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CLOSED  Bug report #95  -  crash when friendly dies
Posted Jun 16, 2006 - updated Jan 28, 2013
icon_info.png This issue has been closed with status "Closed" and resolution "Not determined".
Issue details
  • Type of issue
    Bug report
  • Status
     
    Closed
  • Assigned to
    Not assigned to anyone
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     Guest user
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Battlescape
  • Resolution
    Not determined
  • Priority
    3. Normal
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • Complexity
    icon_customdatatype.png Not determined
  • Platform
    icon_customdatatype.png Not determined
  • Architecture
    icon_customdatatype.png Not determined
Issue description
Item 95 imported from sourceforge.net tracker on 2013-01-28 18:08:35

It was the 2nd mission, the alien killed one of my men and the game crashed.

Console output: Can't perform action - not enough TUs! Error: There are more than the allowed entries in container 6 (Com_EmptyContainer) Error: There are more than the allowed entries in container 6 (Com_EmptyContainer) Team 1 ended round, team 7's round started! G_ActorDie: kill actor on team 1 G_InventoryToFloor: Destroy remaining inventory Kin Sakamoto is currently shaken. Jens Andersson is currently shaken.

Not much though smileys/4.png
Comments Ported from Sourceforge  ⇑ top
bandobraz (2006-07-25 23:00:22)  ⇑ top
Logged In: YES user_id=1557623

This should be fixed now in trunk. Could you confirm?
bandobraz (2006-08-28 21:25:50)  ⇑ top
Logged In: YES user_id=1557623

Please reopen if this is not fixed in RC4.
Steps to reproduce this issue
Nothing entered.