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OPEN  Bug report #2885  -  Gouraud Shading deactivated for our models (FFP)?
Posted Jun 02, 2011 - updated Jan 28, 2013
alextishin (alextishin) has been working on this issue since January 28, 2013 (20:47)
Issue details
  • Type of issue
    Bug report
  • Status
     
    Open
  • Assigned to
     alextishin
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     mcr2010
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Battlescape
  • Resolution
    Not determined
  • Priority
    4. Useful
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • Complexity
    icon_customdatatype.png Not determined
  • Platform
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  • Architecture
    icon_customdatatype.png Not determined
Issue description
Item 2885 imported from sourceforge.net tracker on 2013-01-28 19:50:51

Rendering of models once was much better, it seems that gouraud shading is deactivated or does not work correctly anymore...

Now the models are rendered very flat compared to v2.1. Screenshots from 2.1 here: http://ufoai.ninex.info/forum/index.php?topic=5555.msg44813#msg44813

Comments Ported from Sourceforge  ⇑ top
tlh2000 (2011-10-16 12:13:59)  ⇑ top
what's the state here? this is no longer valid, no?
alextishin (2011-10-17 00:10:46)  ⇑ top
It is still valid -- for the fixed function path renderer.
tlh2000 (2011-10-17 05:40:07)  ⇑ top
is the fix something for 2.4 - or later versions?
mcr2010 (2011-10-19 09:51:12)  ⇑ top
It would be nice to have some better rendering for the actors/models back, but this IMHO should not be a showstopper for 2.4. Sandro should decide this.

a little bit offtopic, but IMPORTANT for 2.4: The models are rendered much too bright (on Linux at least) compared to the map (brushes) !

I will attach another screenshot showing this.
mcr2010 (2011-10-19 10:17:48)  ⇑ top
+Bridge by night, models much too bright
alextishin (2011-10-26 23:52:20)  ⇑ top
Don't know about FFP fixes being easy enough to incorporate them into 2.4, sorry. Will try a few hacks to see if easy way works or not.

Overbright models should be fixed by 5b42ecf2044011c53f67352201b160e1091eff9e
mcr2010 (2011-10-27 11:05:52)  ⇑ top
Overbright models: Fix confirmed. Looks much better now. Thanx, Sandro smileys/2.png
Steps to reproduce this issue
Nothing entered.