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cp_auto_mission.h File Reference

Header file for single player automatic (quick, simulated) missions, without going to the battlescape. More...

Go to the source code of this file.

Functions

void AM_Go (struct mission_s *mission, struct aircraft_s *aircraft, const struct campaign_s *campaign, const struct battleParam_s *battleParameters, struct missionResults_s *results)
 
void AM_InitStartup (void)
 Init actions for automission-subsystem. More...
 
void AM_Shutdown (void)
 Closing actions for automission-subsystem. More...
 

Detailed Description

Header file for single player automatic (quick, simulated) missions, without going to the battlescape.

Definition in file cp_auto_mission.h.

Function Documentation

void AM_Go ( struct mission_s mission,
struct aircraft_s aircraft,
const struct campaign_s campaign,
const struct battleParam_s battleParameters,
struct missionResults_s results 
)
void AM_InitStartup ( void  )

Init actions for automission-subsystem.

Definition at line 938 of file cp_auto_mission.cpp.

Referenced by CP_InitStartup().

void AM_Shutdown ( void  )

Closing actions for automission-subsystem.

Definition at line 945 of file cp_auto_mission.cpp.

Referenced by CP_Shutdown().