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UFO: Alien Invasion
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icon_project.png UFO: Alien Invasion / Closed Bug report #26 no mouse cursor in windowed mode
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This issue has been closed with status "Closed" and resolution "Not determined".
Issue basics
  • Type of issue
    Bug report
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    General
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  • Priority
    3. Normal
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Description
[http://sourceforge.net/p/ufoai/bugs/26 Item 26] imported from sourceforge.net tracker on 2013-01-28 18:08:35

Hi, please fix this bug.

I don't know, if this is a known bug:
I started UFO:AI in windowed mode yesterday. As a
result I didn't have a mouse cursor any more and I was
stuck to the main menu. I had to kill ufo from a terminal.

Maybe a non-mouse-grabbing mode would be fine, too.
===== Comments Ported from Sourceforge =====

====== fatboy666 (2006-03-06 15:09:50) ======

Logged In: YES
user_id=545475

Maybe it's related to bug #1414788 (
https://sourceforge.net/tracker/index.php?func=detail&aid=1414788&group_id=157793&atid=805242
)
====== fatboy666 (2006-03-06 15:28:16) ======

Logged In: YES
user_id=545475

Hello again.

With 'vid_grabmouse' set to '0' the windowed mode works, but
the mouse leaves the window 'too early', that means there
are about 100 pixels left to the right and to the bottom side.
The cursor leaves the window on left and upper side is as
supposed to.

I've attached a screenshot to demonstrate the problem.
====== fatboy666 (2006-03-06 15:28:19) ======

screenshot of the 'bug'
====== tlh2000 (2006-04-18 17:56:18) ======

Logged In: YES
user_id=116930

which renderer? is this still in actual rev?
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