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UFO: Alien Invasion
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icon_project.png UFO: Alien Invasion / Open Bug report #4957 UI2 first impression bugs
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Issue basics
  • Type of issue
    Bug report
  • Category
    User interface
  • Targetted for
    Not determined
  • Status
    Open
  • Priority
    6. Vital
User pain
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
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  • Last updated
  • Estimated time
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Issue details
  • Resolution
    Not determined
  • Reproducability
    Not determined
  • Severity
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  • Complexity
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  • Platform
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  • Architecture
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Description
I know having more than one bug in a report is against the rules, but I volunteer to split this report once we have decided to treat them as high priority and assigned them to the apropriate devs.
And I'm setting priority to 'vital' (against the rules) because 'you never get a second chance to make a first impression' ;)
So here is a list of the first bugs Sandro encountered when testplaying a fresh game (saved from the IRC-log):

16:30 Sandro_sleepy 8 ) first 2 laser resarches did complete at the same time, and there is no UFO sighting yet (april 7) ...
16:32 Sandro_sleepy ... nothing to research ...
16:44 Sandro_sleepy ... first UFO at APr23

20:10 Sandro_sleepy 12) SHIVA rotary cannon does not have specs displayed in the equipment slot (unlike the laser cannon)
20:12 Sandro_sleepy also, gun change UI looks opaque to the player (no visual indication that old gun is being removed)
20:18 geever 8: isn't it because shiva is not an ammo, but laser has a virtual ammo?
20:19 Sandro_sleepy looks likely

20:23 Sandro_sleepy 13) no way to have a total list if items in storage
20:25 geever khm... there is a way IIRC...
20:26 Sandro_sleepy how?
20:26 geever but not a UI option (hackish), and lists items only...
20:26 geever setting invalid category on console ;)
20:26 Sandro_sleepy ewwwwww :(
20:27 geever I liked X-Com way better too, everything in one, sorted list

20:27 Sandro_sleepy 14) just got a production queue empty -- and forgot what he was set to produce :(
20:27 geever Makes it easier to do the shopping than 8 tabs
20:28 Sandro_sleepy true
20:28 geever Sandro_sleepy, you should have a message about production finished too (unless you disabled it)

20:43 Sandro_sleepy 16) alien containment working before breathing apparatus? (I vaguely remember someone put up this question before)
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