UFO: Alien Invasion Issue Tracker
star_faded.png
Please log in to bookmark issues
bug_report_small.png
OPEN  Bug report #3287  -  [geo/battle] 3Dgraphics bug if use GLSL Shaders video option
Posted May 21, 2012 - updated Jan 28, 2013
alextishin (alextishin) has been working on this issue since January 28, 2013 (20:48)
Issue details
  • Type of issue
    Bug report
  • Status
     
    Open
  • Assigned to
     alextishin
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     radius75
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Campaign
  • Resolution
    Not determined
  • Priority
    3. Normal
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • Complexity
    icon_customdatatype.png Not determined
  • Platform
    icon_customdatatype.png Not determined
  • Architecture
    icon_customdatatype.png Not determined
Issue description
Item 3287 imported from sourceforge.net tracker on 2013-01-28 20:05:19

winXP32bit, radeonX1950pro 1400x1050

conf, console file and screen
Comments Ported from Sourceforge  ⇑ top
radius75 (2012-05-21 07:34:31)  ⇑ top
 
radius75 (2012-05-21 07:34:58)  ⇑ top
 
radius75 (2012-05-21 07:35:20)  ⇑ top
 
radius75 (2012-05-21 07:35:41)  ⇑ top
 
radius75 (2012-05-21 07:36:26)  ⇑ top
 
radius75 (2012-05-21 07:37:15)  ⇑ top
 
radius75 (2012-05-21 07:41:44)  ⇑ top
battlescape
radius75 (2012-05-24 11:42:13)  ⇑ top
I checked that, this bug appears only if use at a time: Shaders + Shader Effect Its normal for radeonX1950 with PixelShader2.0 ?
Steps to reproduce this issue
Nothing entered.