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icon_project.png UFO: Alien Invasion / Closed Bug report #2442 Pathfinding bug on WIP city RMA
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This issue has been closed with status "Closed" and resolution "Not determined".
Issue basics
  • Type of issue
    Bug report
  • Category
    Maps
  • Targetted for
    Not determined
  • Status
    Closed
  • Priority
    3. Normal
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    Not triaged
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Description
[http://sourceforge.net/p/ufoai/bugs/2442 Item 2442] imported from sourceforge.net tracker on 2013-01-28 19:35:59

When loading the parking garage for my city RMA, I go up to level 8 and then move around a while looking at different things, and then I get a crash with the following:

Assertion failed!

Program: C:\Program Files\UFOAI-2.3-dev\ufo.exe
File: C:\Users\Dave\Documents\UFOai\src\common\cmodel.c
Line: 2241

Expression: z >= 0 && z < PATHFINDING_HEIGHT

In my test case I moved a few soldiers around. If you think their exact positioning matters, I&#039;ll try to produce some screenshots just before the error occurs. Not sure if this is related to a problem with the map file or the pathfinding code. I&#039;ve put it in the Maps category but please change if necessary.

ufoconsole.txt attached

Using Destructavator&#039;s build on r29222.
===== Comments Ported from Sourceforge =====

====== natewr (2010-04-11 13:41:23) ======


====== tlh2000 (2010-04-11 13:54:17) ======

it looks like you have more than 8 levels in your map - make sure that no brush is higher than the 8 level max
====== tlh2000 (2010-04-15 14:39:27) ======

this bug should be fixed in the map
====== natewr (2010-04-18 09:38:40) ======

I still get the bug using the map from map-get.py downloaded on Saturday (latest rev of map was on Friday). This may be because I introduced new brushes to level 8 -- the fighter UFO.
====== tlh2000 (2010-04-21 15:52:50) ======

already fixed in trunk (not in the map, but in the code)
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