console-commands that you can ...
bool HOS_NeedsHealing(const character_t &chr)
bool HOS_HealCharacter(character_t *chr, bool hospital)
Heals character.
void HOS_HospitalRun(void)
Checks health status of all employees in all bases.
Describes a character with all its attributes.