UFO: Alien Invasion
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Unmanned ground vehicle related routines. More...
Go to the source code of this file.
Functions | |
bool | CL_AddUGV (le_t *le, entity_t *ent) |
Adds an UGV to the render entities. More... | |
Unmanned ground vehicle related routines.
Definition in file cl_ugv.cpp.
Adds an UGV to the render entities.
[in] | le | The local entity the UGV should be created from |
[out] | ent |
Definition at line 35 of file cl_ugv.cpp.
References le_s::alpha, le_s::bodySkin, cl, cls, LE_IsDead, LE_IsSelected, le_s::left, le_s::model2, client_static_s::modelPool, NONE, OBJZERO, clientBattleScape_s::pnum, le_s::pnum, R_AddEntity(), R_GetFreeEntity(), RF_ACTOR, RF_ALLIED, RF_MEMBER, RF_NEUTRAL, RF_NONE, RF_SELECTED, RF_SHADOW, le_s::right, client_static_s::team, le_s::team, and TEAM_CIVILIAN.
Referenced by CL_ActorAppear().