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icon_project.png UFO: Alien Invasion / Open Bug report #2811 [RENDERER] normals incorrect
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alextishin (@alextishin) has been working on this issue since January 28, 2013 (20:47)
Issue basics
  • Type of issue
    Bug report
  • Category
    Battlescape
  • Targetted for
    Not determined
  • Status
    Open
  • Priority
    3. Normal
User pain
  • Type of bug
    Not triaged
  • Likelihood
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  • Effect
    Not triaged
Affected by this issue (1)
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  • Reproducability
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  • Complexity
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Description
[http://sourceforge.net/p/ufoai/bugs/2811 Item 2811] imported from sourceforge.net tracker on 2013-01-28 19:50:51

see the attached screenshots
===== Comments Ported from Sourceforge =====

====== tlh2000 (2011-02-16 20:02:26) ======


====== tlh2000 (2011-02-16 20:03:32) ======


====== alextishin (2011-02-20 23:19:18) ======

Investigation shows that (at least for africa map set) reason is not the normals, but inconsistent handling of default material parameters. As a result, surfaces without any associated material may get different material parameters if camera position changes.
That issue should by fixed by 8a116e6e4c9b2eb6f324b20e06e43727cbb9d7bc, but +city has the similar issue at crossroads tiles. Don't know the cause yet.
====== aduke1 (2012-09-26 23:29:50.142000) ======

- **assigned_to**: Alexander Tishin
- **milestone**: --> 2.3

====== aduke1 (2012-10-01 00:56:39.597000) ======

- **milestone**: 2.3 --> 2.3.x
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