UFO: Alien Invasion
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#include "../../e_main.h"
Go to the source code of this file.
Functions | |
int | CL_ParticleSpawnEventTime (const struct eventRegister_s *self, dbuffer *msg, eventTiming_t *eventTiming) |
void | CL_ParticleSpawnEvent (const eventRegister_t *self, dbuffer *msg) |
Let a particle spawn for the client. More... | |
void CL_ParticleSpawnEvent | ( | const eventRegister_t * | self, |
dbuffer * | msg | ||
) |
Let a particle spawn for the client.
[in] | self | Pointer to the event structure that is currently executed |
[in] | msg | holds the network data |
Definition at line 50 of file e_event_particlespawn.cpp.
References CL_ParticleSpawn(), MAX_VAR, NET_ReadFormat(), and v.
int CL_ParticleSpawnEventTime | ( | const struct eventRegister_s * | self, |
dbuffer * | msg, | ||
eventTiming_t * | eventTiming | ||
) |
Definition at line 30 of file e_event_particlespawn.cpp.
References cl, eventTiming_s::impactTime, eventTiming_s::nextTime, eventTiming_s::parsedDeath, eventTiming_s::parsedShot, and clientBattleScape_s::time.