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OPEN  Bug report #3083  -  UFORadiant does not apply the filter settings...
Posted Dec 19, 2011 - updated Jan 28, 2013
mattn (tlh2000) has been working on this issue since January 28, 2013 (20:48)
Issue details
  • Type of issue
    Bug report
  • Status
  • Assigned to
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Map Editor (UFORadiant)
  • Resolution
    Not determined
  • Priority
    3. Normal
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Targetted for
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  • Complexity
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  • Platform
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  • Architecture
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Issue description
Item 3083 imported from sourceforge.net tracker on 2013-01-28 19:58:38

...when loading a new map. way to reproduce: Open a map, check Filter - Start Positions (for example), load a new map Although the filter is correctly checked, it is not applied - all Start Positions are visible and not filtered
Comments Ported from Sourceforge  ⇑ top
shipit (2012-01-18 05:39:45)  ⇑ top
I just want to confirm this.

This is quite irritating, as an actorclip-brush will not be shown, but 'still there'. So if I set the actorclip filter -> load an other map - > I can not select a brush that is enclosed by an actorclip. Although the actorclip is not visible it will be selected instead. So I have to deselect/select the filter every time I load a new map in order to get it work correctly.
tlh2000 (2012-01-18 08:04:40)  ⇑ top
so maybe the filtering is only working for brushes, but not for entities.
Steps to reproduce this issue
Nothing entered.