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OPEN  Feature request #4029  -  domination game mode for multiplayer
Posted Aug 15, 2011 - updated Jan 31, 2013
mattn (tlh2000) has been working on this issue since January 28, 2013 (20:49)
Issue details
  • Type of issue
    Feature request
  • Status
  • Assigned to
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
  • Owned by
    Not owned by anyone
  • Category
  • Priority
    2. Low
  • Targetted for
    icon_milestones.png Not determined
  • Complexity
    icon_customdatatype.png Complex
Issue description
Item 545 imported from sourceforge.net tracker on 2013-01-28 20:22:06

X spots on the map and if a team touched one, it would become "theirs" and the player would get 1 point per second until another player touched it. so the idea was to try and keep the most points tagged for the longest periods to get the most points during the map.

  • we would need some sort of stackable icon feature for the hud, the game code must be able to add/remove these icons.
  • the spots could be easily done with a new edict type called trigger_count or something like that, that is basically a counter
  • a timelimit for a match
Comments Ported from Sourceforge  ⇑ top
tlh2000 (2011-08-15 21:03:03)  ⇑ top
natewr (2011-08-16 05:54:26)  ⇑ top
Rather than a time limit, I think it should be a maximum score. First to reach the score wins. Ideally this would be set on a per-map basis and be displayed on the HUD.

For the "flags", perhaps we could use particles. Could the game swap out particles? A red particle for one team, a blue particle for another team, a white particle for neutral (no one owns it). And I guess maybe green and yellow particles for the future if we want to implement 4 teams.
tlh2000 (2011-08-16 07:34:44)  ⇑ top
yes, this can be done in the trigger, too - we just need particles
tlh2000 (2011-08-23 17:01:21)  ⇑ top
this is almost implemented via misc_mission - called king-of-the-hill there
tlh2000 (2011-10-06 13:29:25)  ⇑ top
see here http://ufoai.ninex.info/wiki/index.php/TODO/2.5#Multiplayer