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  • 3) Long reload time.
    6 KB (100 words) - 16:24, 10 January 2010
  • ;<font style="background:black; border:1px solid blue; color:lightblue;">(3) Blue</font>
    8 KB (1,336 words) - 10:13, 24 September 2010
  • * {{http|www.psionic3d.co.uk/page.php?3|Tutorials for Milkscape and Cinema4D}}
    7 KB (1,071 words) - 19:37, 1 May 2014
  • *On the example 3, when we hide the hovered node, we also send the same event. Without moving
    8 KB (1,456 words) - 09:58, 22 May 2012
  • ...unit consists of 4 squares on a 2-dimensional level. the origin (x,y) and 3 more squares as follows:<br>('''x, y''') ('''x+1, y''') ('''x, y+1''') and
    7 KB (1,175 words) - 22:27, 15 September 2010
  • ...ed several shots with an alien though, taking it down but nearly dying --- 3 hit points left!! --- in the process. : [ht<!-- -->tp://www.youtube.com/watch?v=00CnV8FDhn4 Part 3]
    18 KB (2,721 words) - 09:57, 20 December 2014
  • * {{open}} (3) Currently, clicking on the back-to-geoscape button actually takes you back
    8 KB (1,221 words) - 23:03, 15 May 2017
  • To do this, you have at least 3 options: ...UFO:AI profile directory (on Linux, something similar to {{path|~/.ufoai/2.3-dev}}, which contains the alies;
    10 KB (1,656 words) - 21:12, 17 October 2009
  • ...-full-version-freeware_6555.html|review}} of almost 5000 words about the 2.3.1 version. Thanks a lot Ildamos. It's a nice addition to the "Let's Play UF ...ch?v=y06OtM73gIU&list=UU8JNXRZJd8K6vofHKqyQSdg&index=1&feature=plcp|2=Part 3}}
    30 KB (4,616 words) - 18:39, 6 February 2013
  • ** Set default value for radius in misc_mission entity to 3
    9 KB (1,395 words) - 23:52, 2 December 2017
  • ...ans that there the sound is played at the given volume all over the level, 3.0 means that is the sound is only hearable when the camera is very close to center "9 0 3"
    12 KB (1,824 words) - 05:16, 29 March 2013
  • Since version [[Changelog/2.3|2.3]] we have a material system. You can easily and flexible enhance your maps ...ill guarantee a fluid motion. Please make sure your animation has at least 3 frames to prevent unnecessary calculation loops.
    14 KB (2,144 words) - 17:52, 2 November 2012
  • ...cur on a farm, and a ground recon wouldn't occur in the middle of Bangkok. 3) The alien ship in question, to determine the right build tile. 4) The pla
    14 KB (2,375 words) - 11:33, 13 August 2013
  • * {{wip}} FreeBSD port for UFO:AI-2.3 ...l target, port compiles and ufo can be run within the ufoai23/work/ufoai-2.3-source directory
    17 KB (2,515 words) - 14:21, 31 July 2010
  • [[Changelog/2.3|Full changelog]]. [[Changelog/2.3|Full changelog]].
    25 KB (3,837 words) - 14:55, 8 May 2010
  • ...able to being stored - finished in r7228--[[User:Zenerka|Zenerka]] 00:07, 3 April 2007 (CEST)
    26 KB (4,060 words) - 14:01, 15 April 2012
  • ** Fixed alien containment, market and production windows windows for not 4:3 resolutions.
    23 KB (3,497 words) - 21:40, 25 December 2015
  • We have a new {{http|ufoai.org/bugs|issue tracker}}. We imported more than 3,000 tickets (most closed) for old bugs, feature requests and patches from o
    34 KB (5,004 words) - 20:29, 24 January 2014

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