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  • ==Getting UFORadiant== ...ed "radiant". If it's there, UFORadiant is already installed. Click on the uforadiant.exe file in the radiant subfolder to load it and skip ahead to the [[Mappin
    2 KB (265 words) - 10:52, 5 August 2013
  • #REDIRECT [[UFORadiant installation]]
    37 bytes (3 words) - 11:04, 22 April 2012
  • {{features-list|UFORadiant}}
    2 KB (302 words) - 19:50, 27 March 2012
  • ==TODO list for UFORadiant== {{features-list|UFORadiant}}
    7 KB (1,086 words) - 09:23, 27 February 2012
  • #REDIRECT [[UFORadiant/Installation]]
    37 bytes (3 words) - 15:44, 21 April 2012
  • This is how main window looks right after starting up UFORadiant. As a lot of things can be customized, look may differ depending on e.g. us [[File:01_radiant_main.png|800px|thumb|none|UFORadiant 1.6]]
    4 KB (509 words) - 09:39, 17 March 2012
  • This is how main window looks right after starting up UFORadiant. As a lot of things can be customized, look may differ depending on e.g. us [[File:01_radiant_main.png|800px|thumb|none|UFORadiant 1.6]]
    4 KB (505 words) - 10:39, 16 March 2012
  • [[Category:UFORadiant]]
    5 KB (792 words) - 00:45, 12 March 2012

Page text matches

  • ==Getting UFORadiant== ...ed "radiant". If it's there, UFORadiant is already installed. Click on the uforadiant.exe file in the radiant subfolder to load it and skip ahead to the [[Mappin
    2 KB (265 words) - 10:52, 5 August 2013
  • #REDIRECT [[UFORadiant installation]]
    37 bytes (3 words) - 11:04, 22 April 2012
  • #REDIRECT [[UFORadiant/Installation]]
    37 bytes (3 words) - 15:44, 21 April 2012
  • #REDIRECT [[UFORadiant/Interface Description]]
    46 bytes (4 words) - 00:31, 12 March 2012
  • #REDIRECT [[UFORadiant/Main Window]]
    36 bytes (4 words) - 00:40, 12 March 2012
  • #REDIRECT [[UFORadiant/Mouse and Keyboard controls]]
    52 bytes (6 words) - 00:42, 12 March 2012
  • === Compile uforadiant === You have to run configure script with an option to before compiling uforadiant.
    2 KB (306 words) - 11:42, 8 August 2011
  • ==UFORadiant== :See more [[:Category:Screenshots from UFORadiant|screenshots from UFORadiant...]]
    2 KB (333 words) - 21:21, 30 September 2013
  • ...mmies''', the complete newbie's guide to actually working within [[Mapping|UFORadiant]], specifically in context with building maps for UFO: AI. It is intended t You want to get your hands on a copy of [[Mapping|UFORadiant]], available {{http|mattn.ninex.info|here}}.
    857 bytes (125 words) - 09:37, 18 February 2012
  • To integrate new prefabs into the prefabs sidebar of UFORadiant you need two things - the [[Mapping/map file file format|map]] file and a s ...prevents the clips from getting invisible when using the levelselector in UFORadiant.
    2 KB (264 words) - 12:58, 20 October 2012
  • ...tities.ufo}} defines keys and values for use in map files. It is used by [[UFORadiant]] and ufo2map. The basic layout of an entity is like this. * keys not in a sub-block (key1, key2) are used in UFORadiant exclusively
    1 KB (173 words) - 08:37, 26 August 2009
  • * [[Changelog/UFORadiant| UFORadiant]] - our map editor.
    2 KB (171 words) - 00:02, 15 January 2015
  • This is how main window looks right after starting up UFORadiant. As a lot of things can be customized, look may differ depending on e.g. us [[File:01_radiant_main.png|800px|thumb|none|UFORadiant 1.6]]
    4 KB (509 words) - 09:39, 17 March 2012
  • The complete newbie's guide is actually working within [[Mapping|UFORadiant]], specifically in context with building maps for UFO: AI. It is intended t You want to get your hands on a copy of [[Mapping|UFORadiant]], available {{http|mattn.ninex.info|here}}.
    3 KB (597 words) - 10:02, 12 February 2012
  • ! width="10%" | [[File:UFORadiant.png|alt=UFORadiant|40px|MapEditor|link=]] ...forge.net/projects/ufoai/files/UFO_AI%202.x/2.4/uforadiant-1.6.0-win32.exe|UFORadiant (Mapeditor) 1.6}} (≈16 MB)
    5 KB (737 words) - 12:21, 31 October 2023
  • ...soldiers to battle somewhere, there have to be maps. We use a tool called UFORadiant. This page, and many of the articles in the [[:Category:Mapping|mapping cat But before you worry about any of that, you should get started below with UFORadiant.
    5 KB (765 words) - 16:40, 1 May 2012
  • Continued working on UFORadiant in April. The goal is to make it work on {{https|www.gtk.org/|Gtk3}}. This * Add libcairo to UFORadiant LDFlags in CodeBlocks project
    3 KB (487 words) - 01:32, 18 June 2021
  • Stripes that result from z-fighting, rendered in UFORadiant. The appearance is similar in-game.
    649 bytes (112 words) - 11:52, 19 October 2008
  • This is how main window looks right after starting up UFORadiant. As a lot of things can be customized, look may differ depending on e.g. us [[File:01_radiant_main.png|800px|thumb|none|UFORadiant 1.6]]
    4 KB (505 words) - 10:39, 16 March 2012
  • ==UFORadiant usage==
    3 KB (452 words) - 21:09, 17 October 2009

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