UFO: Alien Invasion Issue Tracker
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CLOSED  Bug report #5469  -  List ordering possibly inverted
Posted Aug 05, 2015 - updated Oct 25, 2015
icon_info.png This issue has been closed with status "Closed" and resolution "RESOLVED".
Issue details
  • Type of issue
    Bug report
  • Status
     
    Closed
  • Assigned to
    Not assigned to anyone
  • Progress
       
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     tdl
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Not determined
  • Resolution
    RESOLVED
  • Priority
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • Complexity
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  • Platform
    icon_customdatatype.png Not determined
  • Architecture
    icon_customdatatype.png Not determined
Issue description
Dear all, I just registered to the issue tracker but I'm a long time follower of the project. I've been toying around with a recent version (two weeks ago, branch master), compiled under linux. I've seen that there is an issue in some of the lists in the campaign interface. This typically happen at the end of a tactical mission, when moving captured alien and corpses between bases, the list shows values reversed: say: corpses=1, live aliens=18, etc. This does not happen if you simply open the transfer window from the ui. I've seen a couple of similar issues, but it wasn't until lately that I actually did notice the issue, so I can't really recall other precise examples. I'll keep an eye on them.
Steps to reproduce this issue
EG: finish a base defense mission where you don't have a storage or an alien containment, and wait for the transfer window to pop up.