UFO: Alien Invasion
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e_event_particlespawn.cpp
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1 
5 /*
6 Copyright (C) 2002-2020 UFO: Alien Invasion.
7 
8 This program is free software; you can redistribute it and/or
9 modify it under the terms of the GNU General Public License
10 as published by the Free Software Foundation; either version 2
11 of the License, or (at your option) any later version.
12 
13 This program is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
16 
17 See the GNU General Public License for more details.
18 
19 You should have received a copy of the GNU General Public License
20 along with this program; if not, write to the Free Software
21 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
22 
23 */
24 
25 #include "../../../../client.h"
26 #include "../../../cl_localentity.h"
27 #include "../../../cl_particle.h"
28 #include "e_event_particlespawn.h"
29 
30 int CL_ParticleSpawnEventTime (const struct eventRegister_s* self, dbuffer* msg, eventTiming_t* eventTiming)
31 {
32  if (eventTiming->parsedShot) {
33  if (eventTiming->parsedDeath) { /* drop items after death (caused by impact) */
34  return eventTiming->impactTime + 400;
35  } else if (eventTiming->impactTime > cl.time) { /* item thrown on the ground */
36  return eventTiming->impactTime + 75;
37  }
38  }
39 
40  return eventTiming->nextTime;
41 }
42 
51 {
52  char particle[MAX_VAR];
53  int levelflags;
54  vec3_t s, v, a;
55 
56  /* read data */
57  NET_ReadFormat(msg, self->formatString, &levelflags, &s, &v, &a, particle, sizeof(particle));
58 
59  CL_ParticleSpawn(particle, levelflags, s, v, a);
60 }
ptl_t * CL_ParticleSpawn(const char *name, int levelFlags, const vec3_t s, const vec3_t v, const vec3_t a)
Spawn a new particle to the map.
void NET_ReadFormat(dbuffer *buf, const char *format,...)
The user-friendly version of NET_ReadFormat that reads variable arguments from a buffer according to ...
Definition: netpack.cpp:533
bool parsedShot
Definition: e_main.h:36
CL_ParseEvent timers and vars.
Definition: e_main.h:30
void CL_ParticleSpawnEvent(const eventRegister_t *self, dbuffer *msg)
Let a particle spawn for the client.
#define MAX_VAR
Definition: shared.h:36
int CL_ParticleSpawnEventTime(const struct eventRegister_s *self, dbuffer *msg, eventTiming_t *eventTiming)
clientBattleScape_t cl
Struct that defines one particular event with all its callbacks and data.
Definition: e_main.h:42
bool parsedDeath
Definition: e_main.h:35
int impactTime
Definition: e_main.h:33
vec_t vec3_t[3]
Definition: ufotypes.h:39
int nextTime
Definition: e_main.h:31
QGL_EXTERN int GLboolean GLfloat * v
Definition: r_gl.h:120