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UFO: Alien Invasion
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icon_project.png UFO: Alien Invasion / Closed Bug report #5471 Map glitches: city ouskirts (with multi-level parking)
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This issue has been closed with status "Closed" and resolution "RESOLVED".
Issue basics
  • Type of issue
    Bug report
  • Category
    Maps
  • Targetted for
    Not determined
  • Status
    Closed
  • Progress
  • Priority
    Not determined
User pain
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
Affected by this issue (1)
People involved
Times and dates
  • Posted at
  • Last updated
  • Estimated time
    Not estimated
Issue details
  • Resolution
    RESOLVED
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Complexity
    Not determined
  • Platform
    Not determined
  • Architecture
    Not determined
Attachments (0)
There is nothing attached to this issue
Duplicate issues (0)
This issue does not have any duplicates
Description
Dear all, I have had some pathfinding issues with prefabs appearing in this map.
# There is an invisible wall inside the (firebird) dropship
# The small house close to the road (the big, two floor road connected to the parking) is inaccessible
# The small underground office (camera room?) is inaccessible
# On the top layer, all the three stairs that lead to the roof are bugged: once a soldier reaches the top level of the stair, close to the roof entrance, they get stuck and cannot move anymore.
This is probably related to the level 8 pathfind issue, but issues appear in other levels too, so I reported it again.
Thanks
Steps to reproduce this issue
Access the multi-level parking prefab and the lower floors of the two-layer road structure.
Current build is 2.6 from master, built on linux, approx 2 weeks old.
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Issue created
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