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icon_project.png UFO: Alien Invasion / Closed Bug report #3082 UFORadiant does not recognize changes made
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This issue has been closed with status "Closed" and resolution "Not determined".
Issue basics
  • Type of issue
    Bug report
  • Category
    Map Editor (UFORadiant)
  • Targetted for
    Not determined
  • Status
    Closed
  • Priority
    1. Very low
User pain
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
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  • Last updated
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Issue details
  • Resolution
    Not determined
  • Reproducability
    Not determined
  • Severity
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  • Complexity
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  • Platform
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Description
[http://sourceforge.net/p/ufoai/bugs/3082 Item 3082] imported from sourceforge.net tracker on 2013-01-28 19:58:38

when you open a map file, then change the levelflags of a model and then click on save UFORadiant will not save anything, because the editor did not recognize any changes made.

I just fixed 3 maps in a row (model levelflags) - quite frustrating that changes were not saved :P

You cannot even force UFORadiant to save by using "save as" and overwriting the original file - still (!) nothing (!) is saved.
===== Comments Ported from Sourceforge =====

====== tlh2000 (2012-01-01 21:15:41) ======

void EntityInspector::keyValueChanged ()
====== tlh2000 (2012-01-01 21:22:33) ======

not reproducible here
====== shipit (2012-01-27 21:05:27) ======

I can confirm this happening.

Radiant will make it look like the changes are saved - the * appears next to the mapname when the levelflags are changed, and disapears when 'saved'.
====== tlh2000 (2012-10-14 17:31:05.197000) ======

duplicate of bug #3063

fixed in 1c87f18c7630e57bac9cc9d33ee9abc832bc6c82
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