UFO: Alien Invasion Issue Tracker
previous_open_issue.png
Go to the previous open issue
previous_issue.png
Go to the previous issue (open or closed)
star_faded.png
Please log in to bookmark issues
bug_report_small.png
Closed Bug report #5412 game crashed in battlescape, enemy turn, when trying to use Plasma Blade for reaction fire
next_issue.png
Go to the next issue (open or closed)
next_open_issue.png
Go to the next open issue
icon_info.png This issue has been closed with status "Closed" and resolution "RESOLVED".
Description
Hi folks. The game just crashed in the battlescape, in my first alien base, with the following messages: [STATS] jay8 (Hiro Lai (gren-P)) kills alien (C/BS/T 101.1100) with Lock of plasblade (entnum: 187) Reaction fire enabled but no weapon for hand (name=Hiro Lai (gren-P),entnum=210,hand=1,fmIdx=0) It was in the enemy turn. The game crashed after the Combat Bloodspider moved toward my soldier, who was ducked and had reaction fire of the Plasma Blade enabled. So maybe there was some animation or something missing? He had the Plasma Blade in his right hand. He had 7 TUs left at the end of the turn, of 6 needed for the RF. I never got to use the plasblade before. Some blind shots: Could the issue be that my soldier held the plasblade in his right hand? Or what about the different entnums in the two log lines, should they be the same?
Steps to reproduce this issue
Enable reaction fire with the PB, let it be triggered. (I'll try to reproduce it and report back.)
Comments (12)
History
Issue basics
  • Type of issue
    Bug report
  • Category
    Battlescape
  • Targetted for
    Not determined
  • Status
    Closed
  • Progress
  • Priority
    5. Important
User pain
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
Affected by this issue (1)
People involved
Times and dates
  • Posted at
  • Last updated
  • Estimated time
    Not estimated
  • Time spent
    0.24 hours
    Click here to see time logged against this issue
Issue details
  • Resolution
    RESOLVED
  • Reproducability
    Often
  • Severity
    Critical
  • Complexity
    Not determined
  • Platform
    Not determined
  • Architecture
    Not determined
Attachments (4)
Duplicate issues (0)