UFO: Alien Invasion
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Header for geoscape event related stuff. More...
Go to the source code of this file.
Data Structures | |
struct | eventMail_s |
available mails for a tech - mail and mail_pre in script files More... | |
struct | campaignEvent_s |
Defines campaign events when story related technologies should be researched. More... | |
struct | campaignEvents_s |
struct | campaignTriggerEvent_t |
Macros | |
#define | MAX_EVENTMAILS 64 |
#define | MAX_CAMPAIGNEVENTS 128 |
#define | MAX_CAMPAIGN_TRIGGER_EVENTS 32 |
Typedefs | |
typedef struct eventMail_s | eventMail_t |
available mails for a tech - mail and mail_pre in script files More... | |
typedef struct campaignEvent_s | campaignEvent_t |
Defines campaign events when story related technologies should be researched. More... | |
typedef struct campaignEvents_s | campaignEvents_t |
Enumerations | |
enum | campaignTriggerEventType_t { NEW_DAY, UFO_DETECTION, CAPTURED_ALIENS_DIED, CAPTURED_ALIENS, ALIENBASE_DISCOVERED } |
events that are triggered by the campaign More... | |
Functions | |
void | CL_EventAddMail_f (void) |
void | CL_ParseEventMails (const char *name, const char **text) |
eventMail_t * | CL_GetEventMail (const char *id) |
Searches all event mails for a given id. More... | |
void | CP_FreeDynamicEventMail (void) |
Make sure, that the linked list is freed with every new game. More... | |
void | CL_EventAddMail (const char *eventMailId) |
Adds the event mail to the message stack. This message is going to be added to the savegame. More... | |
void | CP_CheckCampaignEvents (struct campaign_s *campaign) |
void | CL_ParseCampaignEvents (const char *name, const char **text) |
void | CP_ParseEventTrigger (const char *name, const char **text) |
bool | CP_TriggerEventLoadXML (xmlNode_t *p) |
bool | CP_TriggerEventSaveXML (xmlNode_t *p) |
void | CP_TriggerEvent (campaignTriggerEventType_t type, const void *userdata=nullptr) |
Triggers a campaign event with a special type. More... | |
const campaignEvents_t * | CP_GetEventsByID (const char *name) |
Header for geoscape event related stuff.
Definition in file cp_event.h.
#define MAX_CAMPAIGN_TRIGGER_EVENTS 32 |
Definition at line 96 of file cp_event.h.
Referenced by CP_ParseEventTrigger().
#define MAX_CAMPAIGNEVENTS 128 |
Definition at line 29 of file cp_event.h.
Referenced by CL_ParseCampaignEvents().
#define MAX_EVENTMAILS 64 |
Definition at line 28 of file cp_event.h.
Referenced by CL_ParseEventMails().
typedef struct campaignEvent_s campaignEvent_t |
Defines campaign events when story related technologies should be researched.
typedef struct campaignEvents_s campaignEvents_t |
typedef struct eventMail_s eventMail_t |
available mails for a tech - mail and mail_pre in script files
events that are triggered by the campaign
Enumerator | |
---|---|
NEW_DAY | |
UFO_DETECTION | |
CAPTURED_ALIENS_DIED | |
CAPTURED_ALIENS | |
ALIENBASE_DISCOVERED |
Definition at line 78 of file cp_event.h.
void CL_EventAddMail | ( | const char * | eventMailId | ) |
Adds the event mail to the message stack. This message is going to be added to the savegame.
Definition at line 508 of file cp_event.cpp.
References _, eventMail_s::body, ccs, cgi, CL_GetEventMail(), Com_sprintf(), cp_campaignPool, CP_DateConvertLong(), eventMail_s::date, ccs_s::date, Date_GetMonthName(), dateLong_s::day, uiMessageListNodeMessage_s::eventMail, eventMail_s::from, m, MAX_VAR, dateLong_s::month, MS_AddNewMessage(), MSG_EVENT, cgame_import_s::PoolStrDup(), eventMail_s::sent, eventMail_s::skipMessage, eventMail_s::subject, eventMail_s::to, UP_OpenEventMail(), va(), and dateLong_s::year.
Referenced by CL_EventAddMail_f(), CP_CampaignInit(), and CP_SpawnUFOCarrier_f().
Definition at line 554 of file cp_event.cpp.
References cgi, CL_EventAddMail(), and cgame_import_s::Cmd_Argv().
eventMail_t* CL_GetEventMail | ( | const char * | id | ) |
Searches all event mails for a given id.
[in] | id | The id from the script files |
Definition at line 44 of file cp_event.cpp.
References ccs, ccs_s::eventMails, i, eventMail_s::id, LIST_Foreach, ccs_s::numEventMails, and Q_streq.
Referenced by CL_EventAddMail(), MS_LoadXML(), and UP_OpenEventMail().
void CL_ParseCampaignEvents | ( | const char * | name, |
const char ** | text | ||
) |
Definition at line 449 of file cp_event.cpp.
References campaignEvents_s::campaignEvents, ccs_s::campaignEvents, ccs, cgi, cgame_import_s::Com_EParse(), cp_campaignPool, DEBUG_CLIENT, events, campaignEvents_s::id, campaignEvent_s::interest, MAX_CAMPAIGNEVENTS, MAX_CAMPAIGNS, ccs_s::numCampaignEventDefinitions, campaignEvents_s::numCampaignEvents, OBJZERO, cgame_import_s::PoolStrDup(), Sys_Error(), campaignEvent_s::tech, and V_INT.
Referenced by CP_ParseScriptFirst().
void CL_ParseEventMails | ( | const char * | name, |
const char ** | text | ||
) |
Definition at line 92 of file cp_event.cpp.
References ccs, cgi, cp_campaignPool, DEBUG_CLIENT, ccs_s::eventMails, eventMail_s::id, MAX_EVENTMAILS, ccs_s::numEventMails, OBJZERO, and cgame_import_s::PoolStrDup().
Referenced by CP_ParseScriptFirst().
void CP_CheckCampaignEvents | ( | struct campaign_s * | campaign | ) |
Definition at line 112 of file cp_event.cpp.
References campaignEvents_s::campaignEvents, ccs, events, campaign_s::events, i, campaignEvents_s::numCampaignEvents, ccs_s::overallInterest, and RS_MarkStoryLineEventResearched().
Referenced by CP_CampaignRun().
Make sure, that the linked list is freed with every new game.
Definition at line 66 of file cp_event.cpp.
References cgi.
Referenced by CP_ResetCampaignData().
const campaignEvents_t* CP_GetEventsByID | ( | const char * | name | ) |
Will return the campaign related events
name | The events id |
Definition at line 138 of file cp_event.cpp.
References campaignEvents_s::campaignEvents, ccs_s::campaignEvents, ccs, events, i, campaignEvents_s::id, ccs_s::numCampaignEventDefinitions, campaignEvents_s::numCampaignEvents, Q_streq, RS_GetTechByID(), and Sys_Error().
Referenced by CP_ParseCampaign().
void CP_ParseEventTrigger | ( | const char * | name, |
const char ** | text | ||
) |
Definition at line 360 of file cp_event.cpp.
References ccs_s::campaignTriggerEvents, ccs, cgi, cgame_import_s::Com_EParse(), cp_campaignPool, DEBUG_CLIENT, MAX_CAMPAIGN_TRIGGER_EVENTS, ccs_s::numCampaignTriggerEvents, OBJZERO, and cgame_import_s::PoolStrDup().
Referenced by CP_ParseScriptFirst().
void CP_TriggerEvent | ( | campaignTriggerEventType_t | type, |
const void * | userdata | ||
) |
Triggers a campaign event with a special type.
[in] | type | the event type |
[in] | userdata | Any userdata that is passed to the bep checker function |
Definition at line 311 of file cp_event.cpp.
References ccs_s::campaignTriggerEvents, ccs, cgi, CP_CampaignTriggerFunctions(), CP_CheckTriggerEvent(), i, ccs_s::numCampaignTriggerEvents, and Q_strvalid.
Referenced by AL_AddAliens(), CP_CampaignRun(), CP_SpawnAlienBaseMission(), TEST_F(), and UFO_DetectNewUFO().
bool CP_TriggerEventLoadXML | ( | xmlNode_t * | p | ) |
Definition at line 420 of file cp_event.cpp.
References campaignTriggerEvent_t::active, ccs_s::campaignTriggerEvents, ccs, cgi, i, ccs_s::numCampaignTriggerEvents, Q_streq, SAVE_TRIGGEREVENTS_NAME, SAVE_TRIGGEREVENTS_STATE, SAVE_TRIGGEREVENTS_TRIGGEREVENT, SAVE_TRIGGEREVENTS_TRIGGEREVENTS, cgame_import_s::XML_GetNextNode(), cgame_import_s::XML_GetNode(), cgame_import_s::XML_GetString(), and xmlNode_t.
Referenced by SAV_Init().
bool CP_TriggerEventSaveXML | ( | xmlNode_t * | p | ) |
Definition at line 402 of file cp_event.cpp.
References ccs_s::campaignTriggerEvents, ccs, cgi, i, ccs_s::numCampaignTriggerEvents, SAVE_TRIGGEREVENTS_NAME, SAVE_TRIGGEREVENTS_STATE, SAVE_TRIGGEREVENTS_TRIGGEREVENT, SAVE_TRIGGEREVENTS_TRIGGEREVENTS, cgame_import_s::XML_AddNode(), and xmlNode_t.
Referenced by SAV_Init().