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OPEN  Feature request #3978  -  Make bases crowded by installations easier to select.
Posted Jun 20, 2010 - updated Jan 31, 2013
You have been working on this issue since January 28, 2013 (20:48)
Issue details
  • Type of issue
    Feature request
  • Status
  • Assigned to
    Not assigned to anyone
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     Guest user
  • Owned by
    Not owned by anyone
  • Category
    User interface
  • Priority
    2. Low
  • Targetted for
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  • Complexity
    icon_customdatatype.png Not determined
Issue description
Item 494 imported from sourceforge.net tracker on 2013-01-28 20:20:07

It is a good strategy to build UFO yards and SAM sites close to bases for defensive reasons. But unfortunately, this makes it more obnoxious trying to access your base from the geoscape, because the UI keeps asking you if you want to look at the base or the close by UFO yard or SAM site, unless your click was exactly on your home base (which from high orbit, it often isn't). The same thing applies to close by SAM sites.

It would be better if the new off-base installations were on a "lower layer" than bases, so that if you clicked in the general area of both, it would open up the base, not the UFO or SAM, since 9 times out of 10, it's the base you want to access, not an external depot or autonomous defensive structure.
Comments Ported from Sourceforge  ⇑ top
dhkaiju (2012-10-08 21:14:08.187000)  ⇑ top
+1. But different implementation: Left-click always selects base, right-click brings up "Select the installation: yard, SAM, Radar" <- base would not be in that list, since you&#039;d get to your base by left-clicking.