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UFO: Alien Invasion
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icon_project.png UFO: Alien Invasion / Open Feature request #3978 Make bases crowded by installations easier to select.
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You have been working on this issue since January 28, 2013 (20:48)
Issue basics
  • Type of issue
    Feature request
  • Category
    User interface
  • Targetted for
    Not determined
  • Status
    Accepted
  • Priority
    2. Low
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  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
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Description
[http://sourceforge.net/p/ufoai/feature-requests/494 Item 494] imported from sourceforge.net tracker on 2013-01-28 20:20:07

It is a good strategy to build UFO yards and SAM sites close to bases for defensive reasons. But unfortunately, this makes it more obnoxious trying to access your base from the geoscape, because the UI keeps asking you if you want to look at the base or the close by UFO yard or SAM site, unless your click was exactly on your home base (which from high orbit, it often isn't). The same thing applies to close by SAM sites.

It would be better if the new off-base installations were on a "lower layer" than bases, so that if you clicked in the general area of both, it would open up the base, not the UFO or SAM, since 9 times out of 10, it's the base you want to access, not an external depot or autonomous defensive structure.
===== Comments Ported from Sourceforge =====

====== dhkaiju (2012-10-08 21:14:08.187000) ======

+1. But different implementation: Left-click always selects base, right-click brings up "Select the installation: [ufo yard], SAM, Radar" <- base would not be in that list, since you&#039;d get to your base by left-clicking.
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