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icon_project.png UFO: Alien Invasion / Open Bug report #2717 Timed grenades exploding immediately upon hitting the ground
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mattn (@tlh2000) has been working on this issue since January 28, 2013 (20:47)
Issue basics
  • Type of issue
    Bug report
  • Category
    Battlescape
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  • Status
    Open
  • Priority
    1. Very low
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Description
[http://sourceforge.net/p/ufoai/bugs/2717 Item 2717] imported from sourceforge.net tracker on 2013-01-28 19:47:16

... but the timer seems to work when hitting some rooftops...
===== Comments Ported from Sourceforge =====

====== tlh2000 (2010-11-20 16:39:01) ======

this depends on the ground - throwing a grenade into e.g. sand where i would not bounce would lead to an immediate explode.
====== mcr2010 (2010-11-25 16:54:23) ======

I did not know that, but 4 me this is quite illogical as the ground should maybe have an effect on the way the grenade bounces, but it should not have an effect on the timer ?!
I mean if you have a timed grenade it never should explode immediately upon hitting the ground, but when the timer reaches its end...
====== tlh2000 (2010-11-27 08:10:04) ======

you are of course right - but it adds nothing as waiting, it was just easier to implement it in the way it is now - but i agree that is should be fixed on the long run, though this does not have a high prio for me.
====== tlh2000 (2010-11-27 08:10:22) ======

oh, btw. see terrain.ufo for this
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