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UFO: Alien Invasion
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icon_project.png UFO: Alien Invasion / Closed Bug report #2884 Actor's textures do not get darker anymore...
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This issue has been closed with status "Closed" and resolution "Not determined".
Issue basics
  • Type of issue
    Bug report
  • Category
    Battlescape
  • Targetted for
    Not determined
  • Status
    Closed
  • Priority
    2. Low
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    Not triaged
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Description
[http://sourceforge.net/p/ufoai/bugs/2884 Item 2884] imported from sourceforge.net tracker on 2013-01-28 19:50:51

... when they step into the shadow. It would be nice to have this feature re-enabled.

Screenshots see here: http://ufoai.ninex.info/forum/index.php?topic=5555.msg44813#msg44813
===== Comments Ported from Sourceforge =====

====== tlh2000 (2011-10-16 12:13:37) ======

this is imo more a feature request than a bug.
====== alextishin (2011-10-17 00:13:43) ======

That effect will be back when jdolan's patch will be FINALLY merged into UFO:AI.
====== tlh2000 (2011-10-17 05:40:18) ======

but this isn't something for 2.4 then, no?
====== mcr2010 (2011-10-19 10:03:31) ======

If a feature was working and then disappeared, it is a bug for me, because the feature once WAS working already and is nothing new.

No showstopper for 2.4 ofc.
====== alextishin (2012-03-10 13:56:13) ======

Fixed for GLSL by 7a9ab5ebbc722bd7464d28478a277a39d6e8394f
FFP is a bit more complex, since it does not apply lighting to models (for now).
====== alextishin (2012-03-11 17:31:56) ======

Fixed by 8e391309f10e881e5c5eff73fa641c1e63dd8464
====== mcr2010 (2012-04-12 18:31:31) ======

Great work. Thx a lot for looking into it, Sandro.
But there is one minor issue with it still:
While it works perfectly for the bodies, the heads are ignored. So it looks very strange.
I have re-opened this ticket, so we won't forget.
====== mcr2010 (2012-05-13 12:54:14) ======

Here is a new ticket describing the current situation better:
https://sourceforge.net/tracker/?func=detail&aid=3526301&group_id=157793&atid=805242

Closing this one.
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