57 NET_ReadFormat(msg, self->formatString, &levelflags, &s, &v, &a, particle,
sizeof(particle));
ptl_t * CL_ParticleSpawn(const char *name, int levelFlags, const vec3_t s, const vec3_t v, const vec3_t a)
Spawn a new particle to the map.
void NET_ReadFormat(dbuffer *buf, const char *format,...)
The user-friendly version of NET_ReadFormat that reads variable arguments from a buffer according to ...
void CL_ParticleSpawnEvent(const eventRegister_t *self, dbuffer *msg)
Let a particle spawn for the client.
int CL_ParticleSpawnEventTime(const struct eventRegister_s *self, dbuffer *msg, eventTiming_t *eventTiming)